Catalyst 13.8 Results in Summary, Cont

Up next, let’s take a quick look at how the 7990 with frame pacing compares to NVIDIA’s GTX 690. NVIDIA’s frame pacing has been the gold standard thus far, so let’s see how close AMD has come to NVIDIA on their first shot.

Delta Percentages: AMD Radeon HD 7990 vs. GeForce GTX 690

Frankly the results aren’t flattering for AMD here, although keeping things in perspective they’re not terrible. In every last game GTX 690 has much lower frame time variability than 7990. NVIDIA has been working on this problem a lot longer than AMD has and it shows. Ultimately while it’s true this is an absolute metric when it comes to comparing results – AMD experiences more than two times the frame time variation in 5 of the 6 games – keep in mind we’re looking at the variance in frame times, rather than the frame times themselves, a first order derivative. What it means is that AMD clearly still has room for improvement, but AMD’s approximately 20% results are not a poor showing in this metric; for every individual there exists a point below which the frame time variations cease to be perceptible.

While we’re on the matter of this comparison, it’s very much worth pointing out that while AMD can’t match NVIDIA’s delta percentages at this time the same cannot be said for runt and dropped frames. Throughout our tests on Catalyst 13.8 AMD delivered 0 runt frames and dropped 0 frames. This is a massive improvement over Catalyst 13.6, which would regularly deliver runt frames and drop frames at times too. In fact even NVIDIA can’t do this well; the GTX 690 doesn’t drop any frames but does deliver a small number of runt frames (particularly towards the start of certain benchmarks). So in their very first shot AMD is already beating NVIDIA on runt frames, a concept pioneered by NVIDIA in the first place.

We’ve also posted the FCAT graphs for the 7990 versus the GTX 690 below. We can clearly see the higher variation of the 7990, while we see a few more instances of late frames on GTX 690 than we do 7990.

Moving on, we wanted to quickly compare D3D9 to D3D11 performance on the 7990. As a reminder AMD’s frame pacing mechanism isn’t enabled for D3D9, so this gives us a quick chance to look at the difference. The only title in our collection that is D3D9 capable is Total War: Shogun 2, so we’ll use that.

And there you go. Frame pacing is not available on D3D9, leading to much more variable results for the 7990 when using the D3D9 path, even though it’s otherwise faster due to the simpler effects. AMD will ultimately address D3D9 in a further phase, but in the meantime this reinforces the need for a switch to turn off Crossfire on dual-GPU cards like the 7990. NVIDIA allows this, and AMD lets you do it on multi-card setups, but with the 6990 and 7990 you are unfortunately locked into Crossfire mode at all times.

Finally, while it’s not something we can properly measure, we did want to touch upon the matter of input lag. AMD’s earlier position that frame pacing and input lag are inversely related was not wrong. At some level adding frame pacing is going to increase the input lag due to frames being held back. The question is, to what extent and is it acceptable?

The short answer is that while we can’t really give the issue the full attention it deserves without a high speed camera (something we don’t have), subjective testing is quite good. If there is a difference in input lag from enabling frame pacing, it’s not something we’re able to perceive. Despite AMD’s concerns about input lag from what usage testing we’ve done we have no problem saying that enabling frame pacing by default was the right move. In our experience there’s simply no reason not to enable it.

Catalyst 13.8 Results in Summary Total War: Shogun 2
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  • mwildtech - Friday, August 2, 2013 - link

    Are you still signed into AOL...? ;) I also haven't had many issues with either, at least from a single GPU perspective.
  • kyuu - Friday, August 2, 2013 - link

    What a surprise, the AMD-bashing trolls are out in force with long rants that nobody will read.

    Give it a rest guys.

    Anyways, great write-up Ryan. Good to see AMD is getting the issue taken care of.
  • chizow - Saturday, August 3, 2013 - link

    Except in this case, "AMD bashing trolls" helped fix your CF drivers. A simple "thank you" would have sufficed.
  • TheJian - Tuesday, August 6, 2013 - link

    ROFL...I sincerely thank you for the laugh ;)

    I liked many products over the years but have been saved by vocal complainers pointing out things to make me run, or at least wait until fixes come. I waited for RROD to get fixed with Jasper. Years of complainers finally got a fix (it took so long I started doubting I'd ever own one). My friend who jumped on x360 early shipped his back multiple times in the first year. I believe it spent more time at MS than in his house...LOL. He was a vocal complainer in their forums etc but I never called him a MS bashing troll for it. I laughed and thanked him for being one of the people who saved me years of that frustration :) He only thought that was funny after some beers...LOL

    Thankfully he has a great sense of humor. He's ready with forum accounts everywhere he thinks the complainers will be for xbox1 this time (complainers have value people). But he expects to be a reader this time rather than the complainer ;) I think he'll go PS4 in the end despite the MS love he has vs. Sony. His wallet has no trouble voting against his fanboy thoughts.

    I'm torn over the consoles though. I'd love to see AMD start making some cash, but at the same time I'm pretty unhappy they blew a wad of R&D money on something I want completely dead instead of cpus/gpus/arm socs. Had that R&D went to PC's I don't think I'd be making these statements dissing AMD. At the least they could have kept the layoffs from happening (losing 30% of your smartest people will shaft us on PC's for a few years at least and longer if consoles don't take off by the millions), and had good drivers all last year. That also might have given them a better reputation thus not needing to give out free games that are clearly wiping out profits (Q report shows this). AMD has a great gpu. It's a pity they didn't have enough funding for R&D to pair it with a great driver from day1 and funding to avoid the Fcat disaster. Even if it affects a small group it causes a lot of people to paint your other products with that image.
  • Steveymoo - Friday, August 2, 2013 - link

    Interestingly enough, I seem to remember my GTX 460s having microstutter and performance issues in SLI. To the point where your experience in twitch games would be better if you just disabled on of the GPUs. However, over the years, and many driver updates, I don't seem to notice it any more. Nvidia really must have quite a talented software team, who communicate well with the hardware division. I would say there might be some kind of company structure issues for an issue such as this to go unnoticed, and un-fixed for such a long time.
  • anubis44 - Friday, August 2, 2013 - link

    Ssshhhhh! TheJian will be all over you like a duck on a june bug! Remember, Nvidia's drivers are always perfect! They never make any mistakes...

    ...well, except for the chronic problem I had with the GTX670 card I bought for my 3 monitor setup - kept requiring about 20 steps to get all three screens to display due to bad default refresh rate/synch issue in the Nvidia driver. Got so frustrated having to go through 20 steps every time I updated to a newer driver that I sold the card for close to what I paid (~$400) and bought a Gigabyte 7950 for about ~$100 less and flashed the bios to 1050MHz. 3 monitors in eyefinity set up in about 5 minutes in the Catalyst control panel and not a problem since.
  • DanNeely - Friday, August 2, 2013 - link

    Are you using display port monitors or an active DP-DVI adapter for your third monitor? If the latter, has it finally gotten plug and play vs the problems when it first came out? I was never able to get an adapter to work with my 5870; and since my setup wasn't EF compatable anyway (2x 1200x1600 1x 2560x1600) ended up cutting my losses with a 5450 for the 3rd monitor and went nVidia for my next GPU in response.
  • krutou - Friday, August 2, 2013 - link

    Nvidia is known to suck at multi-monitor support because AMD was the first to develop the technology. One of AMD's few strengths is Eyefinity support.
  • TheJian - Tuesday, August 6, 2013 - link

    From the article (and this is repeated at every site reviewing the drivers):
    "So what’s being addressed in phase 1? Phase 1 is being dedicated to Direct3D 10+ games running on a single display. What’s not being addressed in the first driver are the Direct3D 9 and OpenGL rendering paths, along with Eyefinity in any scenario."

    So Eyefinity has issues and isn't even touched with phase1. At the very least AMD is the opposite of strength with eyefinity for now. Phase2 maybe? ;)
    https://en.wikipedia.org/wiki/File:Graham%27s_Hier...
    You've stated a point without backing it (4th, green).

    Refutation:
    I found your mistake and explained why it is one and backed it with a direct quote (from this article no less...ROFL) thus proving my point ;) That's the purple one :) But I'm pretty sure I made it into the grey anyway. Your central point is debunked. But I can live with purple if it makes you feel better.

    Being first has no bearing on who is better later. Horses got us from point A to B first, long before cars right? But that didn't stop a car from blowing them away later. I could say the same about the first car engine vs. say a Lamborghini engine today. First doesn't mean best.
  • TheJian - Tuesday, August 6, 2013 - link

    Why, he's pointing out reality and what most sites point out. All multi cards had issues for a while and still do. NV just spent a lot more to come up with the tools/software to fix it as best as possible (and I'd still go single potent vs. even NV multi given a reasonable choice). You're mistaking an accurate product complaint for fanboyism. That is not what my complaints are. There is no reason to attack his comment as I already know it's at least partially true for all CF/SLI and the fix is proven (so is AMD's lack of it up to now, and still having issues with 3 cards).

    Would you feel better if I ranted on Bumpgate for a few paragraphs? When a company sucks I point it out. I don't care who it is. Caminogate anyone? I ranted then too. Win8, don't get me started, Vista...(fista? Nuff said). I have equal hate for all crappy releases no matter how much love or hate I have for a company (I hate apple's tactics & pricing, but they do generally have a good polished product). If AMD releases a great 20nm product and NV sucks I will RAVE for AMD and shout at the top of my lungs how NV's product sucks. Based on R&D I doubt NV will suck but AMD can still get out a good product, I just need proof at this point due to lack of funds/engineers pointing to a possible problem launch again.

    Comically you miss the entire point of any of my posts (which are backed by data from other sites etc), then rant yourself on NV. Congrats though, at least you made it to the 4th rung here (well sort of):
    https://en.wikipedia.org/wiki/Ad_hominem
    But not without making the 2nd worst type of argument first...ROFL. You're not outing me here, you're outing yourself.

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