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Meet The Radeon R9 290X

Now that we’ve had a chance to discuss the features and the architecture of GCN 1.1 and Hawaii, we can finally get to the hardware itself: AMD’s reference Radeon R9 290X.

Other than the underlying GPU and the livery, the reference 290X is actually not a significant deviation from the reference design for the 7970. There are some changes that we’ll go over, but for better and for worse AMD’s reference design is not much different from the $550 card we saw almost 2 years ago. For cooling in particular this means AMD is delivering a workable cooler, but it’s not one that’s going to complete with the efficient-yet-extravagant coolers found on NVIDIA’s GTX 700 series.

Starting as always from the top, the 290X measures in at 10.95”. The PCB itself is a bit shorter at 10.5”, but like the 7970 the metal frame/baseplate that is affixed to the board adds a bit of length to the complete card. Meanwhile AMD’s shroud sports a new design, one which is shared across the 200 series. Functionally it’s identical to the 7970, being made of similar material and ventilating in the same manner.

Flipping over to the back of the card quickly, you won’t find much here. AMD has placed all 16 RAM modules on the front of the PCB, so the back of the PCB is composed of resistors, pins, mounting brackets, and little else. AMD continues to go without a backplate here as the backplate is physically unnecessary and takes up valuable breathing room in Crossfire configurations.

Pulling off the top of the shroud, we can see in full detail AMD’s cooling assembling, including the heatsink, radial fan, and the metal baseplate. Other than angling the far side of the heatsink, this heatsink is essentially unchanged from the one on the 7970. AMD is still using a covered aluminum block heatsink designed specifically for use in blower designs, which runs most of the length of the card between the fan and PCIe bracket. Connecting the heatsink to the GPU is an equally large vapor chamber cooler, which is in turn mounted to the GPU using AMD’s screen printed, high performance phase change TIM. Meanwhile the radial fan providing airflow is the same 75mm diameter fan we first saw in the 7970. Consequently the total heat capacity of this cooler will be similar, but not identical to the one on the 7970; with AMD running the 290X at a hotter 95C versus the 80C average of the 7970, this same cooler is actually able to move more heat despite being otherwise no more advanced.


Top: 290X. Bottom: 7970

Moving on, though we aren’t able to take apart the card for pictures (we need it intact for future articles), we wanted to quickly go over the power and RAM specs for the 290X. For power delivery AMD is using a traditional 5+1 power phase setup, with power delivery being driven by their newly acquired IR 3567B controller. This will be plenty to drive the card at stock, but hardcore overclockers looking to attach the card to water or other exotic cooling will likely want to wait for something with a more robust power delivery system. Meanwhile despite the 5GHz memory clockspeed for the 290X, AMD has actually equipped the card with everyone’s favorite 6GHZ Hynix R0C modules, so memory controller willing there should be quite a bit of memory overclocking headroom to play with. 16 of these modules are located around the GPU on the front side of the PCB, with thermal pads connecting them to the metal baseplate for cooling.

Perhaps the biggest change for the 290X as opposed to the 7970 is AMD’s choice for balancing display connectivity versus ventilation. With the 6970 AMD used a half-slot vent to fit a full range of DVI, HDMI, and DisplayPorts, only to drop the second DVI port on the 7970 and thereby utilize a full slot vent. With the 290X AMD has gone back once more to a stacked DVI configuration, which means the vent is once more back down to a bit over have a slot in size. At this point both AMD and NVIDIA have successfully shipped half-slot vent cards at very high TDPs, so we’re not the least bit surprised that AMD has picked display connectivity over ventilation, as a half-slot vent is proving to be plenty capable in these blower designs. Furthermore based on NVIDIA and AMD’s latest designs we wouldn’t expect to see full size vents return for these single-GPU blowers in the future, at least not until someone finally gets rid of space-hogging DVI ports entirely.

Top: R9 290X. Bottom: 7970

With that in mind, the display connectivity for the 290X utilizes AMD’s new reference design of 2x DL-DVI-D, 1x HDMI, and 1x DisplayPort. Compared to the 7970 AMD has dropped the two Mini DisplayPorts for a single full-size DisplayPort, and brought back the second DVI port. Note that unlike some of AMD’s more recent cards these are both physically and electrically DL-DVI ports, so the card can drive 2 DL-DVI monitors out of the box; the second DVI port isn’t just for show. The single DVI port on the 7970 coupled with the high cost of DisplayPort to DL-DVI ports made the single DVI port on the 7970 an unpopular choice in some corners of the world, so this change should make DVI users happy, particularly those splurging on the popular and cheap 2560x1440 Korean IPS monitors (the cheapest of which lack anything but DVI).

But as a compromise of this design – specifically, making the second DVI port full DL-DVI – AMD had to give up the second DisplayPort, which is why the full sized DisplayPort is back. This does mean that compared to the 7970 the 290X has lost some degree of display flexibility howwever, as DisplayPorts allow for both multi-monitor setups via MST and for easy conversion to other port types via DVI/HDMI/VGA adapters. With this configuration it’s not possible to drive 6 fully independent monitors on the 290X; the DisplayPort will get you 3, and the DVI/HDMI ports the other 3, but due to the clock generator limits on the 200 series the 3 monitors on the DVI/HDMI ports must be timing-identical, precluding them from being fully independent. On the other hand this means that the PC graphics card industry has effectively settled the matter of DisplayPort versus Mini DisplayPort, with DisplayPort winning by now being the port style of choice for both AMD and NVIDIA. It’s not how we wanted this to end up – we still prefer Mini DisplayPort as it’s equally capable but smaller – but at least we’ll now have consistency between AMD and NVIDIA.

Moving on, AMD’s dual BIOS functionality is back once again for the 290X, and this time it has a very explicit purpose. The 290X will ship with two BIOSes, a “quiet” bios and an “uber” BIOS, selectable with the card’s BIOS switch. The difference between the two BIOSes is that the quiet BIOS ships with a maximum fan speed of 40%, while the uber BIOS ships with a maximum fan speed of 50%. The quiet BIOS is the default BIOS for the 290X, and based on our testing will hold the noise levels of the card equal to or less than those of the reference 7970.

AMD Radeon Family Cooler Comparison: Noise & Power
Card Load Noise - Gaming Estimated TDP
Radeon HD 7970 53.5dB 250W
Radeon R9 290X Quiet 53.3dB 300W
Radeon R9 290X Uber 58.9dB 300W

However because of the high power consumption and heat generation of the underlying Hawaii GPU, in quiet mode the card is unable to sustain its full 1000MHz boost clock for more than a few minutes; there simply isn’t enough cooling occuring at 40% to move 300W of heat. We’ll look at power, temp, and noise in full a bit later in our benchmark section, but average sustained clockspeeds are closer to 900MHz in quiet mode. Uber mode and its 55% fan speed on the other hand is fast enough (and just so) to move enough air to keep the card at 1000MHz in all non-TDP limited workloads. The tradeoff there is that the last 100MHz of clockspeed is going to be incredibly costly from a noise perspective, as we’ll see. The reference 290X would not have been a viable product if it didn’t ship with quiet mode as the default BIOS.

Finally, let’s wrap things up by talking about miscellaneous power and data connectors. With AMD having gone with bridgeless (XDMA) Crossfire for the 290X, the Crossfire connectors that have adorned high-end AMD cards for years are now gone. Other than the BIOS switch, the only thing you will find at the top of the card are the traditional PCIe power sockets. AMD is using the traditional 6pin + 8pin setup here, which combined with the PCIe slot power is good for delivering 300W to the card, which is what we estimate to be the card’s TDP limit. Consequently overclocking boards are all but sure to go the 8pin + 8pin route once those eventually arrive.

PowerTune: Improved Flexibility & Fan Speed Throttling A Note On Crossfire, 4K Compatibility, Power, & The Test
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  • mr_tawan - Tuesday, November 05, 2013 - link

    AMD card may suffer from loud cooler. Let's just hope that the OEM versions would be shipped with quieter coolers. Reply
  • 1Angelreloaded - Monday, November 11, 2013 - link

    I have to be Honest here, it is beast, in fact the only thing in my mind holding this back is lack of feature sets compared to NVidia, namely PhysX, to me this is a bit of a deal breaker compared for 150$ more the 780 Ti gives me that with lower TDP/and sound profile, as we are only able to so much pull from 1 120W breaker without tripping it and modification for some people is a deal breaker due to wear they live and all. Honestly What I really need to see from a site is 4k gaming at max, 1600p/1200p/1080p benchmarks with single cards as well as SLI/Crossfire to see how they scale against each other. To be clear as well a benchmark using Skyrim Modded to the gills in texture resolutions as well to fully see how the VRAM might effect the cards in future games from this next Gen era, where the Consoles can manage a higher texture resolution natively now, and ultimately this will affect PC performance when the standard was 1-2k texture resolutions now becomes double to 4k or even in a select few up to 8k depth. With a native 64 bit architecture as well you will be able to draw more system RAM into the equation where Skyrim can use a max of 3.5 before it dies with Maxwell coming out and a shared memory pool with a single core microprocessor on the die itself with Gsync for smoothness we might see an over engineered GPU card capable of much much more than we thought, ATI as well has their own ideas which will progress, I have a large feeling Hawaii is actually a reject of sorts because they have to compete with Maxwell and engineer more into the cards themselves. Reply
  • marceloviana - Monday, November 25, 2013 - link

    I Just wondering why does this card came with 32Gb gddr5 and see only 4Gb. The PCB show 16 Elpida EDW2032BBBG (2G each). This amount of memory will help a lot in large scenes wit Vray-RT. Reply
  • Mat3 - Thursday, March 13, 2014 - link

    I don't get it. It's supposed to have 11 compute units per shader engine, making 44 on the entire chip. But the 2nd picture says each shader engine can only have up to 9 compute units....? Reply
  • Mat3 - Thursday, March 13, 2014 - link

    2nd picture on page three I mean. Reply
  • sanaris - Monday, April 14, 2014 - link

    Who cares? This card was never meant to compute something.

    It supposed to be "cheap but decent".
    Initially they made this ridiculous price, but now it is around 200-350 at ebay.
    For $200 it worth its price, because it can be used only to play games.
    Who wants to play games at medium quality (not the future ones), may prefer it.
    Reply

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