Power, Temperature, & Noise

As always, last but not least is our look at power, temperature, and noise. Next to price and performance of course, these are some of the most important aspects of a GPU, due in large part to the impact of noise. All things considered, a loud card is undesirable unless there’s a sufficiently good reason – or sufficiently good performance – to ignore the noise.

Having already seen the Maxwell architecture in action with the GTX 750 series, the GTX 980 and its GM204 Maxwell 2 GPU have a very well regarded reputation to live up to. GTX 750 Ti shattered old energy efficiency marks, and we expect much the same of GTX 980. After all, NVIDIA tells us that they can deliver more performance than the GTX 780 Ti for less power than the GTX 680, and that will be no easy feat.

GeForce GTX 980 Voltages
GTX 980 Boost Voltage GTX 980 Base Voltage GTX 980 Idle Voltage
1.225v 1.075v 0.856v

We’ll start as always with voltages, which in this case I think makes for one of the more interesting aspects of GTX 980. Despite the fact that GM204 is a pretty large GPU at 398mm2 and is clocked at over 1.2GHz, NVIDIA is still promoting a TDP of just 165W. One way to curb power consumption is to build a processor wide-and-slow, and these voltage numbers are solid proof that NVIDIA has not done that.

With a load voltage of 1.225v, NVIDIA is driving GM204 as hard (if not harder) than any of the Kepler GPUs. This means that all of NVIDIA’s power optimizations – the key to driving 5.2 billion transistors at under 165W – lie with other architectural optimizations the company has made. Because at over 1.2v, they certainly aren’t deriving any advantages from operating at low voltages.

Next up, let’s take a look at average clockspeeds. As we alluded to earlier, NVIDIA has maintained the familiar 80C default temperature limit for GTX 980 that we saw on all other high-end GPU Boost 2.0 enabled cards. Furthermore as a result of reinvesting most of their efficiency gains into acoustics, what we are going to see is that GTX 980 still throttles. The question then is by how much.

GeForce GTX 980 Average Clockspeeds
Max Boost Clock 1252MHz
Metro: LL
1192MHz
CoH2
1177MHz
Bioshock
1201MHz
Battlefield 4
1227MHz
Crysis 3
1227MHz
TW: Rome 2
1161MHz
Thief
1190MHz
GRID 2
1151MHz
Furmark
923MHz

What we find is that while our GTX 980 has an official boost clock of 1216MHz, our sustained benchmarks are often not able to maintain clockspeeds at or above that level. Of our games only Bioshock Infinite, Crysis 3, and Battlefield 4 maintain an average clockspeed over 1200MHz, with everything else falling to between 1151MHz and 1192MHz.  This still ends up being above NVIDIA’s base clockspeed of 1126MHz – by nearly 100MHz at times – but it’s clear that unlike our 700 series cards NVIDIA is much more aggressively rating their boost clock. The GTX 980’s performance is still spectacular even if it doesn’t get to run over 1.2GHz all of the time, but I would argue that the boost clock metric is less useful this time around if it’s going to overestimate clockspeeds rather than underestimate. (ed: always underpromise and overdeliver)

Idle Power Consumption

Starting as always with idle power consumption, while NVIDIA is not quoting specific power numbers it’s clear that the company’s energy efficiency efforts have been invested in idle power consumption as well as load power consumption. At 73W idle at the wall, our testbed equipped with the GTX 980 draws several watts less than any other high-end card, including the GK104 based GTX 770 and even AMD’s cards. In desktops this isn’t going to make much of a difference, but in laptops with always-on dGPUs this would be helpful in freeing up battery life.

Load Power Consumption - Crysis 3

Our first load power test is our gaming test, with Crysis 3. Because we measure from the wall, this test means we’re seeing GPU power consumption as well as CPU power consumption, which means high performance cards will drive up the system power consumption numbers merely by giving the CPU more work to do. This is exactly what happens in the case of the GTX 980; at 304W it’s between the GK104 based GTX 680 and GTX 770, however it’s also delivering 30% better framerates. Accordingly the power consumption of the GTX 980 itself should be lower than either card, but we would not see it in a system power measurement.

Load Power Consumption - FurMark

For that reason, when looking at recent generation cards implementing GPU Boost 2.0 or PowerTune 3, we prefer to turn to FurMark as it essentially nullifies the power consumption impact of the CPU. In this case we can clearly see what NVIDIA is promising: GTX 980’s power consumption is lower than everything else on the board, and noticeably so. With 294W at the wall, it’s 20W less than GTX 770, 29W less than 290X, and some 80W less than the previous NVIDIA flagship, GTX 780 Ti. At these power levels NVIDIA is essentially drawing the power of a midrange class card, but with chart-topping performance.

Idle GPU Temperature

Moving on to temperatures, at idle we see nothing remarkable. All of these well-designed, low idle power designs are going to idle in the low 30s, especially since they’re not more than a few degrees over room temperature.

Load GPU Temperature - Crysis 3

With an 80C throttle point in place for the GTX 980, it’s here where we see the card top out at. The fact that we’re hitting 80C is the reason why the card is exhibiting clockspeed throttling as we saw earlier. NVIDIA’s chosen fan curve is tuned for noise over temperature, so it’s letting the GPU reach its temperature throttle point rather than ramp up the fan (and the noise) too much.

Load GPU Temperature - FurMark

Once again we see the 80C throttle in action. Like all GPU Boost 2.0 NVIDIA cards, NVIDIA makes sure their products aren’t going to get well over 80C no matter the workload.

Idle Noise Levels

Last but not least we have our noise results. Right off the bat the GTX 980 is looking strong; even with the shared heritage of the cooler with the GTX 780 series, the GTX 980 is slightly but measurably quieter at idle than any other high-end NVIDIA or AMD card. At 37.3dB, the GTX 980 comes very close to being silent compared to the rest of the system.

Load Noise Levels - Crysis 3

Our Crysis 3 load noise testing showcases the full benefits of the GTX 980’s well-built blower in action. GTX 980 doesn’t perform appreciably better than the GTX Titan cooler equipped GTX 770 and GTX 780, but then again GTX 980 is also not using quite as advanced of a cooler (forgoing the vapor chamber). Still, this is enough to edge ahead of the GTX 770 by 0.1dB, technically making it the quietest video card in this roundup. Though for all practical purposes, it’s better to consider it tied with the GTX 770.

Load Noise Levels - FurMark

FurMark noise testing on the other hand drives a wedge between the GTX 980 and all other cards, and it’s in the GTX 980’s favor. Despite the similar noise performance between various NVIDIA cards under Crysis 3, under our maximum, pathological workload of FurMark the GTX 980 pulls ahead thanks to its 165W TDP. At the end of the day its lower TDP limit means that the GTX 980 never has too much heat to dissipate, and as a result it never gets too loud. In fact it can’t. 48.1dB is as loud as the GTX 980 can get, which is why the GTX 980’s cooler and overall build are so impressive. There are open air cooled cards that now underperform the GTX 980 that can’t hit these low of noise levels, never mind the other cards with blowers.

Between the GTX Titan and its derivatives and now GTX 980, NVIDIA has spent quite a bit of time and effort on building a better blower, and with their latest effort it really shows. All things considered we prefer blower type coolers for their heat exhaustion benefits – just install it and go, there’s almost no need to worry about what the chassis cooling can do – and with NVIDIA’s efforts to build such a solid cooler for a moderately powered card, the end result is a card with a cooler that offers all the benefits of a blower with the acoustics that can rival and open air cooler. It’s a really good design and one of our favorite aspects of GTX Titan, its derivatives, and now GTX 980.

Compute Overclocking GTX 980
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  • garadante - Sunday, September 21, 2014 - link

    What might be interesting is doing a comparison of video cards for a specific framerate target to (ideally, perhaps it wouldn't actually work like this?) standardize the CPU usage and thus CPU power usage across greatly differing cards. And then measure the power consumed by each card. In this way, couldn't you get a better example of
  • garadante - Sunday, September 21, 2014 - link

    Whoops, hit tab twice and it somehow posted my comment. Continued:

    couldn't you get a better example of the power efficiency for a particular card and then meaningful comparisons between different cards? I see lots of people mentioning how the 980 seems to be drawing far more watts than it's rated TDP (and I'd really like someone credible to come in and state how heat dissipated and energy consumed are related. I swear they're the exact same number as any energy consumed by transistors would, after everything, be released as heat, but many people disagree here in the comments and I'd like a final say). Nvidia can slap whatever TDP they want on it and it can be justified by some marketing mumbo jumbo. Intel uses their SDPs, Nvidia using a 165 watt TDP seems highly suspect. And please, please use a nonreference 290X in your reviews, at least for a comparison standpoint. Hasn't it been proven that having cooling that isn't garbage and runs the GPU closer to high 60s/low 70s can lower power consumption (due to leakage?) something on the order of 20+ watts with the 290X? Yes there's justification in using reference products but lets face it, the only people who buy reference 290s/290Xs were either launch buyers or people who don't know better (there's the blower argument but really, better case exhaust fans and nonreference cooling destroys that argument).

    So basically I want to see real, meaningful comparisons of efficiencies for different cards at some specific framerate target to standardize CPU usage. Perhaps even monitoring CPU usage over the course of the test and reporting average, minimum, peak usage? Even using monitoring software to measure CPU power consumption in watts (as I'm fairly sure there are reasonably accurate ways of doing this already, as I know CoreTemp reports it as its probably just voltage*amperage, but correct me if I'm wrong) and reported again average, minimum, peak usage would be handy. It would be nice to see if Maxwell is really twice as energy efficient as GCN1.1 or if it's actually much closer. If it's much closer all these naysayers prophesizing AMD's doom are in for a rude awakening. I wouldn't put it past Nvidia to use marketing language to portray artificially low TDPs.
  • silverblue - Sunday, September 21, 2014 - link

    Apparently, compute tasks push the power usage way up; stick with gaming and it shouldn't.
  • fm123 - Friday, September 26, 2014 - link

    Don't confuse TDP with power consumption, they are not the same thing. TDP is for designing the thermal solution to maintain the chip temperature. If there is more headroom in the chip temperature, then the system can operate faster, consuming more power.

    "Intel defines TDP as follows: The upper point of the thermal profile consists of the Thermal Design Power (TDP) and the associated Tcase value. Thermal Design Power (TDP) should be used for processor thermal solution design targets. TDP is not the maximum power that the processor can dissipate. TDP is measured at maximum TCASE"

    https://www.google.com/url?sa=t&source=web&...
  • NeatOman - Sunday, September 21, 2014 - link

    I just realized that the GTX 980 has a TDP of 165 watts, my Corsair CX430 watt PSU is almost overkill!, that's nuts. That's even enough room to give the whole system a very good stable overclock. Right now i have a pair of HD 7850's @ stock speed and a FX-8320 @ 4.5Ghz, good thing the Corsair puts out over 430 watts perfectly clean :)
  • Nfarce - Sunday, September 21, 2014 - link

    While a good power supply, you are leaving yourself little headroom with 430W. I'm surprised you are getting away with it with two 7850s and not experiencing system crashes.
  • ET - Sunday, September 21, 2014 - link

    The 980 is an impressive feat of engineering. Fewer transistors, fewer compute units, less power and better performance... NVIDIA has done a good job here. I hope that AMD has some good improvements of its own under its sleeve.
  • garadante - Sunday, September 21, 2014 - link

    One thing to remember is they probably save a -ton- of die area/transistors by giving it only what, 1/32 double precision rate? I wonder how competitive in terms of transistors/area an AMD GPU would be if they gutted double precision compute and went for a narrower, faster memory controller.
  • Farwalker2u - Sunday, September 21, 2014 - link

    I am looking forward to your review of the GTX 970 once you have a compatible sample in hand.
    I would like to see the results of the Folding @Home benchmarks. It seems that this site is the only one that consistently use that benchmark in its reviews.

    As a "Folder" I'd like to see any indication that the GTX 970, at a cost of $330 and drawing less watts than a GTX 780; may out produce both the 780 ($420 - $470) and the 780Ti ($600). I will be studying the Folding @ Home: Explicit, Single Precision chart which contains the test results of the GTX 970.
  • Wolfpup - Monday, September 22, 2014 - link

    Wow, this is impressive stuff. 10% more performance from 2/3 the power? That'll be great for desktops, but of course even better for notebooks. Very impressed they could pulll off that kind of leap on the same process!

    They've already managed to significantly bump up the top end mobile part from GTX 680 -> 880, but within a year or so I bet they can go quite a bit higher still.

    Oh well, it was nice having a top of the line mobile GPU for a while LOL

    If 28nm hit in 2012 though, doesn't that make 2015 its third year? At least 28nm seems to be a really good process, vs all the issues with 90/65nm, etc., since we're stuck on it so long.

    Isn't this Moore's Law hitting the constraints of physical reality though? We're taking longer and longer to get to progressively smaller shrinks in die size, it seems like...

    Oh well, 22nm's been great with Intel and 28's been great with everyone else!

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