LG 29EA93—Input Lag and Power Use

Of course there aren’t any 21:9 CRT displays around that I’m aware of so once again this is tested at 1920x1080 resolution using SMTT and the 1:1 mapping selected in the menu. While still not ideal, this is likely very close to how many people will use the LA 29EA93 as game consoles use this resolution, and some PC games might not support 21:9 and be stuck at 16:9 resolutions as well.

Processing Lag Comparison (By FPS)

As you can see, the lag time is pretty slow on the LG 29EA93. Input lag overall is 27ms, which is the slowest I have recorded from any display at this point. Pixel response time is very normal at 10.8ms, but combined this is generating close to 39ms of lag, well over two full frames in gaming. In my very casual use this didn’t bother me, but I’m certain this is going to turn off those that want to use this as an Eyefinity alternative for first person shooters and other quick response gaming. Using the fast response modes just adjusts the amount of motion blur that was visible but does nothing to help the actual response time of the display.

Power use for the 29EA93 is right in line with a 27” display using LED backlighting. With the backlighting system at maximum and a full white screen, the 29EA93 consumes 43 watts of power, and reducing the backlight to minimum drops power consumption to 20 watts.

LCD Power Draw (Kill-A-Watt)

LG 29EA93 - AV Use and Calibration Conclusions: Different, Not Necessarily Better
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  • justniz - Wednesday, December 12, 2012 - link

    The lack of 3D support seems like an obvious oversight, especially for a monitor that obviously targetted for movie and gaming use.
    I dont use 3D that much but I certainly wouldnt limit myself further by buying a monitor that couldnt support it at all.
  • cheinonen - Thursday, December 13, 2012 - link

    Not having 3D is likely for a couple reasons:

    - Very few scalers actually work with a 3D picture. A Lumagen Radiance does, but that's $2000 to start with a basic model, and very few projectors with anamorphic mode support can do it to 3D. That would require a lot of extra power and push the price up.
    - If they went passive 3D (which LG usually does), that's introducing a texture onto the screen that many people, like myself, can not tolerate on non-3D content.

    Given that adding 3D would push the costs up a good amount probably, I think it's a pretty easy thing to drop.
  • Cannyone - Wednesday, December 12, 2012 - link

    I recently found myself in need of a new display for my computer. And I was very interested in this new model. But I was afraid that some games wouldn't be able to utilize it. And I also worried that the input lag might be intrusive. So I ended up settling on the Asus PB278Q. Which I'm happy to say is working out quite well.

    I personally still wish I could get something like Vizio's Cinemawide TV for watching movies. But that will have to wait. However I commend LG for at least trying to fill this market niche. Its nice to see some companies that aren't afraid to take some risks.
  • SunLord - Wednesday, December 12, 2012 - link

    Anandtech needs to review the Dell UltraSharp U2713HM same idea as this but it has display-port out so we can get some 6 display eyefinity going!
  • peterfares - Wednesday, December 12, 2012 - link

    In my opinion these are just stupid. A 27" 2560x1440 monitor is far better. Same horizontal room, more vertical room. 1080 vertical is pretty cramped once you get used to more.
  • audioman83 - Thursday, December 13, 2012 - link

    screen space-wise, how is this not better than 1920x1080????? more is more.
  • Calista - Thursday, December 13, 2012 - link

    I agree with Chris that a 27" is a better choice, but as compared to a 1920x1080-monitor it makes a lot of sense. 1920 by itself is just silly to work with in most cases, 1920 divided by two is only 960, far from enough for two work areas side by side. A browser need at least 1024 pixels, but even 1200 pixels is often a bit lacking. 2560 divided by two is much more workable.
  • Jsuvexx - Thursday, December 13, 2012 - link

    An monitor like this will be snatched up real fast by musicians, and folks in the multimedia industries.
  • ReaM - Monday, January 21, 2013 - link

    Anandtech crowd is a lot smarter than the rest of internet. I read a lot about 16:9 vs 16:10 back then when it came and people made ridiculous arguments for 16:9 stating that it's good for movies etc (while no movie has ever been shot in 16:9).

    If not for the loss of pixels I would vote for 16:9 but 1080 on these monitors is not much bigger than 1280x1024 what I had on my CRT 12 years ago. There is not really much more space on monitors, unless you get one of 1200 or 1440. I used to have the 27" iMac, it was nice, lots of space on the monitor.
  • dim.thelights - Thursday, April 4, 2013 - link

    How to know which Rev. you will buy in the shop?

    Anyone know how to find out?

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