Company of Heroes 2

Our second benchmark in our benchmark suite is Relic Games’ Company of Heroes 2, the developer’s World War II Eastern Front themed RTS. For Company of Heroes 2 Relic was kind enough to put together a very strenuous built-in benchmark that was captured from one of the most demanding, snow-bound maps in the game, giving us a great look at CoH2’s performance at its worst. Consequently if a card can do well here then it should have no trouble throughout the rest of the game.

Company of Heroes 2 - 2560x1440 - Maxium Quality + Med. AA

Company of Heroes 2 - 1920x1080 - Maxium Quality + Med. AA

Company of Heroes 2 - 1920x1080 - High Quality + Low AA

Like Metro this is the first time we’ve deployed this benchmark in a review. The results as it turns out are extremely good for AMD, with the reference clocked 280X surpassing the GTX 770 by over 16%. Given the price disparity between the cards simply tying the GTX 770 would be a good outcome, so surpassing it is even better. Of course this is basically a best case scenario, so not every game will see a lead like this.

On a side note, it’s mildly amusing to see that the 280X delivered 30fps on the dot. For an RTS game that’s a perfectly reasonable average framerate, so the 280X ends up being just fast enough to deliver the necessary performance for 2560 in this game.

Finally, on a lark we threw in the GTX 780 results, primarily to visualize the gap between the GTX 780 and its half-priced competition in preparation for the launch of the 290X. Never did we expect to see a 280X card top the GTX 780, but sure enough that’s what happens here, with the Asus factory overclocked 280X passing the GTX 780 by 0.1fps. This isn’t really a fair comparison due to the factory overclock, but it’s interesting none the less to see a Tahiti card keep up with GTX 780.

Company of Heroes 2 - Min. Frame Rate - 2560x1440 - Maxium Quality + Med. AA

Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maxium Quality + Med. AA

Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA

CoH2 also gives us a reliable look at minimum framerates, which like the average framerate over the whole benchmark appears to be entirely GPU bound. The 30fps average for the 280X at 2560 may be playable, but players sensitive to dips in the framerate will not appreciate these minimums. To get the minimum framerate about 30fps we have to go all the way down to 1080p at high quality.

Company of Heroes 2 - Delta Percentages

Finally, while we didn’t have time to collect FCAT results for every card we were able to collect limited FCAT results for the most important cards. With our delta percentages method we’re looking for sub-3% frame time deltas for single-GPU cards, which is actually something that everyone has trouble with in CoH2. What the minimum frametimes hint at is that this game has a periodic frame time spike to It, that although it won’t be a problem for RTS gameplay, will similarly set off players sensitive to changes in frame times. This appears to be the work of the game and benchmark itself, as all of our cards struggle here in a similar manner.

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  • Dribble - Tuesday, October 8, 2013 - link

    Didn't you read the article - it is a 7970GE give or take a little on clocks (depending on what 280 you buy). The only new card is the 290 all the others are the same cards you could already buy. The news is lower prices, although as 7970's were already at lower prices then AMD recommended not sure how much real change there will be.

    The biggest downer for AMD fans will be the end of the 7950, which was always the price/performance king.
  • Da W - Tuesday, October 8, 2013 - link

    It's gonna be the R9 280 (no X).
    I might just go and buy two 7950 right now. I'm not sure a single Hawaii priced near a 780 is worth it, crossfire issues notwithstanding.
    Very disappointing. Specs I saw floating here and there pointed to 270X being more like a Tahiti XL.
  • zeock9 - Tuesday, October 8, 2013 - link

    Didn't you read my comment - 7970GE can already be had for the same price, so it's the same card for more money because 280X doesn't come with the Never Settle bundle.

    Trying to charge more buck for less bang just because it has a new name is a effing shame of a business practice.
  • ninjaquick - Tuesday, October 8, 2013 - link

    What do you expect? AMD is not releasing a new architecture this time around. They have a very efficient design in GCN, they will not go changing it. Mark my words, the 370X is going to be a die shrunk 7970 GHz, and the 460X is going to be the same, or just a 'rebadged' 370X. AMD's GCN is a bottom-up modular design, not a top-down big chip first design.
  • HisDivineOrder - Tuesday, October 8, 2013 - link

    Mantle is going to require they not stray too far from GCN and the way the cards are currently laid out. Otherwise, you'd have games suddenly having cards they're "Mantle compatible" with and cards they aren't.

    You won't see huge shifts in how the GCN is laid out post GCN 1.1 if they want to keep low level access working smoothly for the foreseeable future. Then again, perhaps they'll do the shift and just shift back to supporting their high level (drivers) instead once Mantle craters on impact because nVidia and Intel start throwing their money around...

    Either way, I'm pretty sure Mantle is a cost-cutting tool to help de-emphasize driver development on the consumer side and help keep up with performance gains by aggressive nVidia and intel release cycles that AMD doesn't have the money to fight.
  • roastmeat - Tuesday, July 21, 2015 - link

    Ha, well what do you know

    The 370 is a rebadge
  • chizow - Tuesday, October 8, 2013 - link

    "AMD has been very explicit in not calling these rebadges, and technically they are correct, but all of these products should be very familiar to our regular readers."

    So how are these not rebadges/rebrands again and how is it technically correct to not call them rebadges? I just find it funny that AMD was so explicit about not calling them as such, I mean it's clear both parties have a history of rebranding, but let's call a spade a spade here.

    Nvidia was pounded by AMD fanboys and the press alike for it's rebranding of G92, but any single iteration from G92 certainly had more changes than the non-existent changes we see with this R7/R9 rebrand stack.
  • Ryan Smith - Tuesday, October 8, 2013 - link

    A rebadge would be something like the 5770 to 6770. Same card, same clocks, same TDP. These are new SKUs, based on existing GPUs, under a new name.
  • chizow - Tuesday, October 8, 2013 - link

    lol I guess we have some revisionist history that needs to be written then. Not blaming you of course for public perception, just saying, these were not the standards in G92's day as it easily cleared this very low standard of different clockspeeds/TDP/card design, as every single G92 incarnation surpassed these requirements.

    In any case, I did appreciate the in-depth coverage of Mantle, possible benefits, repercussions, downsides. Excellent coverage and commentary on all angles, as usual. Look forward to more detail about it in the future.
  • Gigaplex - Tuesday, October 8, 2013 - link

    If the silicon isn't any different, the only distinction is in the board itself and the firmware setting the speeds etc, then it's a rebadge in my books. Nothing stopping OEMs from changing these around, and this does in fact happen with the OC cards. What is the difference between a rebadged chip with an OC vs one of these?

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