The AMD Radeon RX Vega 64 & RX Vega 56 Review: Vega Burning Bright
by Ryan Smith & Nate Oh on August 14, 2017 9:00 AM ESTAshes of the Singularity: Escalation
A veteran from our 2016 game list, Ashes of the Singularity: Escalation continues to be the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. Ashes remains fresh for us in many ways: Escalation was released as a standalone expansion in November 2016 and was eventually merged into the base game in February 2017, while August 2017's v2.4 brought Vulkan support. Of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. While what we see can’t be extrapolated to all DirectX 12 games, it gives us a very interesting look at what we might expect in the future.
Settings and methodology remain identical from its usage in the 2016 GPU suite.
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peevee - Friday, September 1, 2017 - link
I am afraid it is you who are ignorant. Signal propagation has very little to do with the speed of actual electrons.MajGenRelativity - Thursday, September 28, 2017 - link
I'm sure it was intended as a metaphor for people who don't understand electromagnetic wave propagation in detail.skrewler2 - Sunday, August 20, 2017 - link
Would be nice to see stuff like crypto hash rates included in benchmarksChimpacide - Friday, February 23, 2018 - link
I just got the new Hitman game and I'm averaging like 20 frames lower than what other sites are claiming. Anyone have some tips for getting this card to run faster?