GPU Performance

By Anand Shimpi

Although there’s a CPU core count difference between the MSM8960Pro and the APQ8064 Snapdragon 600 platforms we’ve tested, on the GPU front both use the same IP block: Adreno 320.

The max GPU frequency on the Moto X is 400MHz, compared to 450MHz for the APQ8064 Snapdragon 600 based Galaxy S 4. The difference in GPU frequency is small, and Android games typically have a large CPU bound component so it isn’t totally unfeasible for the Moto X to be among the fastest Adreno 320 phones on the market.

Looking at 3DMark we see just that. The Moto X is the fastest Android phone we’ve tested here. The advantage has nothing to do with GPU frequency however, if we look at CPU frequency over time it’s clear what’s going on.

3DMark

3DMark - Demo

3DMark - Graphics

3DMark - Graphics Test 1

3DMark - Graphics Test 2

3DMark - Physics

3DMark - Ice Storm

The graphs below show a full 3DMark Ice Storm run, including demo, graphics and physics tests (in that order):

The Moto X’s CPU cores are running at 1.7GHz for all of the 3D tests, and only drop down to lower frequencies during the physics test. The SGS4 by comparison has more cores, running at ~1GHz for most of the benchmark. Given the more CPU bound nature of 3DMark, the Moto X manages to pull ahead.

GFXBench 2.7

BaseMark X and GFXBench 2.7 on the other hand shift the workload to a more GPU bound workload, and we see the Moto X take a couple of steps back.

GLBenchmark 2.7 - Fill Test

GLBenchmark 2.7 - Fill Test (Offscreen 1080p)

GLBenchmark 2.7 - Triangle Throughput

GLBenchmark 2.7 - Triangle Throughput (Offscreen 1080p)

GLBenchmark 2.7 - Triangle Throughput, Fragment Lit

GLBenchmark 2.7 - Triangle Throughput, Fragment Lit (Offscreen 1080p)

GLBenchmark 2.7 - Triangle Throughput, Vertex Lit

GLBenchmark 2.7 - Triangle Throughput, Vertex Lit (Offscreen 1080p)

GLBenchmark 2.7 - T-Rex HD

GLBenchmark 2.7 - T-Rex HD (Offscreen 1080p)

GLBenchmark 2.7 - Egypt HD

GLBenchmark 2.7 - Egypt HD (Offscreen 1080p)

Basemark X

Basemark X - On Screen

Basemark X - Off Screen

Epic Citadel

Epic Citadel and other native resolution benchmarks benefit from the 720p panel, in addition to the CPU frequency advantages.

Epic Citadel - Ultra High Quality, 100% Resolution

CPU Performance Internal Storage Performance
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  • Tralio - Wednesday, September 11, 2013 - link

    Havn't needed to clean my X yet. The touchless control works in standby mode and responds so far to every application i've thrown at it including the downloaded ones (and of course the web search). As for the car being the only place needed, not at all. I'm a chef and use my phone for radio at work, so obviously having to touch the screen after i plug it into the radio is a major hassle. Not everyone is going to use this feature for the same reasons, and some of us are going to use it alot more than others. For me this was part of the selling point, and so far i'm not disappointed.
  • Honest Accounting - Monday, September 16, 2013 - link

    With the Android 4.3 update (and Bluetooth LE) expect an API ("MotoActv API") that will allow it to act as a pseudo-fitness tracker like the iPhone 5S with Nike+ ... They'll probably integrate with MyTracks out of the box
  • Honest Accounting - Monday, September 16, 2013 - link

    No other phone has a distinct voice control MCU. Apple have just add a contextual core (M7) to create what you could call a "X7 Computing System" (assuming dual swift A7 CPU, quad 543MP4 GPU, and M7 processor - there's no M8 "core" for voice processing). The Moto X is unique in this regard - AFAIK
  • Krysto - Monday, August 26, 2013 - link

    Exciting to see F2FS already on an Android phone. Now I'm sure it will come to KLP, since it's rumored to support kernel 3.10, and many improvements to the F2FS file system. With KLP, F2FS might replace ext4 as the default file system for Android, which would be quite excellent.
  • Impulses - Tuesday, August 27, 2013 - link

    I wonder if any of Motorola's work in implementing F2FS makes it back to stock Android at some point or if the teams are segregated enough that they'll just do their own thing regardless...
  • Honest Accounting - Monday, September 16, 2013 - link

    OEMs contribute back to the central Android effort all the time
  • Krysto - Monday, August 26, 2013 - link

    I wish Motorola would've at least used Aptina's Clarity+ camera, which seems significantly better in both low-light (2 clear pixels instead of 1) and in clarity. It's also a crime that they didn't use OIS on it - come on!

    Btw is it me or is the color on BOTH Lumias completely off?
  • rcpinheiro - Monday, August 26, 2013 - link

    Great review. Just a small nitpick :4K and UHD are not synonymous, they are two different standards.
  • jeffkibuule - Monday, August 26, 2013 - link

    UHD is a standard, 4K is a marketing term, much like Full HD and 1080p before it.
  • Mondozai - Monday, August 26, 2013 - link

    UHD and 4K is not the same thing and neither is a marketing term. You need to read up on the facts.

    UHD = 3840x2160
    4K = 4096x2160

    In addition, 4K should have an aspect ratio of 1.9:1 while UHD is usually at 1.78:1.

    Jeff, if you don't know what you're blabbering about, then don't babble.

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