Launching This Week: Radeon R9 280X

The highest performing part of today’s group of launches will be AMD’s Radeon R9 280X. Based on the venerable Tahiti GPU, the R9 280X is the 6th SKU based on Tahiti and the 3rd SKU based on a fully enabled part.

AMD GPU Specification Comparison
  Asus Radeon R9 280X DCU II TOP XFX Radeon R9 280X DD (Ref. Clocked) AMD Radeon HD 7970 GHz Edition AMD Radeon HD 7970
Stream Processors 2048 2048 2048 2048
Texture Units 128 128 128 128
ROPs 32 32 32 32
Core Clock 970MHz 850MHz 1000MHz 925MHz
Boost Clock 1070MHz 1000MHz 1050MHz N/A
Memory Clock 6.4GHz GDDR5 6GHz GDDR5 6GHz GDDR5 5.5GHz GDDR5
VRAM 3GB 3GB 3GB 3GB
Typical Board Power >250W? 250W 250W 250W
Width Double Slot Double Slot Double Slot Double Slot
Length 11.25" 11" N/A N/A
Warranty 3 Years Lifetime N/A N/A
Launch Date 10/11/13 10/11/13 06/22/12 01/09/12
Launch Price $309 $329? $499 $549

In a nutshell, the R9 280X is designed to sit somewhere in between the original 7970 and the 7970 GHz Edition. For memory it has the same 3GB of 6GHz GDDR5 as the 7970GE, while on the GPU side it has PowerTune Boost functionality like the 7970GE, but at lower clockspeeds. At its peak we’re looking at 1000MHz for the boost clock on R9 280X versus 1050MHz on the 7970GE. Stranger yet is the base clock, which is set at just 850MHz, 75MHz lower than the 7970’s sole GPU clock of 925MHz and 150MHz lower than the 7970GE’s base clock. AMD wasn’t able to give us a reason for this unusual change, but we believe it’s based on some kind of balance between voltages, yields, and intended power consumption.

With that in mind, even with the lower base clock because this is a boost part it will have no problem outperforming the original 7970, as we’ll see in our performance section. Between the higher memory clocks and boost virtually always active, real world performance is going to be clearly and consistently above the 7970. At the same time however performance will be below the 7970GE, and as the latter is slowly phased out it looks like AMD will let its fastest Tahiti configuration go into full retirement, leaving the R9 280X as the fastest Tahiti card on the market.

As an aside, starting with the R9 280X and applicable to all of AMD’s video cards, AMD is no longer advertising the base GPU clockspeed of their parts. The 7970GE for example, one of the only prior boost enabled parts, was advertised as “1GHz Engine Clock (up to 1.05GHz with boost)”. Whereas the 280X and other cards are simply advertised as “Up to 1GHz” or whatever the boost clock may be.

As of press time AMD hasn’t gotten back to us on why this is. There’s really little to say until we have a formal answer, but since these cards are rarely going to reach their highest boost clockspeed (the fact that we can’t see the real clockspeed only further muddles matters) we believe it’s important that both the base clock and boost clock are published side-by-side, the same way as AMD has done it in the past and NVIDIA does it in the present. In that respect at least some of AMD’s partners have been more straightforward, as we’ve seen product fliers that list both clocks.

Getting back to the matter of 280X, let’s put the theoretical performance of the card in perspective. As R9 280X is utilizing a fully enabled Tahiti GPU we’re looking at a full 2048 stream processors organized over 8 CU arrays, paired with 32 ROPs. Compared to the original 7970 this gives R9 280X between 92% and 108% of the 7970’s shader/ROP/texture throughput, and 109% of the memory bandwidth. Or compared to the 7970GE we’re looking at 85% to 95% of the shader/ROP/texture throughput and 100% of the memory bandwidth.

Since this is another Tahiti part, TDP hasn’t officially changed from the 7970GE. The official TDP is 250W and the use of boost should keep actual TDP rather close to that point, though the use of lower clockspeeds and lower voltages means that in practice the TDP will be somewhat lower than 7970GE’s. For idle TDP AMD isn’t giving out an official number, but that should be in the 10W-15W range.

Moving on, the MSRP on the R9 280X will be $300. This puts the card roughly in the middle of the gulf between NVIDIA’s GeForce GTX 760 and GTX 770 with no direct competition outside of a handful of heavily customized GTX 760 cards. Against AMD’s lineup this will be going up opposite the outgoing 7970 cards, depending on which the R9 280X can be anywhere between faster and equal to the outgoing cards, but unlike the 7970s the R9 280X won’t have the Never Settle Forever game bundle attached.

Finally, because the R9 280X is based on the existing Tahiti GPU, this is going to be a purely virtual launch. AMD’s partners will be launching custom designs right out of the gate, and while we don’t have a product list we don’t expect any two cards to be identical. AMD has put together some reference boards utilizing a newly restyled cooler for testing and photo opportunities, but these reference boards will not be sampled or sold. Instead they’ve sent us a pair of retail boards which we’ll go over in the following sections: the XFX Radeon R9 280X Double Dissipation, and the Asus Radeon R9 280X DirectCU II TOP.

Please note that for all practical purposes we’ll be treating the XFX R9 280X DD as our reference 280X board, as it ships at the 280X reference clocks of 850MHz base, 1000MHz boost, 6000MHz VRAM. We expect other retail cards to be similar to the XFX card, although there’s still some outstanding confusion from XFX on whether their card will be a $299 card or not.

Fall 2013 GPU Pricing Comparison
AMD Price NVIDIA
  $650 GeForce GTX 780
  $400 GeForce GTX 770
Radeon R9 280X $300  
  $250 GeForce GTX 760
Radeon R9 270X $200  
  $180 GeForce GTX 660
  $150 GeForce GTX 650 Ti Boost
Radeon R7 260X $140  

 

TrueAudio Technology: GPUs Get Advanced Audio Processing XFX Radeon R9 280X Double Dissipation
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  • Sabresiberian - Wednesday, October 9, 2013 - link

    I don't think any current game dev can complain about the top API suites today when they don't even take advantage of the hardware available.

    Kudos to those beginning to take advantage of multiple cores in CPUs, but what you are doing clearly isn't enough. It is ridiculous that a 6-core hyperthreaded CPU doesn't provide a significant performance boost in any of today's games over a 4-core CPU without hyperthreading, and we've had them for 5 years now, so the hardware has been around longer than the development cycle of most games and should be taken advantage of by now. This is not the fault of Direct3D or OpenGL.

    I'm excited about the possibilities of Mantle, but skeptical of the results. We'll see.
  • AnnihilatorX - Thursday, October 10, 2013 - link

    On the page about TrueAudio

    Tensilica’s audio DSPs are task-specific programmable hardware, somewhere been fixed function and fully programmable in function,


    should it read:

    Tensilica’s audio DSPs are task-specific programmable hardware, somewhere between fixed [s]function[s] and fully programmable in function,

    ?
  • Hixbot - Friday, October 11, 2013 - link

    Well another gen of graphics cards and no serious change in performance per dollar. The past 2 years of PC hardware development have been BORING. Why do the big players refuse to compete seriously?
  • fantasysportsguy - Saturday, October 12, 2013 - link

    So if you have an HD 7850, what is the upgrade path?
  • SirKronan - Sunday, October 13, 2013 - link

    "Of course the fact that AMD also needs to get rid of the 7000 series at the same time isn’t going to do them any favors. There’s no getting around the fact that similar 7000 series products are going to be equal to or cheaper than 200 series products, at least for the immediate launch. "

    This prediction turned out to be WRONG. It is what I was expecting as well, but the opposite happened. Every 7970 on just about every store I shop at seems to have JUMPED by about $80.

    What the heck??
  • Compuservant - Monday, October 14, 2013 - link

    You do realize there is another Asus R9 280 GPU. The Asus R9 280X Matrix Platinum is their top model in this specific range and ships with a core overclock at 1,100mhz. The GDDR5 memory has also been overclocked to 1,600mhz (6.4Gbps effective).
    Aside from the massive overclock, Matrix R9 280X graphics cards have exclusive ROG VGA Hotwire technology built in for even more overclocking headroom. By wiring the Matrix R9 280X’s VGA Hotwire terminals to header connections on the motherboard, users are able to overvolt right away.
    In conjunction with the TweakIt utility and the plus and minus buttons fitted to some ASUS ROG motherboards, VGA Hotwire puts overvolting adjustments at users’ fingertips – so they can gradually and safely increase power for higher speeds and smoother gaming. With Matrix R9 280X cards, TweakIt offers a wider voltage-modulation range than ever before and it’s also possible to immediately activate the dual 100mm fans — enabling maximum airflow and instant cooling at the touch of a button.
    Most of above was cut and paste (sorry), but do you know of a supported motherboard for the i7 4770k CPU?
    I think I read that the new cards can do crossfire without a bridge/connector. Imagine the performance for $650 or so, for 2 280x Matrix Platinums!
  • Death666Angel - Tuesday, October 15, 2013 - link

    I know the article is older, but I just got to it.
    In the overclocking section, you write:
    "The Asus card meanwhile was good for 40MHz more, for a 4% base/4% boost overclock, while its memory could do an additional 800MHz (13%)."
    But it base clock is factory overclocked at 6.4GHz and it achieves a 6.8GHz clock in your test, so it is "just" a 400 MHz boost.
  • Dragonheart.BY - Thursday, November 14, 2013 - link

    Is there any info about 280 non-x? Will it be released at all?
  • inFormal - Wednesday, December 18, 2013 - link

    I m trying to find (& order) an Asus R9 280x DCII 3GB (Tahiti XTL) but everywhere i looked they're "OUT OF STOCK" ... what the fudge ? Don t they know that i am prone to do useless it shopping during December ?
  • dsmogor - Friday, January 24, 2014 - link

    Can SteamOS access that as well (by having Mantle somewhat integrated with OGL) we would have a winninng arch/software combination.

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