Gaming Benchmarks

One of the important things to test in our gaming benchmarks this time around is the effect of the Core i7-5820K having 28 PCIe 3.0 lanes rather than the normal 40. This means that the CPU is limited to x16/x8 operation in SLI, rather than x16/x16.

F1 2013

First up is F1 2013 by Codemasters. I am a big Formula 1 fan in my spare time, and nothing makes me happier than carving up the field in a Caterham, waving to the Red Bulls as I drive by (because I play on easy and take shortcuts). F1 2013 uses the EGO Engine, and like other Codemasters games ends up being very playable on old hardware quite easily. In order to beef up the benchmark a bit, we devised the following scenario for the benchmark mode: one lap of Spa-Francorchamps in the heavy wet, the benchmark follows Jenson Button in the McLaren who starts on the grid in 22nd place, with the field made up of 11 Williams cars, 5 Marussia and 5 Caterham in that order. This puts emphasis on the CPU to handle the AI in the wet, and allows for a good amount of overtaking during the automated benchmark. We test at 1920x1080 on Ultra graphical settings.

F1 2013 SLI, Average FPS


Nothing here really shows any advantage of Haswell-E over Ivy Bridge-E, although the 10% gaps to the 990X for minimum frame rates offer some perspective.

Bioshock Infinite

Bioshock Infinite was Zero Punctuation’s Game of the Year for 2013, uses the Unreal Engine 3, and is designed to scale with both cores and graphical prowess. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Bioshock Infinite SLI, Average FPS


Bioshock Infinite likes a mixture of cores and frequency, especially when it comes to SLI.

Tomb Raider

The next benchmark in our test is Tomb Raider. Tomb Raider is an AMD optimized game, lauded for its use of TressFX creating dynamic hair to increase the immersion in game. Tomb Raider uses a modified version of the Crystal Engine, and enjoys raw horsepower. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Tomb Raider SLI, Average FPS


Tomb Raider is blissfully CPU agnostic it would seem.

Sleeping Dogs

Sleeping Dogs is a benchmarking wet dream – a highly complex benchmark that can bring the toughest setup and high resolutions down into single figures. Having an extreme SSAO setting can do that, but at the right settings Sleeping Dogs is highly playable and enjoyable. We run the basic benchmark program laid out in the Adrenaline benchmark tool, and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Sleeping Dogs SLI, Average FPS


The biggest graph of CPU performance change is the minimum frame rate while in SLI - the 5960X reaches 67.4 FPS minimum, with only the xx60X CPUs of each generation moving above 60 FPS. That being said, all the Intel CPUs in our test are above 55 FPS, though it would seem that the 60X processors have some more room.

Battlefield 4

The EA/DICE series that has taken countless hours of my life away is back for another iteration, using the Frostbite 3 engine. AMD is also piling its resources into BF4 with the new Mantle API for developers, designed to cut the time required for the CPU to dispatch commands to the graphical sub-system. For our test we use the in-game benchmarking tools and record the frame time for the first ~70 seconds of the Tashgar single player mission, which is an on-rails generation of and rendering of objects and textures. We test at 1920x1080 at Ultra settings.

Battlefield 4 SLI, Average FPS


Battlefield 4 is the only benchmark where we see the 5820K with its 28 PCIe lanes down by any reasonable margin against the other two 5xxx processors, and even then this is around 5% when in SLI. Not many users will notice the difference between 105 FPS and 110 FPS, and minimum frame rates are still 75 FPS+ on all Intel processors.

CPU Benchmarks Additional Overclocking Comparison
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  • designerfx - Thursday, September 4, 2014 - link

    Gaming was the first area I wanted to look at, so seeing all the comments and review messages saying this is a skip for gaming is great, actually. It means prices will probably drop soon for the gaming parts, hopefully.
  • SirMaster - Friday, August 29, 2014 - link

    Well there is a LOT more to computing than gaming so this is exciting for a lot of us.
  • Daniel Egger - Friday, August 29, 2014 - link

    Not at all, if you're into computing then you'll more than likely buy Xeon anyway.
  • gilles3000 - Friday, August 29, 2014 - link

    Not really, xeons can't be overclocked, even the new 6C 5820K will give you a lot more bang for your buck. Xeons are great for Professional or Enterprise solutions(And are very expensive because of that). But if you need 6-8C and no ECC ram, I'd take a Haswell-E I7 over a Haswell-EP Xeon anyday.
  • Samus - Saturday, August 30, 2014 - link

    ECC RAM is pretty nice though, even on a prosumer PC.
  • TelstarTOS - Saturday, August 30, 2014 - link

    I agree, most xeons are too expensive for all but the most multithreaded jobs.
  • jbruner007 - Saturday, August 30, 2014 - link

    actually we overclock Xeon's all the time... see Supermicro Hyperspeed. we OC all the E5-2600v2 we use - 2650v2, 2670v2 and 2690v2.
  • willis936 - Friday, August 29, 2014 - link

    One could put together a HEDT system with OC headroom, tons of RAM, and a fancy GPU for the price of an entry level xeon processor, let alone full on server. Xeons aren't for people, they're for companies. HEDT are for prosumers and I think I'm right in saying a lot of people reading anandtech fall into that category.
  • Spirall - Friday, August 29, 2014 - link

    Exactly. This is the platform for professional computing home stuff.
  • actionjksn - Saturday, August 30, 2014 - link

    Unless you require ECC memory and-or the ability to install two processors on one motherboard, the Xeon processors are a waste of money. You can also do a modest overclock on the i7 Extreme edition and get some really good performance compared to an 8 core Xeon that costs probably twice as much and can not be overclocked.

    And if you're getting ECC memory that you don't really need, it costs a lot more too. The money you save on the i7 Extreme over the Xeon can also be put towards extra big and or fast solid state storage. The people who do need ECC ram or dual processors tend to know it and they are not even looking at these i7's anyway. There are a lot of things that a lot of power users do that do not need or benefit from ECC ram. That's who these processors are marketed to.

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