Crysis, BattleForge, Metro 2033, and HAWX

For the sake of completeness we have included both 2560x1600 and 1920x1200 results in our charts. However with current GPU performance a triple-GPU setup only makes sense at 2560, so that’s the resolution we’re going to be focusing on for commentary and scaling purposes.

As we normally turn to Crysis as our first benchmark it ends up being quite amusing when we have a rather exact tie on our hands. The triple GTX 580 setup ends up exactly tying the triple 6970 setup at 2560x1600 with full enthusiast settings at 65.6fps. This is quite an appropriate allegory for AMD and NVIDIA’s relative performance as of late, as the two are normally very close when it comes to cards at the same price. It’s also probably not the best start for the triple GTX 580 though, as it means NVIDIA’s lead at one and two cards has melted away by the 3rd.

We have however finally established what it takes to play Crysis at full resolution on a single monitor with every setting turned up – it takes no fewer than three GPUs to do the job. Given traditional GPU performance growth curves, it should be possible to do this on a single GPU by early 2014 or so, only some 7 years after the release of Crysis: Warhead. If you want SSAA though, you may as well throw in another few years.

Moving on, it’s interesting to note that while we had a tie at 2560 with Enthusiast settings for the average framerate, the same cannot be said of the minimums.  At 2560, no matter the quality, AMD has a distinct edge in the minimum framerate. This is particularly pronounced at 2560E, where moving from two to three GPUs causes a drop in the framerate on the GTX 580. This is probably a result of the differences in the cards’ memory capacity – additional GPUs require additional memory, and it seems the GTX 580 and its 1.5GB has reached its limit. We never seriously imagined we’d find a notable difference between 1.5GB and 2GB at this point in time, but here we are.

BattleForge is a shader-bound game that normally favors NVIDIA, and this doesn’t change with three GPUs. However even though it’s one of our more intensive games, three GPUs is simply overkill for one monitor.

Metro 2033 is the only other title in our current lineup that can challenge Crysis for the title of the most demanding game, and here that’s a bout it would win. Even with three GPUs we can’t crack 60fps, and we still haven’t enabled a few extra features such as Depth of Field. The 6970 and GTX 580 are normally close with one and two GPUs, and we see that relationship extend to three GPUs. The triple GTX 580 setup has the lead by under 2fps, but it’s not the lead one normally expects from the GTX 580.

Our next game is HAWX, a title that shifts us towards games that are CPU bound. Even with that it’s actually one of the most electrically demanding games in our test suite, which is why we use it as a backup for our power/temperature/noise testing. Here we see both the triple GTX 580 and triple 6970 crack 200fps at 2560, with the GTX 580 taking top honors.

  Radeon HD 6970 GeForce GTX 580
GPUs 1->2 2->3 1->3 1->2 2->3 1->3
Crysis G+E Avg
185%
134%
249%
181%
127%
230%
Crysis E
188%
142%
268%
184%
136%
252%
Crysis G+E Min
191%
141%
270%
181%
116%
212%
Crysis E Min
186%
148%
277%
185%
83%
155%
BattleForge
194%
135%
263%
199%
135%
269%
Metro 2033
180%
117%
212%
163%
124%
202%
HAWX
190%
115%
219%
157%
117%
185%

Having taken a look at raw performance, what does the scaling situation look like? All together it’s very good. For a dual-GPU configuration the weakest game for both AMD and NVIDIA is Metro 2033, where AMD gets 180% while NVIDIA manages 163% a single video card’s performance respectively. At the other end, NVIDIA manages almost perfect scaling for BattleForge at 199%, while AMD’s best showing is in the same game at 194%.

Adding in a 3rd GPU significantly shakes things up however. The best case scenario for going from two GPUs to three GPUs is 150%, which appears to be a harder target to reach. At 142% under Crysis with Enthusiast settings AMD does quite well, which is why they close the overall performance gap there. NVIDIA doesn’t do as quite well however, managing 136%. The weakest for both meanwhile is HAWX, which is what we’d expect for a game passing 200fps and almost assuredly running straight into a CPU bottleneck.

The Crysis minimum framerate gives us a moment’s pause though. AMD gets almost perfect scaling moving from two to three GPUs when it comes to minimum framerates in Crysis, meanwhile NVIDIA ends up losing performance here with Enthusiast settings. This is likely not a story of GPU scaling and more a story about GPU memory, but regardless the outcome is a definite hit in performance. Thus while minimum framerate scaling from one to two GPUs is rather close between NVIDIA and AMD with full enthusiast settings and slightly in AMD’s favor with gamer + enthusiast, AMD has a definite advantage going from two to three GPUs all of the time out of this batch of games.

Sticking with average framerates and throwing out a clearly CPU limited HAWX, neither side seems to have a strong advantage moving from two GPUs to three GPUs; the average gain is 131%, or some 62% the theoretical maximum. AMD does have a slight edge here, but keep in mind we’re looking at percentages, so AMD’s edge is often a couple of frames per second at best.

Going from one GPU to two GPUs also gives AMD a minor advantage, with the average performance being 186% for for AMD versus 182% for NVIDIA. Much like we’ve seen in our individual GPU reviews though, this almost constantly flip-flops based on the game being tested, which is why in the end the average gains are so close.

The Test, Power, Temps, and Noise Civ V, Battlefield, STALKER, and DIRT 2
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  • Castiel - Monday, April 4, 2011 - link

    Why didn't you just use a P67 board equipped with a NF200 chip for testing? Using X58 is a step in the wrong direction.
  • UrQuan3 - Monday, April 4, 2011 - link

    Mr Smith,
    When you do the multi-monitor SLI\Crossfire review, could you briefly go over different connection modes? The last time I messed with SLI, it forced all monitors to be connected to the first card. Since the cards in question only had two outputs, I had to turn off SLI to connect three monitors. This caused some strange problems for 3D software.

    Would you go over the options currently available in your next review?
  • Ryan Smith - Monday, April 4, 2011 - link

    When was this? That doesn't sound right; you need SLI to drive 3 monitors at the present time.
  • UrQuan3 - Thursday, April 7, 2011 - link

    Right this second I'm typing on a PC with 2 GTX 260s (not sure which revision) with two monitors plugged into the first and a third monitor plugged into the second. At the time, SLI would only allow monitors plugged into the first card. Of course, since IT doesn't trust us to do our own upgrades, I'm still running driver version 260.89.

    Of course, Windows supports multiple dissimilar cards with a monitor or two on each, even different brand cards. However, 3D support in this mode is, er, creative. In this mode most programs (games) can only drive one card's monitors. You can, however, have different programs running 3D on different cards' monitors.

    Since you'll have the hardware sitting on your desk, I'd love to see a quick test of the options.
  • BLHealthy4life - Monday, April 4, 2011 - link

    How the heck did you get 11.4 preview to work with crossfire??

    I have 6970 crossfire and I cannot for the life of me get 11.4p to work. I have used 11.2 and 11.3 with no problems. I removed previous drivers with ATI uninstaller followed by driver sweeper. Then I've installed 11.4 p 3/7 and 3/29 and neither one of them work.

    I even went as far as to do TWO fresh installs of W7 x64 Ultimate and then install 11.p and the f*cking driver breaks crossfire....
  • Ryan Smith - Monday, April 4, 2011 - link

    I'm afraid there's not much I can tell you. We did not have any issues with 11.4 and the 6970s whatsoever.
  • quattro_ - Monday, April 4, 2011 - link

    did you use DOF when benching METRO ? i find the HD6990's score high! i only get 37fps average : 980x @4.4 and single hd6990 stock clocks and 11.4 preview driver .
  • Ryan Smith - Monday, April 4, 2011 - link

    No, we do not. Metro is bad enough; DOF crushes performance.
  • ClagMaster - Monday, April 4, 2011 - link

    I will never understand why people will by 2 or 3 graphics cards, require a 1200W power supply, so they can get 10-20 fps or more subtile eye candy.

    There are some things that are beyond the point of reason and fall into the madness of Captain Ahab. This is just about as crazy as insisting on a 0.50 cal Browning Target rifle than a more sensible 0.308 Win Target rifle for 550m target shooting and white tail deer hunting. The 0.308 Win is less punishing on the body and pocketbook to shoot than the 0.50 Browning.

    I always believed in working with one (1) graphics card that takes up 1 slot and requires 65 to 85W of power. A 9600GT plays all my games on a 1600x1200 CRT just fine.
  • looper - Tuesday, April 5, 2011 - link

    Excellent post... well-said.

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