ASUS TUF X99 Sabertooth Conclusion

X99 is still the high-end desktop platform and there is no getting away from it. Arguably you could jump in with the cheapest CPU (i7-5820K, $400), the cheapest memory (a single stick of DDR4, $30), a $32 GPU, an $18 HDD, a basic power supply and then focus on the motherboard for perhaps under $700 – but that doesn’t happen. X99 is not the platform that users attempt to scrimp towards, because the mainstream platform can get better performance and functionality for the same cost over a range of metrics. As a result, X99 aims at users who need the performance, the resources and have the wallet to match. Nonetheless, very few are willing to drop a couple of thousand every few quarters for the latest and greatest.

Update cycles for desktops are still in the 3-4 year range, or even longer for business. Failure rates are always up for discussion, though the pull between a cheaper outlay now or a potential outlay in the future is a difficult one to finalize. For end-users looking for a long term system, such as those users who are still on X58 or are early X79 adopters, finding something that fits into the long upgrade cycle while still being capable is a market that ASUS (and recently others) aims at. With the 5-year warranty, this is the aim of the TUF brand.

The 5-year warranty comes about through the promoted use of upgraded components, extra testing in the factory, and general over-engineering above the standard. For the X99 Sabertooth this means the Thermal Armor to protect against warping and port/slot protectors to prevent corrosion, dust or sand, as well as additional temperature and fan sensors to ensure the system is within the right temperature window at all times. To supplement this, the TUF Detective smartphone app will also provide information and control when linked to a specific USB port in the rear.

On the functionality side of things there are a total of eight USB 3.0 ports on the board as well as a pair of USB 3.1 ports (Type-A) on the rear panel in teal-blue. The latter are provided by an ASMedia ASM1142 controller which is the sole controller we’re currently seeing in the marketplace. For storage there is a single SATA Express port (despite the above image showing two holes, but only one is connected) and an M.2 PCIe 3.0 x4 port under part of the Thermal Armor. The latest Sabertooth BIOSes supports NVMe, so with the Hyper Kit we installed an Intel 750 SSD in here, although using the M.2 does disable the bottom PCIe port as the M.2 is connected via CPU lanes to achieve 32 Gbps bandwidth. Networking comes via Intel I218-V and Realtek 8111GR Ethernet ports, while audio is from an enhanced Realtek’s ALC1150 codec solution.

Performance testing throws up nothing out of the ordinary – with the 1801 BIOS we had POST times were long for X99 but the audio performance was near the top of our charts. The Sabertooth by default does not enable MultiCore Turbo, but does have a couple of BIOS based overclocking options to overcome this. Overclock results were in line with our CPU sample on other motherboards. BIOS and Software were well received, including the focus on the software for thermal management rather than overclocking. We have made a couple of suggestions to ASUS for future updates though.

At $310, the ASUS X99 Sabertooth sits in a comfortable median between the other X99 offerings on the market which vary from $210 to over $600. That $300 area is a battleground for the cheaper mid-range models that typically focus on mild aesthetics over a base design. For active functionality, ASUS pulls out of the bag some epic fan control and USB 3.1, with Hyper Kit/NVMe support useful for those that need it. There isn’t anything here that marks it up to the $400 range (3-way/4-way GPU + M.2 or Thunderbolt), and users will have to decide if paying for the 5-year warranty is something worth happening, especially as X99 will probably have some long legs ahead of it.

Take another angle. A new X99 user wants something long term, has one or two GPUs. The Sabertooth offers a long warranty, support for future upgrades, 8-DIMMs, NVMe, M.2 and USB 3.1, with sufficient USB 3.0 and storage for long term use as well as the software to manage a quiet system.

Gaming Performance 2015
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  • OldCOP - Tuesday, September 8, 2015 - link

    that would also kill real advances in overclocking theory. Overclocking is not for someone who does not know what he is doing. If you must rely on "built in protection" you don't need to be overclocking.
  • OldCOP - Tuesday, September 8, 2015 - link

    It's the guns fault, not the NOOB that pulled the trigger ! Right? People need to take responsibility for what THEY do and stop blaming the manufacturer.
  • Stuka87 - Wednesday, July 22, 2015 - link

    He said how to get to the source (but has since now posted it).

    I find it pretty awesome that you were running X99 boards before they even started development on them.
  • superflex - Wednesday, July 22, 2015 - link

    ASUS sockpuppet in the House!
    Six X99 boards operating for years?
    LMFAO.
    Does ASUS pay you in Hot Pockets?
  • bigboxes - Wednesday, July 22, 2015 - link

    It was pretty funny. SIX Asus X99 boards. LOL
  • Gothmoth - Friday, July 24, 2015 - link

    6 boards working since late 2014 make ~5 years of use.
  • Desired Username #3 - Sunday, January 17, 2016 - link

    Literally how? Are you adding up the time that you've owned the boards?
  • Gothmoth - Friday, July 24, 2015 - link

    well m*r*n...im a 3d freelancer doing jobs for architects.
    you ever heard about renderfarms?
    distributed renderings? no.. well then get a clue.

    so yes i need six x99 boards because i need lots of memory for my 3d scenes.
    all boatds are equipped with 64gb of memory... ist how i earn my living.

    not that a boy like you, who lives in his parents basement, would know anything about work or having a job.

    so keep on wanking....
  • Ryangadz - Friday, July 24, 2015 - link

    Have you looked into a GPU setup to do renderings? I know 3d studio max does it maybe Maya too. Workflow into those programs might not be ideal for your process but it could certainly save you a lot of time and money.

    I've always run dual CPU setups since 2002 for this reason but a GPU can be several times faster than even a dual Xeon for global illumination and raytracing.
  • itsallgoode9 - Wednesday, July 29, 2015 - link

    GPU renderers generally aren't as fast as you'd think for interior renderings. Many other things, they are blazing fast (products, vehicles etc) but generally not interiors.

    I do product renderings for a living using Maya with Octane Render (GPU) and they work super fast for that. I was playing around with some interior rendering the other day and holy cow the speed drop from my product renders is substantial.

    All my render programs are unbiased though, so if there's a biased gpu program out there, it might work much faster but then you're losing a lot of photo realism using biased.

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