Grand Theft Auto V

The final game in our review of the GTX 980 Ti is our most recent addition, Grand Theft Auto V. The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 3840x2160 - High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

After initially expecting Grand Theft Auto to be a walk in the park performance wise, the PC version of the game has instead turned out to be a very demanding games for our GPUs. Even at 1440p we can’t have very high quality with MSAA and still crack 60fps, though we can get very close.

Ultimately GTA doesn’t do any better than any other game in setting apart our GM200 cards. GTX 980 Ti trails GTX Titan by 4% or less, essentially the average outcome at this point. Also average is the GTX 980 Ti’s lead over the GTX 980, with the newest card beating the older GTX 980 by 29-31% across our three settings. Finally, against the GTX 780 the GTX 980 Ti has another strong showing, with a 69-79% lead.

On an absolute basis we can see that at 4K we can’t have 4x MSAA and even crack 30fps on a single-GPU card, with GTX 980 Ti topping out at 27.8 fps. Taking out MSAA brings us up to 46.2fps, which is still well off 60fps, but also well over the 30fps cap that this game was originally designed against on the last-generation consoles.

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Along with an all-around solid benchmark scene, the other interesting benchmarking feature of GTA is that it also generates frame percentiles on its own, allowing us to see the percentiles without going back and recording the game with FRAPS. Taking a look at the 99th percentile in this case, what we find is that at each setting GTA crushes some group of cards due to a lack of VRAM.

At 4K very high quality, 4GB cards have just enough VRAM to stay alive, with the multi-GPU R9 295X2 getting crushed due to the additional VRAM requirements of AFR pushing it over the edge. Not plotted here are the 3GB cards, which saw their framerates plummet to the low single-digits, essentially struggling to complete this benchmark. Meanwhile 1440p at high quality crushes our 2GB cards, with less VRAM than a Radeon HD 7970 falling off of the cliff.

As for what this means for the GTX 980 Ti, the situation finds the GTX 980 Ti trailing the GTX Titan X in 99th percentile framerates by anywhere between 3% and 10%. This test is not designed to push more than 6GB of VRAM, so I’m not entirely convinced this isn’t a wider than normal variance (especially at the low framerates for 4K), though the significant and rapid asset streaming this benchmark requires may be taking its toll on the GTX 980 Ti, which has less VRAM for additional caching.

GRID Autosport Synthetics
Comments Locked

290 Comments

View All Comments

  • Oxford Guy - Monday, June 1, 2015 - link

    I'm sure you posted that from your 65nm processor and 80nm GPU.
  • godrilla - Thursday, June 4, 2015 - link

    Because next shrink is in the 3d chips plus hbm category and that should be amazing performance leap.
  • Gastec - Sunday, September 4, 2016 - link

    Oh yeah, that's "1337 5p34k" for ya! :P
  • Wreckage - Sunday, May 31, 2015 - link

    Wait until AMD tries to sell you a rebadge for that much.
  • Rezurecta - Sunday, May 31, 2015 - link

    I don't understand the rage about rebadge all of a sudden. GPU has been doing this for YEARS!

    Anyway, nice card from Nvidia for a decent price.
  • dragonsqrrl - Sunday, May 31, 2015 - link

    Don't mix up traditional rebadging and what AMD is doing with their upcoming lineup, it's unprecedented. It's also worrisome, and it's clearly a big problem for AMD. What does it say about the state of the company and their R&D budget that they'll only have 1 new GPU this coming generation? One of the big problems AMD is currently facing, amongst many other things, are their profit margins. In order to compete they're selling larger, more expensive GPU's attached to more complex memory interfaces relative to the competition, and that won't change much this coming generation as a result of these top to bottom rebadges. The situation is really becoming quite analogous to their CPU's, which should raise alarms for any informed enthusiast. It's a less than ideal situation, to put it lightly.
  • Azix - Sunday, May 31, 2015 - link

    If you post this after their launch then maybe I'd understand. As it is their Chips are almost certainly not rebadged because they aren't on TSMC and will include hardware improvements. They maybe be based on hawaii or w/e but not even nvidia managed to put out more than 2 new cards during their major launch last year. Considering this is likely the last year of 28nm launches, it may make sense for them to put out an entire line of modified chips and be done with the 300 series. Keeping it fresh till next year when they can do 2-3 on a smaller process.
  • dragonsqrrl - Sunday, May 31, 2015 - link

    "If you post this after their launch then maybe I'd understand."
    You realize I could just give the exact same response to the rest of your comment. But I won't.

    "As it is their Chips are almost certainly not rebadged because they aren't on TSMC and will include hardware improvements.",
    That's interesting, I haven't heard anything about AMD switching fabs for the 300 series. Source?

    "They maybe be based on hawaii or w/e but not even nvidia managed to put out more than 2 new cards during their major launch last year."
    Not quite a straight comparison there, since Nvidia also launched a new architecture with the 750Ti. Thus far we've gotten 4 new GPU's (not just cards) based on Maxwell. And we're not just talking launch here. All indications point to Fiji as the only new GPU of the coming generation for AMD. And what's more, it might not even be an updated architecture. The rest of the lineup will likely be refreshes of Hawaii, Tonga, Pitcairn, and Bonaire, ranging from GCN 1.2-1.0, with at most manufacturing revisions to improve efficiency. Again it's very important to put this in perspective, in the context of what these GPU's will be competing against. They range in feature set, and in power efficiency, none of which is anywhere close to par with Maxwell, and it's going to be very difficult for AMD to compete with this lineup for another generation. It's not a good situation for AMD. "Keeping it fresh"? How you came to spin your conclusion the way you did is beyond me.
  • ImSpartacus - Monday, June 1, 2015 - link

    Be nice. The guy is basically telling you at this point.
  • ImSpartacus - Monday, June 1, 2015 - link

    trolling***

Log in

Don't have an account? Sign up now