Bioshock Infinite

Bioshock Infinite is Irrational Games’ latest entry in the Bioshock franchise. Though it’s based on Unreal Engine 3 – making it our obligatory UE3 game – Irrational had added a number of effects that make the game rather GPU-intensive on its highest settings. As an added bonus it includes a built-in benchmark composed of several scenes, a rarity for UE3 engine games, so we can easily get a good representation of what Bioshock’s performance is like.

The first of the games AMD allowed us to publish results for, Bioshock is actually a straight up brawl between the 290X and the GTX 780 at 2560. The 290X’s performance advantage here is just 2%, much smaller than the earlier leads it enjoyed and essentially leaving the two cards tied, which also makes this one of the few games that 290X can’t match GTX Titan. At 2560 everything 290X/GTX 780 class or better can beat 60fps despite the heavy computational load of the depth of field effect, so for AMD 290X is the first single-GPU card from them that can pull this off.

Meanwhile at 4K things end up being rather split depending on the resolution we’re looking at. At Ultra quality the 290X and GTX 780 are again tied, but neither is above 30fps. Drop down to Medium quality however and we get framerates above 60fps again, while at the same time the 290X finally pulls away from the GTX 780, beating it by 14% and even edging out GTX Titan. Like so many games we’re looking at today the loss in quality cannot justify the higher resolution, in our opinion, but it presents another scenario where 290X demonstrates superior 4K performance.

For no-compromises 4K gaming we once again turn our gaze towards the 290X CF and GTX 780 SLI, which has AMD doing very well for themselves. While AMD and NVIDIA are nearly tied at the single GPU level – keep in mind we’re in uber mode for CF, so the uber 290X has a slight performance edge in single GPU mode – with multiple GPUs in play AMD sees better scaling from AFR and consequently better overall performance. At 95% the 290X achieves a nearly perfect scaling factor here, while the GTX 780 SLI achieves only 65%. Curiously this is better for AMD and worse for NVIDIA than the scaling factors we see at 2560, which are 86% and 72% respectively.

Moving on to our FCAT measurements, it’s interesting to see just how greatly improved the frame pacing is for the 290X versus the 280X, even with the frame pacing fixes in for the 280X. Whereas the 280X has deltas in excess of 21%, the 290X brings those deltas down to 10%, better than halving the variance in this game. Consequently the frame time consistency we’re seeing goes from being acceptable but measurably worse than NVIDIA’s consistency to essentially equal. In fact 10% is outright stunning for a multi-GPU setup, as we rarely achieve frame rates this consistent on those setups.

Finally for 4K gaming our variance increases a bit, but not immensely so. Despite the heavier rendering workload and greater demands on moving these large frames around, the delta percentages keep to 13%.

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  • SolMiester - Monday, October 28, 2013 - link

    There is no way Origin PC or any other OEM would want to put this reference card in there systems..I cant wait to see RMA stats with this card...AMD blew the card after such a great GPU...how many times will they do this?
  • polaco - Saturday, October 26, 2013 - link

    This is an interesting article too for gamers that are looking for 4K:
    http://www.legitreviews.com/amd-radeon-r9-290x-vs-...
  • dwade123 - Saturday, October 26, 2013 - link

    All this shows is that GTX Titan is one efficient card. Better than both GTX 780 and AMD's offerings.
  • ehpexs - Saturday, October 26, 2013 - link

    Looks like AMD is a gen away from offereding a crossfire solution that can max out my triple crossovers @ 7680x1440
  • Th-z - Sunday, October 27, 2013 - link

    It seems AMD is pushing 290X really hard, to the point beyond its efficiency curve to try to win over larger chips with almost 1B more transistors from Nvidia. I wonder if reducing some ROPs and dedicate more die area to shader core may look like to 290X, or to go all in, designing a chip as large as Nvidia's top parts.
  • Ytterbium - Sunday, October 27, 2013 - link

    I'm sad they've gone to 1/8th FP, the 280X is a better compute card!
  • Animalosity - Sunday, October 27, 2013 - link

    Why can't people just accept that AMD has beaten Nvidia in every shape and form this time. Yeah, its always been back and forth. And it will again in the future, but for now AMD has the crown for everything except for power/sound levels. Keep in mind that not only does AMD own both next gen consoles, they are also running every one of these benchmarks on beta drivers which means that they will only continue to get better. Add mantle to the equation and Titan will have absolutely zero purpose in life. It was a good card. RIP Kepler.
  • Vortac - Sunday, October 27, 2013 - link

    Well, let's point out again that Titan has a much better FP64 performance, approx. 2.5x better than 290X, so "absolutely zero purpose" is not entirely correct. Of course, if you don't care about computing, then obviously 290X is a much better choice now.
  • Luke7 - Sunday, October 27, 2013 - link

    Are you talking about this?
    http://www.sisoftware.co.uk/?d=qa&f=gpu_financ...
  • Vortac - Sunday, October 27, 2013 - link

    In this interesting review Titan is pitted against 7970 which has 1/4 FP64 performance and is indeed very good for double precision calculations, especially with OpenCL. 290X has 1/8 FP64 and its double precision performance is worse than 7970, leaving Titan with some space to breathe.

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