The AMD Radeon RX Vega 64 & RX Vega 56 Review: Vega Burning Bright
by Ryan Smith & Nate Oh on August 14, 2017 9:00 AM ESTAshes of the Singularity: Escalation
A veteran from our 2016 game list, Ashes of the Singularity: Escalation continues to be the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. Ashes remains fresh for us in many ways: Escalation was released as a standalone expansion in November 2016 and was eventually merged into the base game in February 2017, while August 2017's v2.4 brought Vulkan support. Of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. While what we see can’t be extrapolated to all DirectX 12 games, it gives us a very interesting look at what we might expect in the future.
Settings and methodology remain identical from its usage in the 2016 GPU suite.
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ddriver - Tuesday, August 15, 2017 - link
More like "since nvidia castrates FP64 performance like razy" and "AT sure doesn't want to make nvidia look bad"...Manch - Tuesday, August 15, 2017 - link
and here we go with the shill comments....ZeDestructor - Tuesday, August 15, 2017 - link
AMD would look just as bad given they cut down FP64 just as much on modern cards.zoxo - Monday, August 14, 2017 - link
fp32 works well for MD tasks, there is not much need for double precision atm.mapesdhs - Monday, August 14, 2017 - link
If you need FP64, just stuff in some cheap, used GTX 580s. Or hunt for an original Titan or two. Actually, a Quadro 6000 is also a pretty decent buy for FP64.abrowne1993 - Monday, August 14, 2017 - link
I imagine a lot of people are very happy to have something when the embargo lifts even if it's not complete yet.vanilla_gorilla - Monday, August 14, 2017 - link
Thank you for not making us wait for the whole thing, that's awesome.Xajel - Monday, August 14, 2017 - link
Take your time with it...On a Side note, I would love to see a revisit on the the current status of GPU's and iGPU's (&CPU's & APU) on the Media Centric usage scenario (like the old HTPC GPU roundup), but with increased modern media usage scenarios like for example streaming, 4K, x265, HEVC, Plex, transcoding, encoding, etc...
romrunning - Monday, August 14, 2017 - link
6th para - "seceded" should be "ceded" - AMD basically yielded the high-market to Nvidia, not "withdraw" to Nvidia. :)Dr.Neale - Monday, August 14, 2017 - link
Hear, hear!Indeed, this needed to be noted.
Thank you for doing so!