Metro: Last Light

As always, kicking off our look at performance is 4A Games’ latest entry in their Metro series of subterranean shooters, Metro: Last Light. The original Metro: 2033 was a graphically punishing game for its time and Metro: Last Light is in its own right too. On the other hand it scales well with resolution and quality settings, so it’s still playable on lower end hardware.

For the bulk of our analysis we’re going to be focusing on our 2560x1440 results, as monitors at this resolution will be what we expect the 290X to be primarily used with. A single 290X may have the horsepower to drive 4K in at least some situations, but given the current costs of 4K monitors that’s going to be a much different usage scenario.

With that said, for focusing on 4K on most games we’ve thrown in results both at a high quality setting, and a lower quality setting that makes it practical to run at 4K off of a single card. Given current monitor prices it won’t make a ton of sense to try to go with reduced quality settings just to save $550 – and consequently we may not keep the lower quality benchmarks around for future articles – but for the purposes of looking at a new GPU it’s useful to be able to look at single-GPU performance at framerates that are actually playable.

With that said, starting off with Metro at 2560 the 290X hits the ground running on our first benchmark. At 55fps it’s just a bit shy of hitting that 60fps average we love to cling to, but among all of our single-GPU cards it is the fastest, beating even the traditional powerhouse that is GTX Titan. Consequently the performance difference between 290X and GTX 780 (290X’s real competition) is even greater, with the 290X outpacing the GTX 780 by 13%, all the while being $100 cheaper. As we’ll see these results are a bit better than the overall average, but all told we’re not too far off. For as fast as GTX 780 is, 290X is going to be appreciably (if not significantly) faster.

290X also does well for itself compared to the Tahiti based 280X. At 2560 the 290X’s performance advantage stands at 31%, which as we alluded to earlier is greater than the increase in die size, offering solid proof that AMD has improved their performance per mm2 of silicon despite the fact that they’re still on the same 28nm manufacturing process. That 31% does come at a price increase of 83% however, which although normal for this price segment serves as a reminder that the performance increases offered by the fastest video cards with the biggest GPUs do not come cheaply.

Meanwhile for one final AMD comparison, let’s quickly look at the 290X in uber mode. As the 290X is unable to sustain the power/heat workload of a 1000MHz Hawaii GPU for an extended period of time, at its stock (quiet settings) it has to pull back on performance in order to meet reasonable operational parameters. Uber mode on the other hand represents what 290X and the Hawaii can do when fully unleashed; the noise costs won’t be pretty (as we’ll see), but in the process it builds on 290X’s existing leads and increases them by another 5%. And that’s really going to be one of the central narratives for 290X once semi-custom and fully-custom cards come online: Despite being a fully enabled part, 290X does not give us everything Hawaii is truly capable of.

Moving on, let’s talk about multi-GPU setups and 4K. Metro is a solid reminder that not every game scales similarly across different GPUs, and for that matter that not every game is going to significantly benefit from multi-GPU setups. Metro for its part isn’t particularly hospitable to multi-GPU cards, with the best setup scaling by only 53% at 2560. This is better than some games that won’t scale at all, but it won’t be as good as those games that see a near-100% performance improvement. Which consequently is also why we dropped Metro as a power benchmark, as this level of scaling is a poor showcase for the power/temp/noise characteristics of a pair of video cards under full load.

The real story here of course is that it’s another strong showing for AMD at both 2560 and 4K. At 2560 the 290X CF sees better performance scaling than the GTX 780 SLI – 53% versus 41% – further extending the 290X’s lead. Bumping the resolution up to 4K makes things even more lopsided in AMD’s favor, as at this point the NVIDIA cards essentially fail to scale (picking up just 17%) while the 290X sees an even greater scaling factor of 63%. As such for those few who can afford to seriously chase 4K gaming, the 290X is the only viable option in this scenario. And at 50fps average for 4K at high quality, 4K gaming at reasonable (though not maximum) quality settings is in fact attainable when it comes to Metro.

Meanwhile for single-GPU configurations at 4K, 4K is viable, but only at Metro’s lowest quality levels. This will be the first of many games where such a thing is possible, and the first of many games where going up to 4K in this manner further improves on AMD’s lead at 4K. Again, we’re not of the opinion that 4K at these low quality settings is a good way to play games, but it does provide some insight and validationg into AMD’s claims that their hardware is better suited for 4K gaming.

A Note On Crossfire, 4K Compatibility, Power, & The Test Company of Heroes 2
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  • pattycake0147 - Friday, October 25, 2013 - link

    Nope piroroadkill is spot on with speaking his opinion. Anand continually asks for reader feedback, and he's doing just that.

    The rate at which this article is being finished is piss poor. Ryan said it would be finished in the morning the day of posting which meant in the next 12 hr or so. The main explanatory pages took about 24 hr to be completely fleshed out, and the graphs still don't have any text explaining the trends in performance. I actually value the author's commentary more than the graphs, and looking through a review which is incomplete over 36 hr after posting is much below Anandtech standards.

    I hate to bring it up because I like reading the vast majority of content on Anandtech regardless of market or complany, but I firmly believe piroroadkill is correct in saying that a new Apple product would have had a complete and thorough review shortly after NDA was lifted.
  • HisDivineOrder - Friday, October 25, 2013 - link

    He had three R9 290X's in one system. Crossing his chest, he took out his third and slid its PCIe into the test bed. Immediately, the room began to darken and a voice spoketh, "You dare install THREE R9 290X's into one system! You hath incurred the wrath of The Fixer, demon lord of the 9.5th circle of hell! Prepare for the doooooom!"

    Then the system erupted into flames, exploding outward with rapid napalm-like flames that sent him screaming out the door. Within seconds, the entire building was burning and within minutes there was nothing left but ashes and regrets.

    Ever since, he has been locked away in a mental health ward, scribbling on a notepad, "Crossfire," over and over. Some say on the darkest nights, he even dares to whisper a single phrase, "Three-way."
  • B3an - Saturday, October 26, 2013 - link

    LOL!
  • Ryan Smith - Monday, October 28, 2013 - link

    Hahaha!

    Thanks man, I needed that.
  • yacoub35 - Friday, October 25, 2013 - link

    It's a bit silly to list the 7970 as $549 when the truth is they can be had for as little as $200. And they're easily the best deal for a GPU these days.
  • yacoub35 - Friday, October 25, 2013 - link

    To clarify: A marketing piece lists "Launch prices", a proper review compares real-world prices.
  • yacoub35 - Friday, October 25, 2013 - link

    So double the ROPs on a new architecture and an extra GB of faster GDDDR results in maybe 10-20 more frames than a 7970GE at the resolution most of us run (1920x). Somehow I don't think that's worth twice the price, let alone the full $549 for someone who already owns a 7970.
  • Jumangi - Friday, October 25, 2013 - link

    Only a clueless noob with too much money in their pocket would buy a 290x if they are running at 1920 resolution.
  • kyuu - Friday, October 25, 2013 - link

    If you're just looking to game at high details on a single 1080p monitor, then no, the 290X isn't interesting as you're spending a lot of money for power you don't need. If you're gaming at 1440p or higher and/or using Eyefinity, then it's a different story.
  • Hulk - Friday, October 25, 2013 - link

    I just wanted to thank Ryan for getting up the charts before the rest of the article. We could have either waited for the entire article or gotten the performance charts as soon as you completed them and then the text later. Thanks for thinking of us and not holding back the performance data until the article was finished. It's exactly that type of thinking that makes this site the best. I can imagine you starting to work on the text and thinking, "You know what? I have the performance data so why don't I post it instead of holding it back until the entire article is finished."

    Well done as usual.

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