Hitman: Absolution

The second game in our lineup is Hitman: Absolution. The latest game in Square Enix’s stealth-action series, Hitman: Absolution is a DirectX 11 based title that though a bit heavy on the CPU, can give most GPUs a run for their money. Furthermore it has a built-in benchmark, which gives it a level of standardization that fewer and fewer benchmarks possess.

Hitman: Absolution - 2560x1440 - Ultra

Hitman: Absolution - Min. Frame Rate - 2560x1440 - Ultra

Again there’s nothing really new here. In the previous game the GTX 690 led, while in Hitman the 7990 leads.

Hitman: Absolution - Delta Percentages - 2560x1440 - Ultra

Moving on to our delta percentages, we again see the gains AMD has made with their frame pacing implementation, though Hitman was one of their better games in the first place. Consequently they’ve shaved off 11 percentage points, from 31 to 20, just enough to reach our 20% threshold but no more. This is still 13 percentage points worse than the GTX 690 however, so much like Shogun there’s still clear room for further improvement.

Meanwhile the FCAT graph data shows the same thing we saw with our numerical analysis, with the 7990 showing a much greater degree of variability. AMD’s frame pacing mechanism seems to be much less present here than in other games, with the adaptive window less noticeable here than elsewhere, perhaps due to the relatively high variability.

 

Hitman: Absolution - 95th Percentile FT - 2560x1440 - Ultra

The smaller gains with regards to deltas are reflected in a much smaller improvement on 95th percentile times. Though in this case at the 95th percentile the 7990 is competitive with the GTX 690.

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  • chizow - Saturday, August 3, 2013 - link

    Written on the walls at AMD Driver HQ I'm sure, quickly referenced when questioned about microstutter being worst on CF.
  • krutou - Friday, August 2, 2013 - link

    BUT, BUT, BUT, RADEON PRO?!?
  • LordOfTheBoired - Saturday, August 3, 2013 - link

    Took them by the hand? Looks more to me like "waited until people cared, then released a benchmark to prove they didn't have the problem, while offering no constructive commentary."

    And the hell of it is... AMD's stance makes sense. This IS a market that hates VSync because ZOMG LAG. "The market" has made it ABUNDANTLY clear that they have no interest whatsoever in technologies that improve the visual experience at the (real or imagined) cost of responsiveness.
    But apparently that's only true when there's the visual equivalent of a record skip on your screen and not when it's a subtle frame rate fluctuation. The former is a good thing because it means you "aren't lagged", the latter is a horrible thing because it means you "aren't lagged".
  • chizow - Wednesday, August 7, 2013 - link

    @LordOfTheBoired - this is the type of indignant attitude that got AMD and their fans in this predicament to begin with.
  • mikato - Wednesday, August 7, 2013 - link

    Well one result of Nvidia releasing the software was to allow tech journalists to shine a bright spotlight on a problem of their competitor's products. Your "holding AMD by the hand" idea is pretty amusing.
  • novastar78 - Wednesday, August 7, 2013 - link

    What's sad is that AMD has ripped ATi to shreds to the point where they are spread pretty thin. Just getting a working product out the door is a task. You are being waaay too hard on them.

    They were using traditional methods to test and frankly it's not so unimaginable that they were caught by this. Granted, maybe it should have been caught sooner, but to demonize them or put them down for it seems a bit harsh.

    They know now that it's a big problem are definitely committed to fixing it. You can clearly see that they are trying to stabilize the company and there is lots of turmoil. The moves they are making and the people being brought on board are a good sign. There is definitely a process change that needs to happen but when the tree is being shaken so many times too many apples can fall.

    Give it some time, I think we will see great things form them over the next few years.
  • Wreckage - Thursday, August 1, 2013 - link

    It did not help that certain people were claiming that AMD does not have a stutter problem.
  • DanNeely - Thursday, August 1, 2013 - link

    The problem is that AMD didn't think they had a stutter problem; or more precisely, until 3rd parties shoved the reality in their face they assumed (without testing) that they and nVidia had equal amounts of the problem.

    I suspect at one point in the past they were right; and that the genesis of nVidia's "years in the making" tool to measure the problem dates back to when they discovered it was a problem internally and began working on fixes so that they could announce the same tool at the same time that their drivers had a negligible impact from it. It'd be interesting to see what would happen if someone tested SLI card/driver configurations from a few years ago to see how well nVidia did at the time.
  • BrightCandle - Friday, August 2, 2013 - link

    NVidia has had this fixed for a lot longer than that. The 680's were noticeably smoother on their release day compared to the 7970 crossfire. NVidia has claimed they have been fixing this since the 8800 and there is no reason not to believe them as HardOCP and other review sites have been noting the difference for years.
  • HisDivineOrder - Friday, August 2, 2013 - link

    Exactly. This has been a problem for as long as there has been Crossfire. I think a lot of people are so shocked by this fact (because some of them owned Crossfire and just dealt with it and didn't realize they were getting shafted) they can't accept it.

    Yes, you got reamed. Yes, for years, you were using Crossfire and suffering from microstutter when you needn't have to. Yes, AMD took you for a ride. It's so infuriating it drives people not to want to believe it because to believe it would be so horrible as to suddenly be intolerable.

    Do what most people do. Just stick with nVidia since you know they do proper testing. Boycott AMD for a five year period and come back once you're sure AMD's got their act together.

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