Ashes of the Singularity: Escalation

A veteran from our 2016 game list, Ashes of the Singularity: Escalation continues to be the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. Ashes remains fresh for us in many ways: Escalation was released as a standalone expansion in November 2016 and was eventually merged into the base game in February 2017, while August 2017's v2.4 brought Vulkan support. Of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. While what we see can’t be extrapolated to all DirectX 12 games, it gives us a very interesting look at what we might expect in the future.

Settings and methodology remain identical from its usage in the 2016 GPU suite.

Ashes of the Singularity: Escalation - 3840x2160 - Extreme QualityAshes of the Singularity: Escalation - 2560x1440 - Extreme QualityAshes of the Singularity: Escalation - 1920x1080 - Extreme Quality

 

Ashes: Escalation - 99th Percentile - 3840x2160 - Extreme QualityAshes: Escalation - 99th Percentile - 2560x1440 - Extreme QualityAshes: Escalation - 99th Percentile - 1920x1080 - Extreme Quality

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  • MatthiasP - Monday, August 14, 2017 - link

    Only poor people buy the air cooled Vega and not the liquid one.
  • FreckledTrout - Monday, August 14, 2017 - link

    LOL I care about power consumption because it makes my computer loud. Did you see how loud t he Vega 64 is, way way to many db's for me. So some not "poor" people care.
  • Aldaris - Monday, August 14, 2017 - link

    Freckled, did you not pay attention to that graph? It's basically as loud as Nvidia's offerings.
  • sorten - Monday, August 14, 2017 - link

    If by "basically as loud" you mean that the AMD cards are 10% louder, then yes. Power draw translates to heat and, typically, noise. I would never buy the AMD cards given the power draw, but to each their own.
  • Brett Howse - Monday, August 14, 2017 - link

    dB is a logarithmic scale. 3dB means twice as much sound, although we don't perceive it as that much. Closer to 10 dB would be perceived as twice as loud. Vega 64 vs 1080 FE is about 7 dB difference, which isn't "basically as loud" it's going to be perceived as a lot louder.
  • Lazacom - Tuesday, August 15, 2017 - link

    Nope, logarithmic sound scale means 3dB is around 23% larger amplitude of sound waves. 10dB is perfect 2 times more. But our ears usually don't register 1-3dB difference. On the other hand, 7dB should be heard as difference, but again depends what frequencies are most loud, around 1kHz are most noticeable. If they wrote it basically as loud, probably there are lower frequencies spikes contrary to 1080Ti...
  • bcronce - Tuesday, August 15, 2017 - link

    Decibel is base 10. 10dB is 10x more energy. 3dB is about 47% more energy.
  • Dug - Tuesday, August 15, 2017 - link

    Anyone that deals with audio, knows that 3db is noticeable. 1db is perceivable, but not usually noticed if it's constant. The issue with sound from a case is that it can actually be like a speaker, so just because the card is 3db more at 1m in free air, it can become quite a bit louder due to cabinet size and materials. Just like putting a case under a desk can sometimes be louder than if on top of the desk. Last is heat. If case fans have to operate at higher levels to keep heat from video card down, then this will add to perceived loudness.
  • Exodite - Monday, August 14, 2017 - link

    While the power consumption of the cards, Vega 64 in particular, is disappointing I'd await 3rd party cooling systems before judging.

    The stock AMD cooling solution has been terrible since, well, forever really. And while I prefer AMD GPUs I've learned to avoid stock cards like the plague.
  • mapesdhs - Monday, August 14, 2017 - link

    Exodite, 3rd party coolers can help with the noise, but I can't see them doing much about the power behaviour.

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