Total War: Rome 2

The second strategy game in our benchmark suite, Total War: Rome 2 is the latest game in the Total War franchise. Total War games have traditionally been a mix of CPU and GPU bottlenecks, so it takes a good system on both ends of the equation to do well here. In this case the game comes with a built-in benchmark that plays out over a forested area with a large number of units, definitely stressing the GPU in particular.


For this game in particular we’ve also gone and turned down the shadows to medium. Rome’s shadows are extremely CPU intensive (as opposed to GPU intensive), so this keeps us from CPU bottlenecking nearly as easily.

Total War: Rome 2 - 3840x2160 - Extreme Quality + Med. Shadows

Total War: Rome 2 - 3840x2160 - Very High Quality + Med. Shadows

Total War: Rome 2 - 2560x1440 - Extreme Quality + Med. Shadows

Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows

Of all of our games, there is no better set of benchmarks for the GTX 980 than Total War: Rome II. Against both AMD and NVIDIA’s last-generation cards it never wins by as much as it wins here.

Compared to the GTX 780 Ti the GTX 980 is a consistent 16-17% ahead at all resolutions. Meanwhile against the R9 280XU this is an 18% lead at 1080p and 1440p. R9 290XU only begins to catch up at 4K Very High quality, where GTX 980 still leads by a respectable 8%.

This is also a very strong showing compared to the GTX 680. The overall lead is 80-95% depending on the resolution. The GTX 980 was not necessarily meant to double the GTX 680’s performance, but it comes very close to doing so here at 1440p.

Given what happens to the GK104 cards in this game, I suspect we’re looking at the results of either the ROP advantage and/or a very good case CUDA core occupancy improvements. The fact that the lead over the GTX 780 Ti is so consistent over all resolutions does point to the CUDA core theory, but we can’t really rule out the ROPs with the information we have.

As for results on an absolute basis, not even mighty GTX 980 is going to crack 30fps at 4K with Extreme settings. In lieu of that Very High quality comes off quite well at 49fps, and we’re just shy of hitting 60fps at 1440p with Extreme.

Crysis: Warhead Thief
Comments Locked

274 Comments

View All Comments

  • Frenetic Pony - Friday, September 19, 2014 - link

    This is the most likely thing to happen, as the transition to 14nm takes place for intel over the next 6 months those 22nm fabs will sit empty. They could sell capacity at a similar process to TSMC's latest while keeping their advantage at the same time.
  • nlasky - Friday, September 19, 2014 - link

    Intel uses the same Fabs to produce 14nm as it does to produce 22nm
  • lefty2 - Friday, September 19, 2014 - link

    I can see Nvidia switching to Intel's 14nm, however Intel charges a lot more than TSMC for it's foundry services (because they want to maintain their high margins). That would mean it's only economical for the high end cards
  • SeanJ76 - Friday, September 19, 2014 - link

    What a joke!!!! 980GTX doesn't even beat the previous year's 780ti??? LOL!! Think I'll hold on to my 770 SC ACX Sli that EVGA just sent me for free!!
  • Margalus - Friday, September 19, 2014 - link

    uhh, what review were you looking at? or are you dyslexic and mixed up the results between the two cards?
  • eanazag - Friday, September 19, 2014 - link

    Nvidia would get twice as many GPUs per wafer on a 14nm process than 28nm. Maxwell at 14nm would blow Intel integrated and AMD out of the water in performance and power usage.

    That simply isn't the reality. Samsung has better than 28nm processes also. This type of partnership would work well for Nvidia and AMD to partner with Samsung on their fabs. It makes more sense than Intel because Intel views Nvidia as a threat and competitor. There are reasons GPUs are still on 28nm and it is beyond process availability.
  • astroidea - Friday, September 19, 2014 - link

    They'd actually get four times more since you have to considered the squared area. 14^2*4=28^2
  • emn13 - Saturday, September 20, 2014 - link

    Unfortunately, that's not how it works. A 14nm process isn't simply a 28nm process scaled by 0.5; different parts are scaled differently, and so the overall die area savings aren't that simple to compute.

    In a sense, the concept of a "14nm" process is almost a bit of a marketing term, since various components may still be much larger than 14nm. And of course, the same holds for TSMC's 28nm process... so a true comparison would require more knowledge that you or I have, I'm sure :-) - I'm not sure if intel even releases the precise technical details of how things are scaled in the first place.
  • bernstein - Friday, September 19, 2014 - link

    no because intel is using their 22nm for haswell parts... the cpu transition ends in a year with the broadwell xeon-ep... at which point almost all the fabs will either be upgraded or upgrading to 14nm and the rest used to produce chipsets and other secondary die's
  • nlasky - Saturday, September 20, 2014 - link

    yes but they use the same fabs for both processes

Log in

Don't have an account? Sign up now