PCI Express 3.0: More Bandwidth For Compute

It may seem like it’s still fairly new, but PCI Express 2 is actually a relatively old addition to motherboards and video cards. AMD first added support for it with the Radeon HD 3870 back in 2008 so it’s been nearly 4 years since video cards made the jump. At the same time PCI Express 3.0 has been in the works for some time now and although it hasn’t been 4 years it feels like it has been much longer. PCIe 3.0 motherboards only finally became available last month with the launch of the Sandy Bridge-E platform and now the first PCIe 3.0 video cards are becoming available with Tahiti.

But at first glance it may not seem like PCIe 3.0 is all that important. Additional PCIe bandwidth has proven to be generally unnecessary when it comes to gaming, as single-GPU cards typically only benefit by a couple percent (if at all) when moving from PCIe 2.1 x8 to x16. There will of course come a time where games need more PCIe bandwidth, but right now PCIe 2.1 x16 (8GB/sec) handles the task with room to spare.

So why is PCIe 3.0 important then? It’s not the games, it’s the computing. GPUs have a great deal of internal memory bandwidth (264GB/sec; more with cache) but shuffling data between the GPU and the CPU is a high latency, heavily bottlenecked process that tops out at 8GB/sec under PCIe 2.1. And since GPUs are still specialized devices that excel at parallel code execution, a lot of workloads exist that will need to constantly move data between the GPU and the CPU to maximize parallel and serial code execution. As it stands today GPUs are really only best suited for workloads that involve sending work to the GPU and keeping it there; heterogeneous computing is a luxury there isn’t bandwidth for.

The long term solution of course is to bring the CPU and the GPU together, which is what Fusion does. CPU/GPU bandwidth just in Llano is over 20GB/sec, and latency is greatly reduced due to the CPU and GPU being on the same die. But this doesn’t preclude the fact that AMD also wants to bring some of these same benefits to discrete GPUs, which is where PCI e 3.0 comes in.

With PCIe 3.0 transport bandwidth is again being doubled, from 500MB/sec per lane bidirectional to 1GB/sec per lane bidirectional, which for an x16 device means doubling the available bandwidth from 8GB/sec to 16GB/sec. This is accomplished by increasing the frequency of the underlying bus itself from 5 GT/sec to 8 GT/sec, while decreasing overhead from 20% (8b/10b encoding) to 1% through the use of a highly efficient 128b/130b encoding scheme. Meanwhile latency doesn’t change – it’s largely a product of physics and physical distances – but merely doubling the bandwidth can greatly improve performance for bandwidth-hungry compute applications.

As with any other specialized change like this the benefit is going to heavily depend on the application being used, however AMD is confident that there are applications that will completely saturate PCIe 3.0 (and thensome), and it’s easy to imagine why.

Even among our limited selection compute benchmarks we found something that directly benefitted from PCIe 3.0. AESEncryptDecrypt, a sample application from AMD’s APP SDK, demonstrates AES encryption performance by running it on square image files.  Throwing it a large 8K x 8K image not only creates a lot of work for the GPU, but a lot of PCIe traffic too. In our case simply enabling PCIe 3.0 improved performance by 9%, from 324ms down to 297ms.

Ultimately having more bandwidth is not only going to improve compute performance for AMD, but will give the company a critical edge over NVIDIA for the time being. Kepler will no doubt ship with PCIe 3.0, but that’s months down the line. In the meantime users and organizations with high bandwidth compute workloads have Tahiti.

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  • Scali - Monday, December 26, 2011 - link

    Lol, how's that, when I'm the one saying that AMD's cards are the best performers in Crysis 2?
    I'm neutral, a concept that is obviously alien to you. Idiots...
  • Scali - Monday, December 26, 2011 - link

    Heck, I'm also the guy who made Endless City run on non-nVidia cards. How does that make me an nVidia fanboy?
  • CeriseCogburn - Thursday, March 8, 2012 - link

    That's sad when an nvidia fanboy has to help all the amd fannies with software coding so they can run a benchmark, then after all that work to help the underprivileged, nothing but attacks after the facts... finally silence them.
    It's really sad when the truth is so far from the pop culture mind that actually speaking it is nearly forbidden.
    Thank you for helping them with the benchmark. Continue to be kind in such ways to the sour whining and disgruntled, as it only helped prove how pathetic amd dx11 was...
  • james007 - Friday, December 30, 2011 - link

    This sounded like such an awesome card and I was psyched to get it the moment it comes out -- until reading the part about dropping the 2nd DVI port. A DisplayPort-to-SLDVI doesn't do it, for me, because my desktop has to drive two 30" displays. In fact, I would love to be able to drive a third display so I can have a touch-screen also. My current (previous-generation) VDC does drive both displays just fine.

    This does not seem like such an infrequent requirement, especially for high-end users. Why would they drop the ability to drive the 2nd display? !!!

    Argh!
  • The_Countess666 - Saturday, December 31, 2011 - link

    not trying to sell you anything but, HDMI to dual-link dvi does exist (see link, or google yourself for other shops).
    http://sewelldirect.com/hdmi-to-dvi-dual-link-cabl...

    and these cards do have 1 HDMI-out so that should work for you.
  • Penti - Wednesday, January 4, 2012 - link

    It's the IHV that makes those decisions any way, just because it's not on a reference card doesn't mean they won't show up or that you can't build a card with it. But the HDMI supports more then 1920x1200 finally on this card any how. I guess they could deliver a card with the old type of DVI>HDMI adapters. Obviously opting for HDMI and multidisplaycapable displayport 1.2 makes more sense though. It's been around for years now.
  • Penti - Wednesday, January 4, 2012 - link

    Just make sure you actually has the number of connections you need when buying the card, many 7970 bords only appear to support single-link DVI on the DVI-connector.
  • poordirtfarmer2 - Wednesday, January 4, 2012 - link

    Enjoyed the article.

    So this new 79XX architecture is about a GPU architecture that’s also good for “compute work”. The reference to NVIDIA ‘s professional video cards (Quadro ; Telsa), implies to me that this might mean video cards viable for use both in gaming and in engineering / video work stations.

    I’m not a pro, but do a lot of video editing, rendering and encoding. I’ve avoided dedicating a machine with an expensive special purpose QUADRO video card. Am I reading the wrong thing into this review, or might the new 79XX and the right driver give folks like me the best of both worlds?
  • radojko - Thursday, January 5, 2012 - link

    UVD 3 in NextGen is a disappointing. Nvidia is two generation in front with PureVideo HD 5.
  • psiboy - Monday, January 9, 2012 - link

    Well Mr Ryan Smith I must ask why the omission of 1920 x 1080 in al lbenchmarks... given that almost every new monitor for quite some time has been natively 1920 x 1080... what is it with you guys and Tom's lately.. you both seem to have been ignoring the reality of what most of your readers are using!

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