Batman: Arkham City

Batman: Arkham City is loosely based on Unreal Engine 3, while the DirectX 11 functionality was apparently developed in-house. With the addition of these features Batman is far more a GPU demanding game than its predecessor was, particularly with tessellation cranked up to high.

In single-GPU scenarios the GTX 680 and 7970 are almost tied here, but in multi-GPU scenarios that’s an entirely different story. AMD’s Crossfire implementation here is completely busted; performance gains are minimal, and performance losses are possible. Meanwhile NVIDIA is seeing 85%+ scaling, which shoots the GTX 690 well ahead of the 7970 and ensures that the GTX 690 is getting a fluid framerate at 5760. AMD simply isn’t competitive here at this time.

Meanwhile intra-NVIDIA competition is once again strong. The GTX 690 hits between 96% and 97% of the performance of the GTX 680 SLI, indicating that GPU boost is managing to boost to some pretty high clocks here.

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  • theSeb - Thursday, May 3, 2012 - link

    I must say I found it quite odd and hilarious to see people accusing Anandtech of favouring AMD by using a monitor with a 1200 vertical resolution. 16:10 monitors are not that uncommon and we really should be showing the industry what we think by not purchasing 16:9 monitors.

    Anyway, if anything this review seems to be Nvidia biased, in my opinion. The 7970 CF does not do too badly, In fact it beats the 690 / 680 CF in many games and only loses out in the games where it's "broken". I am not sure why you cannot recommend it based on the numbers in your benchmarks since it hardly embarrasses itself.
  • silverblue - Thursday, May 3, 2012 - link

    It's not "people", it's "person"... and he's only here to troll graphics card articles.

    When AMD gets it right, CrossFire is absolutely blistering. Unfortunately, the sad state of affairs is that AMD isn't getting it right with a good proportion of the games in this review.

    NVIDIA may not get quite as high scaling as AMD when AMD does get it right, but they're just far more consistent at providing good performance. This is the main gripe about AMD; with a few more resources devoted to the project, surely they can overcome this?
  • CeriseCogburn - Friday, May 4, 2012 - link

    Yes, of course, call names forever, but never dispute the facts.
    I will agree with you though, amd drivers suck especially in CF, and they suck for a lot of games for a long long time.
  • silverblue - Friday, May 4, 2012 - link

    No, I said AMD's drivers have issues with Crossfire, not that they suck in general.

    I've also checked three random British websites and there's no issues whatsoever in finding a 1920x1200 monitor. I also looked at NewEgg and found eight immediately. It's really not difficult to find one.
  • CeriseCogburn - Saturday, May 5, 2012 - link

    1920x1200 all of you protesteth far too much.
    The cat is out of the bag and you won't be putting it back in.
    Enjoy the bias, you obviously do, and leave me alone, stop the stalking.
  • seapeople - Saturday, May 5, 2012 - link

    I'm with ya bro. Forget these high resolution monitor nancy's who don't know what they're missing. I'm rockin' games just fine with 60+ fps on my 720p plasma tv, and that's at 600hz! Just you try to get 24xAAAA in 3D (that's 1200hz total) on that 1920x1200 monitor of yours!

    Framerate fanboys unite!
  • CeriseCogburn - Sunday, May 6, 2012 - link

    Ahh, upped the ante to plasma monitors ? ROFL - desperation of you people knows no bounds.
  • saf227 - Thursday, May 3, 2012 - link

    On page 2 of the review - where you have all the pictures of the card - we have no real basis for figuring out the cards true size. Could you include a reference in one of those photos? Say, a ruler or a pencil or something, so we have an idea what the size of the card truly is?
  • Ryan Smith - Thursday, May 3, 2012 - link

    The card is 10" long, the same length as the GTX 590 (that should be listed on page 2). But I'll take that under consideration for future articles.
  • ueharaf - Thursday, May 3, 2012 - link

    why they back to 256 bits and the gtx 590 have 384 bits?!?!
    cause they dont want to have a lot of advantage?
    maybe the next gtx 790 will have again 384 bits and it would be better than gtx690 ....come on!!!

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