Final Words

The launch of the Radeon HD 7970 has presented us with a great deal of data and even more subjects to consider, so it’s difficult in the best of times to try to whittle this down to a single conclusion. Nevertheless, based on our testing I believe there are two distinct conclusions to be drawn: the case for gaming, and the case for computing.

Gaming

At the end of the day the 7970 is specifically targeted as a gaming workhorse. Regardless of any architecture changes, what’s important is how fast the card is, how much it costs, whether it works correctly, and what its physical attributes are like. With respect to all of these aspects AMD has made an acceptable card, but this is not a groundbreaking product like we’ve seen in the past.

The fact of the matter is that since 2008 we’ve become spoiled by AMD’s aggressive pricing. More than anything else the low prices of the Radeon HD 4870 and Radeon HD 5870 made those products superstars thanks to their performance for the price and their undercutting of NVIDIA’s competing cards. The Radeon HD 5870 was definitely fast, but at $379 it was a steal, which is part of the reason prices for it never stabilized at that low a level.

At the same time the 7970 is not the 5870. The 5870 relative to both NVIDIA and AMD’s previous generation video cards was faster on a percentage basis. It was more clearly a next-generation card, and DX11 only helped to seal the deal. Meanwhile if you look at straight averages the 7970 is only around 15-25% faster than the GTX 580 in our tests, with its advantage being highly game dependent. It always wins at 2560 and 1920, but there are some cases where it’s not much of a win. The 7970’s domination of the 6970 is more absolute, but then again the 6970 is a good $200 cheaper at this point in time.

Meanwhile the presence of previous generation dual-GPU cards will continue to muddle the picture a bit further. We remain as sheepish as ever on multi-GPU cards and believe a high performance single GPU card is still a better investment in most situations, but there’s no denying that the GTX 590 and Radeon HD 6990 are quite capable cards today if you can put up with the noise and the inherent issues with alternate frame rendering.

Ultimately the past few years have seen AMD make great technical progress, but on the business side of things it’s NVIDIA that has made all the money. GCN will help AMD here by improving their professional product line, but the other part of that equation is for AMD to stop selling their cards for so little when they don’t have to. And this is what we’re seeing with the Radeon HD 7970. AMD has chosen to price the 7970 like a current generation card – it’s priced relative to a 3GB GTX 580 – and that’s a fair metric. What it isn’t is groundbreaking in any sense.

So at the end of the day AMD has once again retaken the performance crown for single-GPU cards, bringing them back to a position they last held nearly 2 years ago with the 5870. To that AMD deserves kudos, and if you’re in the market for a $500+ video card the 7970 is clearly the card to get – it’s a bit more expensive than the GTX 580, but it’s reasonably faster and cooler all at once. However if you’ve been waiting for 28nm GPUs to bring about another rapid decrease in video card prices as we saw with the 5870, you’re going to be waiting a bit longer.

Compute

The Radeon HD 7970 may be a gaming product, but today was just as much a launch for AMD’s Graphics Core Next architecture as it was for their new single-GPU king. GCN is the biggest architecture overhaul for AMD since R600 in 2007, and it shows. AMD has laid out a clear plan to seriously break into the GPU computing market and GCN is the architecture that will take them there. This is their Fermi moment.

At this point I’m not comfortable speaking about the compute performance of GCN in absolutes, but based on our limited testing with the 7970 it’s clear the potential is there. At times it’s competitive with the Fermi-based GTX 580 and at other times it’s quite a bit faster. In the hands of experienced developers and given enough time to learn the quirks of GCN, I believe GCN will prove itself. It’s much too early to tell if it will be able to withstand the eventual arrival of NVIDIA’s Kepler, but certainly this is the best shot AMD has ever had.

Performance aside, it’s clear that AMD’s SIMD architecture will make GPU compute development for GCN much easier; of that there is no question. This is important as GCN isn’t just about HPC computing, it’s about fully embracing Fusion. AMD’s CPU plans are built upon GCN just as much as they’re built upon Bulldozer, and for GCN to deliver on its half of the heterogeneous computing aspect of Fusion it will need to be easy to program and it will need to perform well. It would appear AMD has the hardware to make the former happen, now time will tell if GCN Fusion can deliver on the latter.

Power, Temperature, & Noise
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  • MadMan007 - Thursday, December 22, 2011 - link

    More stuff missing on page 9:

    [AF filter test image] [download table]
  • Ryan Smith - Thursday, December 22, 2011 - link

    Yep. Still working on it. Hold tight
  • MadMan007 - Thursday, December 22, 2011 - link

    Np, just not used to seeing incomplete articles publsihed on Anandtech that aren't clearly 'previews'...wasn't sure if you were aware of all the missing stuff.
  • DoktorSleepless - Thursday, December 22, 2011 - link

    Crysis won't be defeated until we're able to play at a full 60fps with 4x super sampling. It looks ugly without the foliage AA.
  • Ryan Smith - Thursday, December 22, 2011 - link

    I actually completely agree. That's even farther off than 1920 just with MSAA, but I'm looking forward to that day.
  • chizow - Thursday, December 22, 2011 - link

    Honestly Crysis may be defeated once Nvidia releases its driver-level FXAA injector option. Yes, FXAA can blur textures but it also does an amazing job at reducing jaggies on both geometry and transparencies at virtually no impact on performance.

    There's leaked driver versions (R295.xx) out that allow this option now, hopefully we get them officially soon as this will be a huge boon for games like Crysis or games that don't support traditional AA modes at all (GTA4).

    Check out the results below:

    http://www.hardocp.com/image.html?image=MTMyMjQ1Mz...
  • AnotherGuy - Thursday, December 22, 2011 - link

    If nVidia released this card tomorrow they woulda priced it easily $600... The card succeeds in almost every aspect.... except maybe noise...
  • chizow - Thursday, December 22, 2011 - link

    Funny since both of Nvidia's previous flagship single-GPU cards, the GTX 480 and GTX 580, launched for $499 and were both the fastest single-GPU cards available at the time.

    I think Nvidia learned their lesson with the GTX 280, and similarly, I think AMD has learned their lesson as well with underpricing their HD 4870 and HD 5870. They've (finally) learned that in the brief period they hold the performance lead, they need to make the most of it, which is why we are seeing a $549 flagship card from them this time around.
  • 8steve8 - Thursday, December 22, 2011 - link

    waiting for amd's 28nm 7770.

    this card is overkill in power and money.
  • tipoo - Thursday, December 22, 2011 - link

    Same, we're not going to tax these cards at the most common resolutions until new consoles are out, such is the blessing and curse of console ports.

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