Gaming Performance

AMD clearly states in its reviewer's guide that CPU bound gaming performance isn't going to be a strong point of the FX architecture, likely due to its poor single threaded performance. However it is useful to look at both CPU and GPU bound scenarios to paint an accurate picture of how well a CPU handles game workloads, as well as what sort of performance you can expect in present day titles.

Civilization V

Civ V's lateGameView benchmark presents us with two separate scores: average frame rate for the entire test as well as a no-render score that only looks at CPU performance.

Civilization V—1680 x 1050—DX11 High Quality

While we're GPU bound in the full render score, AMD's platform appears to have a bit of an advantage here. We've seen this in the past where one platform will hold an advantage over another in a GPU bound scenario and it's always tough to explain. Within each family however there is no advantage to a faster CPU, everything is just GPU bound.

Civilization V—1680 x 1050—DX11 High Quality

Looking at the no render score, the CPU standings are pretty much as we'd expect. The FX-8150 is thankfully a bit faster than its predecessors, but it still falls behind Sandy Bridge.

Crysis: Warhead

Crysis Warhead Assault Benchmark—1680 x 1050 Mainstream DX10 64-bit

In CPU bound environments in Crysis Warhead, the FX-8150 is actually slower than the old Phenom II. Sandy Bridge continues to be far ahead.

Dawn of War II

Dawn of War II—1680 x 1050—Ultra Settings

We see similar results under Dawn of War II. Lightly threaded performance is simply not a strength of AMD's FX series, and as a result even the old Phenom II X6 pulls ahead.

DiRT 3

We ran two DiRT 3 benchmarks to get an idea for CPU bound and GPU bound performance. First the CPU bound settings:

DiRT 3—Aspen Benchmark—1024 x 768 Low Quality

The FX-8150 doesn't do so well here, again falling behind the Phenom IIs. Under more real world GPU bound settings however, Bulldozer looks just fine:

DiRT 3—Aspen Benchmark—1920 x 1200 High Quality

Dragon Age

Dragon Age Origins—1680 x 1050—Max Settings (no AA/Vsync)

Dragon Age is another CPU bound title, here the FX-8150 falls behind once again.

Metro 2033

Metro 2033 is pretty rough even at lower resolutions, but with more of a GPU bottleneck the FX-8150 equals the performance of the 2500K:

Metro 2033 Frontline Benchmark—1024 x 768—DX11 High Quality

Metro 2033 Frontline Benchmark—1920 x 1200—DX11 High Quality

Rage vt_benchmark

While id's long awaited Rage title doesn't exactly have the best benchmarking abilities, there is one unique aspect of the game that we can test: Megatexture. Megatexture works by dynamically taking texture data from disk and constructing texture tiles for the engine to use, a major component for allowing id's developers to uniquely texture the game world. However because of the heavy use of unique textures (id says the original game assets are over 1TB), id needed to get creative on compressing the game's textures to make them fit within the roughly 20GB the game was allotted.

The result is that Rage doesn't store textures in a GPU-usable format such as DXTC/S3TC, instead storing them in an even more compressed format (JPEG XR) as S3TC maxes out at a 6:1 compression ratio. As a consequence whenever you load a texture, Rage needs to transcode the texture from its storage codec to S3TC on the fly. This is a constant process throughout the entire game and this transcoding is a significant burden on the CPU.

The Benchmark: vt_benchmark flushes the transcoded texture cache and then times how long it takes to transcode all the textures needed for the current scene, from 1 thread to X threads. Thus when you run vt_benchmark 8, for example, it will benchmark from 1 to 8 threads (the default appears to depend on the CPU you have). Since transcoding is done by the CPU this is a pure CPU benchmark. I present the best case transcode time at the maximum number of concurrent threads each CPU can handle:

Rage vt_benchmark—1920 x 1200

The FX-8150 does very well here, but so does the Phenom II X6 1100T. Both are faster than Intel's 2500K, but not quite as good as the 2600K. If you want to see how performance scales with thread count, check out the chart below:

Starcraft 2

Starcraft 2

Starcraft 2 has traditionally done very well on Intel architectures and Bulldozer is no exception to that rule.

World of Warcraft

World of Warcraft

Windows 7 Application Performance Power Consumption
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  • AmdInside - Wednesday, October 12, 2011 - link

    Their roadmap is aggressive but when is the last time AMD has come close to meeting their schedule? Not going to happen. But do hope that they do for consumers sake.
  • Eagle70ss - Wednesday, October 12, 2011 - link

    AMD really bent over and grabbed their ankles....I'm just wondering why it took so long to release douche-dozer...I was really hoping they would have a good part this time...Will Intel stand alone as the sole quality CPU maker?? Only time will tell, but it looks to be so....
  • silverblue - Wednesday, October 12, 2011 - link

    I must say, I did expect this. That price drop wasn't exactly a giveaway, was it? Single threaded performance is generally poor and there really is something wrong with the caching. I simply refuse to believe a lack of BIOS optimisations is at fault for any of this... and blaming Windows 7 for not truly understanding Bulldozer's idiosyncracies? Come off it; Windows 8 won't even be around when Piledriver appears, and we'll have to wait to see the second generation of this particular microarchitecture performing more like it "should". Bringing back the FX moniker certainly attracted attention, however if by doing so they wanted to remind us of the fact that the FX-51 was a server CPU, they've succeeded, if only on that basis, as the FX was king of all and not just in select benchmarks as the P4 tended to be.

    I can't wait for Johan's server review; I just want to see if this thing really does well in its natural habitat. It's got to have a success somewhere. Thankfully, I can see far more optimism in this area. Incidentally, I was expecting Bulldozer to be able to work on eight 128-bit FP instructions per clock as opposed to 6 with Thuban, so obviously I got my wires crossed on that one.

    You can't argue that Bulldozer hasn't a lot of promise, but at the same time, you can't argue that AMD haven't been trying to perform damage limitation on an already faulty product.
  • arjuna1 - Wednesday, October 12, 2011 - link

    Nobody, and I mean, nobody at all, expected Bulldozer to reach SB like performance, obvious nobody either saw sub Phenom II performance in certain applications, but almost everything promised has been delivered, at lower prices than Intel, the way AMD has always done it, and quoting the article:
    "In many ways, where Bulldozer is a clear win is where AMD has always done well in: heavily threaded applications. If you're predominantly running well threaded workloads, Bulldozer will typically give you performance somewhere around or above Intel's 2500K."

    PS
    wolfman3k5, stop your Intel shilling, it almost look like if Intel was paying you by the hour.
  • wolfman3k5 - Wednesday, October 12, 2011 - link

    I get $22.50 per hour from Intel plus tips. I also get a $50.00 bonus if I surpass 1000 comments / posts per day. Between 3:00AM and 7:00AM I get $25.85 per hour. I make good money writing nice things about Intel. What do you do?
  • g101 - Wednesday, October 12, 2011 - link

    What's surprising is that you apparently think that's "good money".

    Guess what, you little dumbshit kid, profit savvy professionals will sill be running AMD. I couldn't care less about your shitty lightly threaded games and optimized synthetic benchmarks.

    Stupid children using their computers for play.
  • silverblue - Friday, October 14, 2011 - link

    You need to bear in mind that a) AMD reintroduced the FX brand just for Zambezi, and b) JF-AMD actually started a thread entitled The Bulldozer Blog Is Live! on www.overclock.net. Regardless of whether John Freuhe is a server-focused guy or not, the point being is that he and AMD both targetted the client side in terms of i) overclockers and ii) gamers. I might be wrong, but that's how I see it. Yes, he didn't come out and say it directly that Zambezi would be a great gaming solution, but he DID say that IPC would be an improvement over their past products. Now that the reviews are out, he's nowhere to be seen, barring the odd login to do who-knows-what. Does overclock.net have any leaning towards the server market in any way?

    If Zambezi's poor performance is partly down to using faulty ASUS boards/anything less than 1866MHz RAM/an L1 cache bug/some weird hardware combinations/WHATEVER, I'm sure we'll find out in time, but regardless, it's going to be harming non-gaming workloads as well, so it's important to people like you as well.
  • silverblue - Friday, October 14, 2011 - link

    Just thought I'd say that I've been a bit harsh to JF there. Out of all the AMD people who could've come along to have a chat, he was definitely the bravest. It was on his free time, and he's probably getting copious amounts of hate messages just for being an AMD rep.
  • Proxicon - Wednesday, October 12, 2011 - link

    I stayed up all night to read this review....

    I guess the prices on 2600k won't be going down anytime soon. I had already built my complete system in my head. Then the reviews came..

    I kind of figured that if AMD was firing people and resignations were being handed in before a major launch, it wasn't going to be good. Also, no early release of benchmarks. That in itself was suspect. If they really had such a great processor than why all the secrecy. I was hoping it was an Apple play. boy, was I wrong.

    You guys buy the "faildozer" and help keep the prices of the 2600K low. I'll be looking for a 2600K....
  • 3DVagabond - Wednesday, October 12, 2011 - link

    I'm not an expert, but Bulldozer seems to be a server chip pressed into desktop service. Designed for highly threaded workloads many consumer tasks just aren't it's forte (and also designed to have even more cores than 8). While it isn't competitive in single thread performance, if you use highly threaded workloads enough and aren't afraid to O/C to boost the single core performance, Bulldozer can be the better chip. That is if the price is right. The 8120 might be an awesome value in this scenario. We'll have to wait for reviews to be sure.

    One question, please. When you O/C'd the 8150, did you only use stock cooling? From the review it sounded like you did, but instead of saying so clearly, you said it wouldn't do 5GHz on "air" (I believe that was the statement? Feel free to flame me if I'm wrong. :D). So, to be clear, would it not do 5GHz on air with a top notch cooler, or did you only try the stock cooler?

    Thanks.

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