Closing Thoughts

There are two things you can count on with the fall gaming season: lots of games, and occasionally botched launches as publishers rush to release new titles in time for the peak of the holiday shopping spree. Ubisoft has three major games launching right now, Assassin's Creed: Unity came out last week, Far Cry 4 just released Tuesday, and The Crew launches next week. Obviously, they don't want to launch all three on the same day, but more than one person has come to the conclusion that ACU should have been delayed by a few weeks to get all the bugs worked out.

So far, there has been a Day 0 patch, then the current 1.2, and at least two more patches are planned I believe. The next should provide further bug fixes (and performance optimizations perhaps), while a later patch will also add tessellation support to the game. It's probably a good idea to get performance "fixed" as much as possible before adding tessellation, as it could simply reduce already low frame rates on a lot of systems.

My own experience with Assassin's Creed: Unity has thankfully been mostly uneventful. There was talk about missing textures and "faceless" people, but that's apparently only on unpatched versions – the Day 0 patch addressed that bug, and I know at least in my case I never saw it. Stability hasn't been perfect, but the second patch did a lot to address any crashes in my case – I've played for a few hours several times without crashing, though after a while it seems crashes are still possible.

By far the biggest concern however is performance. I'd say if you can average about 40FPS (with minimums in the mid-20s or above), Assassin's Creed: Unity is playable. The problem is that to get such frame rates, you basically need to go with Low settings on quite a few "midrange" GPUs, and even beefy GPUs like the GTX 980 aren't going to be happy with all settings maxed out at resolutions beyond 1080p. If you have the hardware, ACU is a great looking game and a good addition to the Assassin's Creed series. But for those running older GPUs – or AMD GPUs – you probably want to wait at least another month to see what happens before buying the game.

And if this is the shape of things to come, a lot of people might want a GPU upgrade this holiday season.

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  • P39Airacobra - Thursday, December 11, 2014 - link

    QUOTE: And if this is the shape of things to come, a lot of people might want a GPU upgrade this holiday season

    WHAT? How about the game is BS! You know good and well this game is just a piece of junk! It is not because of older cards or because the game is graphically advanced! This game is no more advanced then any other game! You should not be advising people to waste money on a new expensive GPU just to play a game that has bloated PC requirments because Ubisoft suddenly decided to no longer correctly optimize pc games! Instead you should be pointing out how horrible Ubisoft's new games are! If AnandTech is now going to push marketing instead of pointing out the truth of horrible software! Then it looks like AnandTech is no longer a trustworthy website for benchmarks or anything! BS is BS! No matter how much cherry's you put on top of the BS! Any benchmark site benchmarking games like this is absolutely discredited!
  • kmkk - Thursday, February 5, 2015 - link

    Agree 100%. Ubisoft are to blame here, not the GPUs.

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