Civilization: Beyond Earth

Shifting gears from action to strategy, we have Civilization: Beyond Earth, the latest in the Civilization series of strategy games. Civilization is not quite as GPU-demanding as some of our action games, but at Ultra quality it can still pose a challenge for even high-end video cards. Meanwhile as the first Mantle-enabled strategy title Civilization gives us an interesting look into low-level API performance on larger scale games, along with a look at developer Firaxis’s interesting use of split frame rendering with Mantle to reduce latency rather than improving framerates.

Civilization: Beyond Earth - 3840x2160 - Ultra Quality

Civilization: Beyond Earth - 2560x1440 - Ultra Quality

Stop me if you’ve heard this one before: the GTX 980 Ti and GTX Titan perform within a few percent of each other. Under Civilization the gap between the two is a hair larger than in other games, at 3-4%, but this is also as large of a gap as you’ll see for average framerates. Even here the two are for all meaningful purposes tied.

Meanwhile on an absolute basis, the GM200 twin remain the only single-GPU cards to crack 60fps, with GTX 980 Ti delivering 70.5fps at the game’s most extreme setting. This is once again well ahead of the GTX 980 – beating it by 34% at 4K, though by less at lower resolutions where we start to get CPU-bottlenecked.

I also want to quickly touch upon how the GTX 980 Ti compares to the last-generation high-end GK110 Kepler cards, the GTX 780 and GTX 780 Ti. Against GTX 780 in particular, in this test we see the GTX 980 Ti deliver 70-80% better performance. With this being the 2 year anniversary of the GTX 780’s release, this is especially notable since it’s such a good example of how performance has improved specifically at this $649 price point in the last 2 years. GM200 in general is not this fast versus GK110 – there’s only so much to be done at 28nm – but against GTX 780 in particular NVIDIA’s latest card looks quite good. Even GTX 780 Ti is not entirely immune, with GTX 980 Ti beating it by around 45% at 4K.

Civilization: Beyond Earth - Min. Frame Rate - 3840x2160 - Ultra Quality

Civilization: Beyond Earth - Min. Frame Rate - 2560x1440 - Ultra Quality

When it comes to minimum framerates the same story continues; the two GM200 cards are very close to each other, staying within 5%. At worst, you can say that the 7-17% performance advantage over the GTX 980 isn’t very impressive, though this is admittedly a game that’s not too far off from being CPU-bottlenecked.

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  • xenol - Monday, June 1, 2015 - link

    Transistor count means nothing. The GTX 780 Ti has 2.8 billion transistors. The GTX 980 has around 2 billion transistors, and yet the GTX 980 can dance with the GTX 780 Ti in performance.

    As the saying goes... it's not the size that matters, only how you use it.
  • Niabureth - Monday, June 1, 2015 - link

    Don't want to sound like a messer schmitt but thats 2,8K cuda cores for GK110, and 2K for the GM204. The GK110 has 7.1 billion transistors.
  • jman9295 - Tuesday, June 2, 2015 - link

    In this very article they list the transistor count of those two cards in a giant graph. The 980 has 5.2 billion transistors and the 780ti 7.1 billion. Still, your point is the same, they got more performance out of less transistors on the same manufacturing node. All 28nm means is how small the gap is between identical components, in this case the CUDA cores. Each Maxwell CUDA is clearly more efficient than each Kepler. Also helping is the double VRAM size which probably allowed them to also double the ROP count which greatly improved transistor efficiency and performance.
  • Mithan - Sunday, May 31, 2015 - link

    It matters because we are close to .16/20nm GPU's, which will destroy these.
  • dragonsqrrl - Sunday, May 31, 2015 - link

    "we are close to .16/20nm GPU's"

    People said the same thing when the 750Ti launched. I'll give give you one thing, we are closer than we were, but we are not "close".
  • Kevin G - Monday, June 1, 2015 - link

    The difference now is that there are actually 20 nm products on the market today, just none of them are GPUs. It seems that without FinFET, 20 nm looks to be optimal only for mobile.
  • felicityc - Tuesday, January 11, 2022 - link

    What if I told you we are on 8nm now?
  • LemmingOverlord - Monday, June 1, 2015 - link

    @SirMaster - The reason people care about the process node is because that right now - in mid-2015 - this is an extremely mature (ie: old but well-rehearsed) manufacturing process, which has gone through several iterations and can now yield much better results (literally) than the original 28nm process. This means that it's much cheaper to produce because there are less defective parts per wafer (ie: higher yield). Hence ComputerGuy2006 saying what he said.

    Contrary to what other people say "smaller nm" does NOT imply higher performance. Basically when a shrink comes along you can expect manufacturers to do 1 of two things:

    a) higher transistor count in a similar die size, with similar power characteristics when compared to its ancestor - and therefore higher performance
    b) same transistor count in a much smaller die size, therefore better thermals/power characteristics

    Neither of these factor in architectural enhancements (which sometimes are not that transparent, due to their immaturity).

    So ComputerGuy2006 is absolutely right. Nvidia will make a killing on a very mature process which costs them a below-average amount of money to manufacture.

    In this case Nvidia is using "defective" Titan X chips to manufacture 980 Ti. Simple as that. Their Titan X leftovers sell for $350 less and you still get almost all the performance a Titan would give you.
  • royalcrown - Wednesday, June 3, 2015 - link

    I take issue with point b) " same transistor count in a much smaller die size, therefore better thermals/power characteristics"

    I disagree because the same die shrink can also cause a rise in power density, therefore WORSE characteristics (especially thermals).
  • Gasaraki88 - Monday, June 1, 2015 - link

    Smaller nm, bigger e-peen.

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