Crysis 3

Still one of our most punishing benchmarks, Crysis 3 needs no introduction. With Crysis 3, Crytek has gone back to trying to kill computers and still holds “most punishing shooter” title in our benchmark suite. Only in a handful of setups can we even run Crysis 3 at its highest (Very High) settings, and that’s still without AA. Crysis 1 was an excellent template for the kind of performance required to drive games for the next few years, and Crysis 3 looks to be much the same for 2014.

Crysis 3 - 1920x1080 - Medium Quality + FXAA

Crysis 3 - 1920x1080 - Low Quality + FXAA

Crysis 3 ends up being the other game that AMD’s latest cards have some trouble with. The R7 260 simply doesn’t have what it takes to catch the GTX 650 Ti, seeming due to a memory bandwidth bottleneck. Meanwhile the R7 265 isn’t going to catch up to the GTX 660, but with that full 256-bit memory bus and the higher memory clockspeeds Pitcairn parts enjoy on the 200 series versus the 7800 series, it has enough memory bandwidth to hold close to the GTX 660.

Which on that note, this is by far the biggest lead the R7 265 has over the 7850. Between the higher clockspeed and the even greater memory bandwidth increase, it pulls well ahead of its most direct predecessor, giving it enough performance to average better than 60fps even on Medium settings, which is quite the accomplishment for a sub-$150 card on Crysis 3.

Battlefield 4 Crysis: Warhead
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  • AlucardX - Thursday, February 13, 2014 - link

    Since the 7850 was a great overclocker, I wonder how this rebadge product is. Any plans to overclocking with an increased Vcore?
  • Ryan Smith - Thursday, February 13, 2014 - link

    Not with this one. I only had 2 days to put this review together, so unfortunately there wasn't time for overclocking.
  • krumme - Thursday, February 13, 2014 - link

    Intel Core i7-4960X at 4.2GHz with a 260 playing BF4 single player.
    Perhaps not the most realistic scenario in this world.
  • MrSpadge - Thursday, February 13, 2014 - link

    It shows you what the card can do. If you're concerned about your CPU limiting you in BF4 multi player.. well, better read a CPU review.
  • krumme - Friday, February 14, 2014 - link

    A user playing with the s260 will typically have dual core i3. Thats reality. Try that with or without mantle in Multiplayer 64 man on the big maps. It the difference between playable or not playable. Probably more than 50% difference in favor of mantle. Instaed we get this useless talk.
  • Rebel1080 - Friday, February 14, 2014 - link

    What you're getting here is the equivalent of an Xbox One for $119 or PS4 for $149. It took Nvidia and ATI about 12-18 months just to release a video card of equal or better performance for under $199 after the seventh generation's (Xbox 360/PS3) debut. The fact that it only took 3 months to get to this level for under $150 during this generation only shows just how much $ony and M$FT low balled it's customers on specs.
  • silverblue - Friday, February 14, 2014 - link

    Except you then have to factor in the rest of the hardware to that price. Think about it - CPU, cooling, motherboard, memory (I don't think 8GB of GDDR5 is cheap), storage, case, power supply, software and the all-important input devices. Add in the fact that developers will get more out of the console GPUs than with the PC and I think you're ragging on them a bit too much.
  • Antronman - Wednesday, February 19, 2014 - link

    You mean 4GBs of DDR3. And likely high CAS latency too. Low-watt GPUs. Software only costs how much you pay the employees. Input ports are part of the mobo. DEVs do not get more out of the console GPUs. They are actually underclocked so that you don't need desktop-grade cooling. Consoles will never be serious gaming machines. People who buy consoles either won't spend the money on a good PC, can't spend the money, or would rather spend the money on dozens of games that they'll only play a couple of hours of and then just stick to one game.
  • golemite - Saturday, February 15, 2014 - link

    270's inflated prices are directly the result of cryptocoin mining as it has been found to offer an advantageous Kilo-hash to Watt ratio. It would be interesting and helpful to many out there if Anandtech started publishing KH/sec and KH/watt metrics in its review for Scrypt mining.
  • Will Robinson - Monday, February 17, 2014 - link

    Nice addition to the AMD lineup.... and a pretty convincing demolition of NVDA's competing cards.
    Thanx for the review!

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