WiFi Performance

While cellular data is often the center of smartphone connectivity, it’s often the case that people rely on WiFi instead of cellular data for the bulk of their data transfers. As a result WiFi is a pretty important part of the overall smartphone experience. In the case of the iPhone 6s, the major change from the iPhone 6 is that rather than single stream 802.11ac, the iPhone 6s now has dual spatial stream 802.11ac. This increases the maximum physical link rate to 867 Mbps. There’s been some confusion over what’s used for the WiFi chipset, and as far as I can tell this is definitely a Broadcom solution, which is identified as BCM4350 in the system judging by the device ID. This chipset is shared with the Macbook, which is probably helpful for driver development. In order to test how well this performs, we use iperf2 in UDP mode to attempt to determine maximum practical bandwidth. It’s worth noting here that the iperf2 ports on iOS are still amazingly buggy though, so these results are no guarantee as far as I can tell.

WiFi Performance - UDP

Interestingly enough, for whatever reason the iPhone 6s holds a minor lead over most of the other devices in this test. I’m not sure what’s causing this, but in practice I found that WiFi on the iPhone 6s worked without any noticeable issues. Reception is noticeably improved when compared to the iPhone 6 due to the addition of a second spatial stream which means that throughput at the same distance is higher.

GNSS

Accurate location is often critical to a number of popular applications for smartphones like any kind of navigation or mapping application, which is going to be an incredibly painful experience if the GNSS system in the phone has poor sensitivity to the signals used in the various GNSS systems available today. Although I have no hard evidence to go on, given the use of a Qualcomm modem in this phone I strongly suspect that this phone is using Qualcomm's IZat location services. I would normally run some cursory testing here with a GPS test application, but because iOS offers no way to clear assistance data and location services are disabled if there is no prior connection to download assistance data, there's no way to do the usual cold lock testing.

A warm lock in which connection was immediately established to begin downloading assistance data achieved lock within 15 seconds, and in general I've never had issues with location services in the iPhone 6s in my time using it.

Misc

Over the course of the review, there are a lot of various bits and pieces that I learn about a phone that might be of interest, but aren’t necessarily examined in intense depth because of either limitations in our testing or the issue of interest isn’t significant enough to examine closely. For example, the fuel gauge appears to be a TI design win as there are references to a BQ27540 chip. The A9 SoC also contains a dedicated AES accelerator for things like full disk encryption and FairPlay DRM. The display backlight appears to use the TI LM3539 driver, but other evidence within the system suggests that this isn’t the only backlight driver for the display.

On the audio side of things, although I haven’t been able to do deep investigations into audio quality it appears in the system that the audio codec used is Cirrus Logic’s CS42L71 which also appears to be responsible for microphone input. However, instead of using an amplified on the audio codec a dedicated amp is used for the speaker, which appears to be a Cirrus Logic CS35L21. Subjectively, the speaker sounds pretty similar to the iPhone 6, but at the high end of the volume range it feels like volume was increased while also increasing distortion. Turning down the volume to a comparable level makes both sound pretty much the same.

More reading of the system files reveals some noticeable codenames like Stockholm which appears to be related to NFC and payments in some way. The fingerprint sensor is referred to as Mesa, and the authentication/secure element appears to be Sand Dollar. The charger chip is referred to either as SN2400 or Tigris. Some sort of accessory detection chip is referred to as TriStar2 or CBTL1610. The ambient light sensor is referred to as CT821 but I can’t find anything on what this is at all.

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  • akdj - Tuesday, November 3, 2015 - link

    Hi Josh and Ryan,
    Many, MANY thanks for the insight and in depth review. I've just finished my second read (it was late last night I noticed the review and read through) and your experiences mimic mine. With a single exception. I'm a business owner, have been over 26 years now and use phones for the business and personal. I also outfit employees so I have a chance to stay 'ambidextrous', keeping a foot in Android, rest of the body in iOS ... But some things I do enjoy on both my older Note 4, & newer S6. No intrigue with the Note 5 other than its SoC, speed of internal storage and design over my older N4. As an S6 Edge owner I'm well aware of the speeds uninstalling, installing apps, opening them, the 'feel" of the newer 2015 Sammy phones as well as the exceptional speed of the Exynos processor. That said, you made a remark I don't quite agree with
    "The second generation of TouchID isn’t quite as life-changing, but it’s a welcome improvement nonetheless. Again, this is a case where there was friction in the user experience that wasn’t really noticeable until it was gone. Obviously, Apple is no longer the only one at this level of user experience with fingerprint scanners but they are keeping up."
    I'm not sure which phone you've found that parities the iPhone 6s/6+s for FP register. As it's certainly not the S6/S6+/Note 5 or LG (I've got one of their freebie 8" LG tabs from AT&T runnin LP). I'm hoping anyway lol. My silly S6 is just finally starting to correctly register 50% of the time with the 5.1 update. The previous six months I was lucky to have my thumb recognized 1 of 5 times. And it's registered as FOUR different 'fingers'.
    I'm also an owner of the 6+s and even checking the time or setting an Altman, turning the flashlight on, etc...it's so damn quick, I'm automatically on the home screen. It's ...pardon the pun, lightning fast and immediate. I guess I'm curious as to which OEM Apple is keeping up with as I had the 5s and 6+ standard as well. The Note 4 is a useless implementation and the S6, while better is a LONG way off from 'keeping up with...' Apple again IMHO. Genuinely curious as to the OEM making better or even similar performing and 'protective' measures than Apple.
    Other than that silly nitpick, I agree completely and haven't enjoyed an iPhone as much since the iPhone 4 and its HiDPI display. If I recall, another 'first', wasn't it? (Like the 5s FP reader, actually able to 'read an FP ;)). Maybe it's my aging mid 40s eyes but the higher resolutions and larger displays have literally kept pace with my deteriorating vision!

    Once again, many thanks for the perfectly balanced nerd/everyday 'Joe n Jane' subjective review of 'real world use'. Always refreshing to hear... I mean read your reviews, un-rushed to keep up with the herds the day after release or a week post NDA, minus the carrying around and using ...or simple resolution, 100% 'chart n number' reviews.
    Loved it. And I'm loving the iPhone 6s+. It's truly a computer in my pocket. I know you briefly touched on the expanded radios both WiFi and LTE, another maybe at first unnoticeable unless ...again as you mention an iCloud restoration of significant size, but a HUGE end user boon. These are incredibly fast, seemingly more 'stable' in 5MHz mode. (Maybe a bad word, stable but hard to put my finger on it, as older modems on the iPhone with AC/5MHz or is it GHz? Now I'm lost. This one seems faster, more efficient and stable than earlier versions )
    My wife has an identical iPhone 6+s. 128. Hers is Sammy mine TSMC. Neither has shown any significance in battery draw than the other. Mine measures 2238/4437 in GBench, hers 2242/4405 after six runs ...that's the mean. Power and efficiency are nearly identical after a weekend at our cabin we both had single digit %'s and used them nearly the same the entire weekend.
    Very VERY great phone
    J
  • MarcSP - Wednesday, November 4, 2015 - link

    Thanks for your explanation :-). Still, I think there must be something else. I mean, most Samsung phones also use amoled and did not get such a low score in browsing, and the Snapdragon 800 is not a very slow SoC. Even today there are many low and even middle-end phones sold with weaker SoC.
  • zodiacfml - Wednesday, November 4, 2015 - link

    i dont like apple but their engineering and design is very impressive. i wonder how the new cpu compares to a Core M.
  • tharun118 - Wednesday, November 4, 2015 - link

    The best phone? Seriously? I've seen a lot of people saying iPhone as THE BEST phone, but AnandTech? Come on.. I believe that there can never be a "THE BEST phone". Yes, iPhone 6+ has a very good SoC, reliable camera, 3D Touch, etc, but like every flagship phone, there are compromises and drawbacks. For me, I choose a smartphone based on 4 major aspects. First, the screen. I know Apple lovers always defend their 320+ PPI screen saying that's more than enough and they don't need anything more. But the truth is, they are far behind Samsung and that will likely change in 7 or 7s. Second, the camera, this is purely subjective, there are people who'd prefer photos from an iPhone and there are people who'd prefer photos from 2015 android flagships (S6, Note 5, G4, 6P, etc). Third, battery and performance: Apple is better here on a tiny margin due their vertical integration. I think Android phones will never reach the exact smoothness in performance and efficiency in power consumption of the latest iPhone, due to fragmentation. Fourth, customisation: No comments here, but I understand there are lots of people who'd happily use their phone the way their manufacture tells them to. I'm definitely not one among them. I try to balance all these 4 aspects and my choice this year was a Galaxy S6. Of course, there are bonus features such as, wireless charging, quick charge (very useful), IR port, etc. But still, I wouldn't call S6 as THE BEST. Neither is an iPhone 6+.
  • Vincog - Wednesday, November 4, 2015 - link

    I got iphone 6S with samsung chip here, and my battery will decrease 1% every 5 minute in use or 1% every 15 minute standby... ( take a note all background refresh off, location off, only hey siri on ) ..Even my iphone 5s is more better than this one!! 😭😭😭😭
  • Tigran - Wednesday, November 4, 2015 - link

    ***
    Looking at GFXBench, which is an infinite loop of the T-Rex on-screen benchmark to approximate intensive video gaming we see that the iPhone 6s doesn’t last very long either, but the performance throughout the test is incredible. Due to 1334x750 display resolution and strong GPU, the iPhone 6s manages to last the entire test without any notable throttling, and effectively pegged at the refresh rate of the display.
    ***
    Why V-Sync (which limits T-Rex on-screen by 60 fps) is ignored? And what about this throttling evidence (by 20-22% in GFXBench off-screen):
    http://forums.anandtech.com/showpost.php?p=3772777...
  • blackcrayon - Wednesday, November 4, 2015 - link

    They mentioned that the 6s+ throttled slightly due to the higher resolution, so it stands to reason that the 6 would also throttle when rendering a higher resolution offscreen. But it's nowhere near the throttling of any of the competitors, games are still remaining playable throughout a reasonable gaming session.
  • Tigran - Wednesday, November 4, 2015 - link

    You don't get it. It's not about resolution - it's about T-Rex on-screen which limits performance to 60 fps. Without this limit iPhone 6s performance would be much higher, so it is incorrect to mention T-Rex on-screen discussing iPhone 6s throttling. If there is throttling, it can decrease from 100 to 70 fps, but you will see only 60 fps during the whole test - because of V-Sync. And there is evidence off throttling in Manhattan (which doesn't reach 60 fps limit) actually - see my link above (20-22% throttling). I can add that popular Russian laboratory (overclockers.ru) tested throttling of iPhone 6s via Basemark Metal, and they found enormous throttling there - from 911 down to 525 (74%).
  • zhiliangh - Wednesday, November 4, 2015 - link

    Thank you! I have been waiting for your review before upgrading any phone this year. This is a must-read iphone review.
  • Spunjji - Wednesday, November 4, 2015 - link

    I have a bit of a gripe regarding the conclusions in the camera section. The LG G4 is clearly providing better images at night than the iPhone 6s and 6s Plus - granted there is "less motion blur" in the Apple images, but they're also quite clearly underexposed by at least a stop. It therefore seems odd to conclude that a product which produces grainier, less-detailed and murkier images than the competition is better. You could produce similarly non-blurry results on the G4 by adjusting exposure compensation and then have the best of both worlds!

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