Company of Heroes 2

Our second benchmark in our benchmark suite is Relic Games’ Company of Heroes 2, the developer’s World War II Eastern Front themed RTS. For Company of Heroes 2 Relic was kind enough to put together a very strenuous built-in benchmark that was captured from one of the most demanding, snow-bound maps in the game, giving us a great look at CoH2’s performance at its worst. Consequently if a card can do well here then it should have no trouble throughout the rest of the game.

Company of Heroes 2 - 3840x2160 - Low Quality

Company of Heroes 2 - 2560x1440 - Maximum Quality + Med. AA

Company of Heroes 2’s underlying engine is not AFR friendly, and as a result it receives no gains from the second GPU on the 295X2. This is a subtle but important reminder that although most games benefit from multi-GPU setups, there will always be games like Company of Heroes where it’s not possible to scale beyond a single GPU. Which is why maximizing single-GPU performance first before going wider is the preferred way to improve GPU performance.

Company of Heroes 2 - Min. Frame Rate - 3840x2160 - Low Quality

Company of Heroes 2 - Min. Frame Rate - 2560x1440 - Maximum Quality + Med. AA

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  • eotheod - Tuesday, April 8, 2014 - link

    Same performance as crossfire 290X? Might be time to do a Mini-ITX build. Half the price of Titan Z also makes it a winner.
  • Torrijos - Tuesday, April 8, 2014 - link

    A lot of compute benchmark see no improvement from a single 290X...
    What is happening?
  • Ryan Smith - Tuesday, April 8, 2014 - link

    Most of these compute benchmarks do not scale with multiple GPUs. We include them for completeness, if only to not so subtly point out that not everything scales well.
  • CiccioB - Tuesday, April 8, 2014 - link

    Why not adding more real life computing tests like iRay that runs both for CUDA and OpenCL?
    Syntethic tests are really meaningless as they depends more on the particular istructions used to do... ermm.. nothing?
  • fourzeronine - Tuesday, April 8, 2014 - link

    iRay runs on CUDA only. LuxRender should be used for GPU raytrace benchmarking. http://www.luxrender.net/wiki/LuxMark

    Although the best renderers that support OpenCL are hybrid systems that only solve some of the problems on GPU and a card like this would never be fully utilized.

    The best OpenCL bench mark to have would be an agisoft photoscan dense point cloud generation.
  • Musaab - Wednesday, April 9, 2014 - link

    I have one question why didn't you use 2 R9 290X with water cool or 2 GTX 780Ti with water cool. I hate this marketing Mumbo Jumbo. if I want to pay this money I will chose two cards from above with water cool and with some OC work they will feed this card the dust and for the same money I can buy 2 R9 290 or 2 GTX 780.
  • Musaab - Wednesday, April 9, 2014 - link

    Sorry I mean three R9290 or three GTX 780
  • spartaman64 - Sunday, June 1, 2014 - link

    i doubt you can afford 3 of them and water cool them and 3 of them would have a very high tdp also many people would run into space restraints and the r9 295x2 out performs 2 780 ti in sli
  • krutou - Tuesday, April 22, 2014 - link

    Because water blocks and radiators don't grow on trees. Reviewers only test what they're given, all of which are stock.
  • patrickjp93 - Friday, May 2, 2014 - link

    They pretty much do grow on trees. You can get even a moderately good liquid cooling loop for 80 bucks.

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