Thief

Our latest addition to our benchmark suite is Eidos Monreal’s stealth action game, Thief. Set amidst a Victorian-era fantasy environment, Thief is an Unreal Engine 3 based title which makes use of a number of supplementary Direct3D 11 effects, including tessellation and advanced lighting. Adding further quality to the game on its highest settings is support for SSAA, which can eliminate most forms of aliasing while bringing even the most powerful video cards to their knees.

Thief - 3840x2160 - Very High Quality, No SSAA

Thief - 2560x1440 - Very High Quality

Thief - 1920x1080 - Very High Quality

Until we hit 1080p, the GTX 970 once again runs neck-and-neck with the R9 290XU. Otherwise GTX 970 trails its full-fledged sibling by about 15%, reiterating the GTX 980’s rather consistent performance advantage.

Thief - Min. Frame Rate - 3840x2160 - Very High Quality, No SSAA

Thief - Min. Frame Rate - 2560x1440 - Very High Quality

Thief - Min. Frame Rate - 1920x1080 - Very High Quality

Meanwhile GTX 970 does fare a bit better in minimum framerates. It’s not by much, but it ever so slightly remains ahead in the lowest performance situations.

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  • Kalessian - Friday, September 26, 2014 - link

    Is it really safe to overclock the memory like that when there aren't any heatsinks on them?

    Also, 1st?
  • Ryan Smith - Friday, September 26, 2014 - link

    As long as you're not giving them additional voltage (which you can't do on this card): yes. GDDR5 does not consume all that much power, even if it is relatively more than DDR3. The airflow off of the fans is plenty for stock voltage.
  • Viewgamer - Friday, September 26, 2014 - link

    Why no Mantle benchmarks for Thief ?
  • winterspan - Friday, September 26, 2014 - link

    I'm assuming because this is an Nvidia review...
  • eanazag - Friday, September 26, 2014 - link

    No mantle is likely because it didn't give a great showing last time in the AMD mantle review. If I remember correctly, Thief maybe even had a performance regression with Mantle being used.
  • Ammaross - Thursday, October 2, 2014 - link

    Because Mantle only has benefit in CPU-capped performance. When you run benchmarks on an i7 or better, Mantle has no tangible benefit and sometimes has regressions.
  • Viewgamer - Friday, September 26, 2014 - link

    Or even Mantle benchmarks for BF4 for that matter ?
  • Ryan Smith - Friday, September 26, 2014 - link

    Apologies. The Mantle results have to be added manually since our graphing system can't handle multiple results for the same card automatically. I had actually entered in the data but neglected to regenerate the graphs.
  • SeanJ76 - Monday, February 9, 2015 - link

    Sounds like your not using EVGA PrecisonX 4.2.1, you can add as much voltage as you like to the 970 GTX FTW.........idiot.....
  • P39Airacobra - Sunday, November 29, 2015 - link

    Ok first of all EVGA Precision or the type of software has nothing to do with that, Also he has a valid concern about the V-Ram temps and the VRM. Also don't call people idiots! That's my Job! IDIOT!

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