Ashes of the Singularity: Escalation

A veteran from our 2016 game list, Ashes of the Singularity: Escalation continues to be the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. Ashes remains fresh for us in many ways: Escalation was released as a standalone expansion in November 2016 and was eventually merged into the base game in February 2017, while August 2017's v2.4 brought Vulkan support. Of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. While what we see can’t be extrapolated to all DirectX 12 games, it gives us a very interesting look at what we might expect in the future.

Settings and methodology remain identical from its usage in the 2016 GPU suite.

Ashes of the Singularity: Escalation - 3840x2160 - Extreme QualityAshes of the Singularity: Escalation - 2560x1440 - Extreme QualityAshes of the Singularity: Escalation - 1920x1080 - Extreme Quality

 

Ashes: Escalation - 99th Percentile - 3840x2160 - Extreme QualityAshes: Escalation - 99th Percentile - 2560x1440 - Extreme QualityAshes: Escalation - 99th Percentile - 1920x1080 - Extreme Quality

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  • TheinsanegamerN - Monday, August 14, 2017 - link

    Enough AMD fans will buy at inflated prices to make AMD some cold hard cash, then they will lower the price in 3 months.
  • Aldaris - Monday, August 14, 2017 - link

    It's still a competitor against the 1080.
  • mapesdhs - Monday, August 14, 2017 - link

    Not when it costs 100 UKP more (UK pricing). If the US pricing is as claimed, then I guess it's down to how much one cares about power/noise.
  • xfrgtr - Tuesday, August 15, 2017 - link

    the 64 does very poorly against the 1080
  • darkfalz - Monday, August 14, 2017 - link

    Not really. The x70 is usually 75% the performance of the x80. 25% is nothing to baulk at even if the price premium is much more than 25%.

    The 56 is something like 85-90% as fast as the 64 and significantly cheaper.

    It's a shame this GPU arch is essentially DOA. Makes the wait for Volta much longer. Then again my 1080 is still giving me great performance and I'm CPU limited a lot at 1440p.
  • mapesdhs - Monday, August 14, 2017 - link

    I think you're right, this will give NV more time to refine Volta, it'll sustain 10x0 sales for longer, so we'll have to wait for something better for those who want to move beyond the current 10x0 series.
  • Da W - Monday, August 14, 2017 - link

    Ryzen, Vega, Infinity fabric. The stage is set for a new fusion. Can't wait to see what their top 4-core + iGPU can do as a streamer box.
  • tipoo - Monday, August 14, 2017 - link

    It's surprising there still isn't even an APU as powerful as the PS4s GPU yet.
  • Qwertilot - Monday, August 14, 2017 - link

    They have, alas, no R&D money for that sort of 'side' project.
  • msroadkill612 - Monday, August 14, 2017 - link

    I hear nothing but good from folks who actually use amdS apuS appropriately. The 7850k was a classic for the money.

    Importantly, they have remained in the apu biz all along, and have the unique skillset to competently execute a new gen apu.

    I wouldnt call mobile ryzen a side project. Its a cornerstone.

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