GPUs

As game releases ramp up and GPU manufacturers build market interest approaching the fall season, bundles seem to be popping up like daisies. The latest to join the fray is NVIDIA’s Paragon Game Ready Pack. Paragon is the latest game out of Epic games. The Free-to-Play MOBA is set to release later this year and runs on Epic’s own Unreal Engine 4. NVIDIA’s newest bundle, starting today, includes a number of perks. These perks include both cosmetic and gameplay related benefits that NVIDIA values at $115. Included with the bundle is 1000 Paragon coins, which is in game currency usable to buy Master challenges, skins, and boosts. Two skins, one Snakebite Murdock Skin and one War Chief Grux Skin, are included. Last on the list...

NVIDIA Announces GeForce GTX 780/770 Price Cuts; GTX 780 Ti Launch Date & Price

With the launch of AMD’s new flagship Radeon R9 290X only a couple of days behind us, NVIDIA has wasted surprisingly little time in responding the latest salvo in...

146 by Ryan Smith on 10/28/2013

The AMD Radeon R9 290X Review

Launching today is AMD's Radeon R9 290X. The 290X is not only the fastest card in AMD’s 200 series lineup, but the 290 series in particular also contains the...

396 by Ryan Smith on 10/24/2013

NVIDIA GeForce 331.58 WHQL Drivers Now Available

After last month’s release of their 331.40 beta drivers, NVIDIA’s R331 driver branch has finally reached WHQL certification with today's release of driver version 331.58. For those of you on...

5 by Ryan Smith on 10/21/2013

Tim Sweeney, Johan Andersson & John Carmack @ NV Montreal - Live Blog

NVIDIA managed to bring Tim Sweeney (Founder, Epic), Johan Andersson (Frostbite Technical Director, Dice) and John Carmack (Founder, id Software) all up to Montreal to share their thoughts on...

29 by Anand Lal Shimpi on 10/18/2013

NVIDIA's G-Sync: Attempting to Revolutionize Gaming via Smoothness

Earlier today NVIDIA announced G-Sync, its variable refresh rate technology for displays. The basic premise is simple. Displays refresh themselves at a fixed interval, but GPUs render frames at...

217 by Anand Lal Shimpi on 10/18/2013

NVIDIA Consolidates Game Streaming Tech Under GameStream Brand; Announces Shield Console Mode

As part of their Montreal game showcase announcements, NVIDIA has announced that come October 28th the company will be consolidating their various PC game streaming technologies under a single...

15 by Ryan Smith on 10/18/2013

GeForce ShadowPlay Gets a Beta Date & Twitch Support

As part of their Montreal game showcase announcements, NVIDIA has announced that their GeForce ShadowPlay feature will finally be getting a beta release date - October 28th - along...

13 by Ryan Smith on 10/18/2013

NVIDIA Announces GeForce GTX 780 Ti; Shipping In Mid-November

Although AMD’s forthcoming Radeon R9 290X has yet to launch, NVIDIA has seemingly decided to go ahead and announce their 290X counter product ahead of time. With that in...

45 by Ryan Smith on 10/18/2013

NVIDIA Montreal Event - Live Blog

NVIDIA invited us up to Montreal for a big, gaming-related announcement. We're here live blogging the event!

24 by Anand Lal Shimpi on 10/18/2013

AMD Posts "The four core principles of AMD’s Mantle"

Picking up from where we left off with AMD’s Mantle-related Tweet on Tuesday, the company has published a longer blog post that goes a bit deeper into what the...

13 by Ryan Smith on 10/18/2013

NVIDIA Announces Holiday GeForce Game Bundles

As part of NVIDIA’s Montreal game showcase festivities, NVIDIA has announced that they have once again updated their game bundles. This time it’s one of their biggest bundles yet. Replacing...

22 by Ryan Smith on 10/18/2013

AMD Radeon R9 290X Performance Preview: Bioshock Infinite

As something of a counter-event to NVIDIA’s gaming showcase taking place in Montreal, Canada this week, AMD has organized an early, brief reveal of their forthcoming Radeon R9 290X...

90 by Ryan Smith on 10/17/2013

AMD Expands On Microsoft Blog Post, Reiterates Mantle Goals

Picking up from where we left off with Microsoft's blog post on the state of Direct3D, AMD has released their own short statement through Twitter expanding on Microsoft's blog...

46 by Ryan Smith on 10/15/2013

Microsoft Comments on State of Direct3D, Mantle Support, & Names XB1 API “Direct3D 11.x”

In a somewhat unusual technical/promotional blog entry called “Raising the Bar with Direct3D”, Microsoft has released some additional details on the version of Direct3D for Xbox One, along with...

36 by Ryan Smith on 10/15/2013

The Sapphire R9 280X Toxic Review

Today we're taking a look at Sapphire's Radeon R9 280X Toxic, the latest of the custom 280X cards to come rolling through our labs. With the Toxic series of...

84 by Ryan Smith on 10/10/2013

The Radeon R9 280X Review: Feat. Asus & XFX - Meet The Radeon 200 Series

After being announced back at AMD's 2014 GPU Product Showcase, today AMD is finally launching the Radeon 200 series. Today we’ll be looking at the new series in detail...

151 by Ryan Smith on 10/8/2013

NVIDIA Announces GeForce GTX 660, GTX 650 Ti Boost Price Cuts

Ahead of things to come this week, NVIDIA has announced a preemptive price cut for a couple of their mainstream GeForce products. As of today, the GTX 660 is...

34 by Ryan Smith on 10/7/2013

The GeForce GTX 760 Roundup: Gigabyte and EVGA Compared

Today we’re taking a look at our first customized GTX 760 cards, the GTX 760 OC Windforce 3X and GTX 760 Superclocked ACX from Gigabyte and EVGA respectively. Based...

22 by Ryan Smith on 10/7/2013

The GeForce GTX 770 Roundup: EVGA, Gigabyte, and MSI Compared

Today we’re taking a look at our first customized GTX 770 cards, coming from from EVGA, Gigabyte, and MSI. All of these are semi-custom and fully custom cards pairing...

55 by Ryan Smith on 10/4/2013

Radeon R9-290X Preordering Begins Today

Hot on the heels of AMD’s 2014 GPU Product Showcase, along with details of the upcoming 2x0 AMD GPUs being launched, AMD was coy about the headline product, the...

61 by Ian Cutress on 10/3/2013

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