Samsung S23A750D 3D and 120Hz Testing

Of course, you can’t review the S23A750 without talking about 3D. The Samsung uses a TN panel that operates at a true 120Hz with active shutter glasses. This allows for a full 60Hz per eye at full resolution, which should allow for a very smooth, fluid, and detailed 3D image as long as your video card can support it. Once again, you’ll need to use DisplayPort to get the full 120Hz at native resolution. This appears to be a limitation with either the AMD GPU (using an HDMI connection didn't allow me to force 120Hz), or it may be that the HDMI chipset in the Samsung simply lacks the ability to handle 1080p120. We've seen 1080p120 over HDMI with other displays using a different GPU, so the cause of the limitation isn't clear.

One of the most important things with a 3D display is how little crosstalk there is between the two eyes. The liquid crystal matrices in LCDs don’t realign instantly but have a bit of decay time, thus as the active shutter glasses switch from eye to eye there is a potential for some of the image in one eye to persist and be present on the other eye. This is easiest to spot when there is an edge with a dark color against a light color, as the crosstalk will look almost like a shadow. There are also some test patterns available to measure this, and I did so using an AccuPel DPG-5000 pattern generator.

As you can see, there was very little crosstalk between the two eyes. However, testing was done using a pattern generator running at 1080p60 over HDMI and not at 120Hz. Without the ability to test a true 1080p120 signal over DisplayPort, it's difficult to say how things will change—it could improve (faster switching) or deteriorate (more crosstalk as each image is only active for 8.3ms instead of 16.7ms). As we look at additional 3D displays in the future, we'll use the Samsung results as a baseline. What I can say is that I could see some instances of crosstalk when viewing 3D films, but it wasn't too bad—about what I've come to expect from 3D movies on the big screen.

As for gaming tests, while there are a lot of games that can be played in 3D modes, as noted earlier NVIDIA's 3D Vision currently has much more support than AMD's HD3D. Given the AMD GPU on hand and the included HD3D support in the S23A, that's what we chose to test with, and I put in a good amount of time playing a few of the supported titles. Many of these had 3D tacked on (long) after the initial release. In theory this should work fine as you can just shift the camera slightly for each eye to get a 3D image; however, it doesn’t always work out right. For example, during the intro in Half-Life 2, the giant face that appears doesn’t render correctly in 3D. Likewise in World of Warcraft, you get a ghost image to both sides that someone described to me as tracers, which seems as good a description as any. You do get a sense of depth, but you also get a lot of artifacts that to me are more distracting than the 3D is a benefit.

Unfortunately while 3D on the AV side has been mostly sorted out (1080p24 frame packed is the standard), it’s not that way on the PC side quite yet. Using the same standard as your TV would result in a refresh rate of 24Hz or a maximum resolution of 720p, and no one wants that. The Samsung was sent along with an AMD video card as that is what it is designed to be used with, and searching the web for data on this shows that there isn’t native support for NVIDIA 3D vision yet. I did find reports that you can make it work with NVIDIA hardware by forcing on support inside your game, and then forcing 3D on the Samsung display (using the 3D button on the pedestal stand), but the lack of standardization really hurts. Hopefully this gets sorted out soon and 3D is simply plug-and-play in the future on the PC.

I also admit that active 3D really does not sit well with me. I’m not certain if it’s the refresh rate or something else, but it causes me a headache in no time at all. I’ve seen one active 3D system so far that hasn’t caused me discomfort, but that was a $30,000 projector and you'd expect a near-perfect experience from such hardware. I had others try out the monitor and they didn’t get the same reaction to 3D that I did, so I'd recommend any potential buyers try to give the monitor an in-person test before purchasing.

While the 120Hz is required to operate in 3D, it also means you can work at a true 120Hz in 2D mode. I hadn’t considered this before the display arrived, but 120Hz was somewhat of a revelation. Small things you are used to, such as a window tearing when you drag it across the screen, don’t happen nearly as much or to the same degree. Motion in games was far smoother and more natural than you normally see. It’s long been claimed that 60Hz is where things become perfectly smooth for human vision, but while 60Hz might be "natural", 120Hz appears even more so. When I think of improvements that I’d want in my display going forward, 120Hz or even 240Hz refresh would be on that list. Of course, getting 120Hz with something better than a TN panel is really what I'd like.

Color Uniformity and Color Gamut Lag and Power Usage
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  • Sebec - Monday, December 19, 2011 - link

    "Not everything has to be written like a technical brief presentation or be a class on the electronics of how TN panels work."

    Maybe not, but on Anandtech, I'm come to expect that level of precision technical writing and explanation.
  • kris79 - Tuesday, December 20, 2011 - link

    Erm, makes me wonder if some of the nitpickers would complain about getting too much money in their EBT checks. Before complaining, one may want to remember that this info is, erm, Free! The writing is fine. Some of them may not use English as their first language. Some of the readers may not either. I, at least, like the chatty style more than the antiseptic, scientific style that more anal retentive types seem to like. I even like comments about power supplies. Naturally, I can understand that some would prefer to change all that to make the rest of us more like themselves. Erm, that is all I have to say...
  • ImSpartacus - Saturday, December 17, 2011 - link

    I have a problem with posters that use caps lock in a potentially rude manner.

    The tone of your post is already flirting with "rude". Using upper case characters nudges it over the edge. I cannot tolerate rude comments from individuals that represent Anandtech.

    I suggest not replying using language that could be interpreted as rude.

    To help achieve this goal, I suggest reading some of Anand's comments from past articles. He has an especially fantastic tone to every one of his comments.

    I hope Anandtech maintains its exemplary reputation of mature and thoughtful staff.

    Cheers!
  • Kristian Vättö - Sunday, December 18, 2011 - link

    I used caps because there is no bold (yes, this system is in need of an update). I wasn't trying to be rude, sorry if it sounded like that. I was just trying to get the message out in as short as possible. The poster didn't bother reading the article, so I couldn't be sure that he bothers reading my comment as a whole.
  • Kristian Vättö - Sunday, December 18, 2011 - link

    Also, thanks for the feedback. We (well, I in this case) can't really learn without someone else saying what is wrong. If someone bothers to comment about it, it must be something that actually has a value to someone.

    I'll be sure to pay more attention to my language in the future. Not that I post replies like the above often (first time I think)
  • Anand Lal Shimpi - Monday, December 19, 2011 - link

    "I hope Anandtech maintains its exemplary reputation of mature and thoughtful staff."

    We most definitely will :)

    Take care,
    Anand
  • Iketh - Sunday, December 18, 2011 - link

    I honestly did try to give examples. I spent a good 15 minutes trying to copy/paste a few sentences, but I can't change pages in the article without losing the post I'm writing. So then I started using print screen and erased my entire post that was in clipboard, so I said screw it.

    Here are some from "Lag and Power Usage".

    ", so the effect should feel like less." Like, for sure!

    "The power use of the Samsung was a bit higher than a normal LCD, though this could easily be due to the 120Hz refresh rate that uses more power." should be something along the lines of "Power consumption of the Samsung was a bit higher than a normal LCD, though this could easily be due to the 120Hz refresh rate."

    There are tons in the summary page from what little I saw of it.

    Hey thanks for calling out a 13-year account as a "hater."
  • Iketh - Sunday, December 18, 2011 - link

    This is what I saw in the introduction.

    "Virtually every game now is rendered in 3D, and so all of the information is there that is needed to show the game in 3D to the user..."

    "Virtually every game today is rendered in 3D and thus have all the information needed to be displayed in 3D..."

    I did not understand what was being said in the very next sentence. What is "running in active 3D"?
  • Kristian Vättö - Sunday, December 18, 2011 - link

    Sorry about the hater part, I would edit it out if we had that option. It just triggered me because it was the second comment and you clearly admitted that you only took a glance and still said it's bad. Okay, I know taking a glance has varying interpretations but from a writer's standpoint, your earlier comment was among the worst ones.

    The good thing is that you came back and did what you should have done in the first post: Provided some examples. That is how we can learn and also edit or explain ourselves if needed.

    For future use, you can open the article in another tab/window so you can keep posting the comment in one tab/window while reading the article in the other ;-)
  • lyeoh - Sunday, December 18, 2011 - link

    OK, here's my opinion: I don't really want to know about the writer's _off-topic_ difficulty in setting up an environment or rig to test the equipment, unless it's actually very interesting or amusing or written in an entertaining style (but that sort of thing should belong on a blog or a different section ala Byte's Chaos Manor or an entertainment-oriented publication/show e.g. Top Gear).

    Unfortunately the entire section on the lack of suitable PSU and display card and the resulting solution was not interesting, amusing nor entertaining. An editor would cut that section (and PSU gallery) entirely out. It just gives me the impression that the writer may be shilling for something/someone. Like those clumsy product placements in movies.

    The rest of the review is OK from a glance, assuming the measurements etc were correct and done correctly.

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