Titan’s Compute Performance (aka Ph.D Lust)

Because GK110 is such a unique GPU from NVIDIA when it comes to compute, we’re going to shake things up a bit and take a look at compute performance first before jumping into our look at gaming performance.

On a personal note, one of the great things about working at AnandTech is all the people you get to work with. Anand himself is nothing short of fantastic, but what other review site also has a Brian Klug or a Jarred Walton? We have experts in a number of fields, and as a computer technology site that includes of course includes experts in computer science.

What I’m trying to say is that for the last week I’ve been having to fend off our CS guys, who upon hearing I had a GK110 card wanted one of their own. If you’ve ever wanted proof of just how big a deal GK110 is – and by extension Titan – you really don’t have to look too much farther than that.

Titan, its compute performance, and the possibilities it unlocks is a very big deal for researchers and other professionals that need every last drop of compute performance that they can get, for as cheap as they can get it. This is why on the compute front Titan stands alone; in NVIDIA’s consumer product lineup there’s nothing like it, and even AMD’s Tahiti based cards (7970, etc), while potent, are very different from GK110/Kepler in a number of ways. Titan essentially writes its own ticket here.

In any case, as this is the first GK110 product that we have had access to, we couldn’t help but run it through a battery of tests. The Tesla K20 series may have been out for a couple of months now, but at $3500 for the base K20 card, Titan is the first GK110 card many compute junkies are going to have real access to.

To that end I'd like to introduce our newest writer, Rahul Garg, who will be leading our look at Titan/GK110’s compute performance. Rahul is a Ph.D student specializing in the field of parallel computing and GPGPU technology, making him a prime candidate for taking a critical but nuanced look at what GK110 can do. You will be seeing more of Rahul in the future, but first and foremost he has a 7.1B transistor GPU to analyze. So let’s dive right in.

By: Rahul Garg

For compute performance, we first looked at two common benchmarks: GEMM (measures performance of dense matrix multiplication) and FFT (Fast Fourier Transform). These numerical operations are important in a variety of scientific fields. GEMM is highly parallel and typically compute heavy, and one of the first tests of performance and efficiency on any parallel architecture geared towards HPC workloads. FFT is typically memory bandwidth bound but, depending upon the architecture, can be influenced by inter-core communication bandwidth. Vendors and third-parties typically supply optimized libraries for these operations. For example, Intel supplies MKL for Intel processors (including Xeon Phi) and AMD supplies ACML and OpenCL-based libraries for their CPUs and GPUs respectively.  Thus, these benchmarks measure the performance of the combination of both the hardware and software stack.

For GEMM, we tested the performance of NVIDIA's CUBLAS library supplied with CUDA SDK 5.0, on SGEMM (single-precision/fp32 GEMM) and DGEMM (double precision/fp64 GEMM) on square matrices of size 5k by 5k. For SGEMM on Titan, the data reported here was collected with boost disabled. We also conducted the experiments with boost enabled on Titan, but found that the performance was effectively equal to the non-boost case. We assume that it is because our test ran for a very short period of time and perhaps did not trigger boost. Therefore, for the sake of simpler analysis, we report the data with boost disabled on the Titan. If time permits, we may return to the boost issue in a future article for this benchmark.

Apart from the results collected by us for GTX Titan, GTX 680 and GTX 580, we refer to experiments conducted by Matsumoto, Nakasato and Sedukin reported in a technical report filed at the University of Aizu about GEMM on Radeon 7970.  Their exact parameters and testbed are different than ours, and we include their results for illustrative purposes, as a ballpark estimate only. The results are below.

DGEMM

Titan rules the roost amongst the three listed cards in both SGEMM and DGEMM by a wide margin. We have not included Intel's Xeon Phi in this test, but the TItan's achieved performance is higher than the theoretical peak FLOPS of the current crop of Xeon Phi. Sharp-eyed readers will have observed that the Titan achieves about 1.3 teraflops on DGEMM, while the listed fp64 theoretical peak is also 1.3 TFlops; we were not expecting 100% of peak on the Titan in DGEMM. NVIDIA clarified that the fp64 rating for the Titan is a conservative estimate. At 837MHz, the calculated fp64 peak of Titan is 1.5 TFlops. However, under heavy load in fp64 mode, the card may underclock below the listed 837MHz to remain within the power and thermal specifications. Thus, fp64 ALU peak can vary between 1.3 TFlops and 1.5 TFlops and our DGEMM results are within expectations.

Next, we consider the percentage of fp32 peak achieved by the respective SGEMM implementations. These are plotted below.

Percentage of peak achieved on SGEMM

Titan achieves about 71% of its peak while GTX 680 only achieves about 40% of the peak. It is clear that while both GTX 680 and Titan are said to be Kepler architecture chips, Titan is not just a bigger GTX 680. Architectural tweaks have been made that enable it to reach much higher efficiency than the GTX 680 on at least some compute workloads. GCN based Radeon 7970 obtains about 63% of peak on SGEMM using Matsumoto et al. algorithm, and Fermi based GTX 580 also obtains about 63% of peak using CUBLAS.

For FFT, we tested the performance of 1D complex-to-complex inplace transforms of size 225 using the CUFFT library. Results are given below.

FFT single precision

FFT double precision

Titan outperforms the GTX 680 in FFT by about 50% in single-precision. We suspect this is primarily due to increased memory bandwidth on Titan compared to GTX 680 but we have not verified this hypothesis.  GTX 580 has a slight lead over the GTX 680. Again, if time permits, we may return to the benchmark for a deeper analysis. Titan achieves about 3.4x the performance of GTX 680 but this is not surprising given the poor fp64 execution resources on the GTX 680.

We then looked at an in-house benchmark called SystemCompute, developed by our own Ian Cutress. The benchmark tests the performance on a variety of sample kernels that are representative of some scientific computing applications. Ian described the CPU version of these benchmarks in a previous article. Ian wrote the GPU version of the benchmarks in C++ AMP, which is a relatively new GPGPU API introduced by Microsoft in VS2012.

Microsoft's implementation of AMP compiles down to DirectCompute shaders. These are all single-precision benchmarks and should run on any DX11 capable GPU. The benchmarks include 2D and 3D finite difference solvers, 3d particle movement, n-body benchmark and a simple matrix multiplication algorithm. Boost is enabled on both the Titan and GTX 680 for this benchmark. We give the score reported by the benchmark for both cards, and report the speedup of the Titan over 680. Speedup greater than 1 implies Titan is faster, while less than 1 implies a slowdown.

SystemCompute scores (higher is better)
Benchmark GTX 580 GTX 680 GTX Titan Speedup of Titan
over GTX 680
2D FD 9053 8445 12461 1.47
3D FD 3133 3827 5263 1.37
3DPmo 41722 26955 40397 1.49
MatMul 172 197 229 1.16
nbody 918 1517 2418 1.59

The benchmarks show between 16% and 60% improvement, with the most improvement coming from the relatively FLOP-heavy n-body benchmark. Interestingly, GTX 580 wins over the Titan in 3DPMo and wins over the 680 in 3DPmo and 2D.

Overall, GTX Titan is an impressive accelerator from compute perspective and posts large gains over its predecessors.

The Final Word On Overclocking Titan’s Compute Performance, Cont
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  • Sufo - Thursday, February 21, 2013 - link

    lol, you clearly haven't run a dual gpu setup.
  • Veteranv2 - Thursday, February 21, 2013 - link

    Such a shame. How you can you disregard all the dual GPU cards?
    Another biased review. I miss the time when Anand used to be objective. Now it is just a Intel/Nvidia propaganda site. Not even an objective final thoughts. It is really a shame. I feel sad.
  • Ryan Smith - Thursday, February 21, 2013 - link

    Um? They're there. Along with 680 SLI and 7970GE CrossFire.
  • processinfo - Thursday, February 21, 2013 - link

    Act surprised? He means that in final thoughts you downplaying fact that Titan is slower than dual GPU cards. I agree with him. It seems biased, especially when later you talk about 3 way SLI with Titan that would have same issues like dual GPU cards. They cost the same or less and they are faster. For gaming this card brings nothing to the table. For $500-600 it would be different story.
  • Ryan Smith - Thursday, February 21, 2013 - link

    Ahh.

    So our editorial stance is that while SLI/CF are great, they should only be used to increase performance beyond what a single large GPU can accomplish. AFR comes with some very notable penalties, and while these are acceptable when you can go no bigger, we do not believe these are good tradeoffs to make otherwise.

    It's the same reason why we didn't recommend cards like the GTX 560 Ti 2Win over the GTX 580.

    http://www.anandtech.com/show/5048/evgas-geforce-g...

    Simply put we'd rather have the more consistent performance and freedom from profiles that having a single GTX Titan provides, over the higher but also more unreliable performance of a GTX 690.
  • Alucard291 - Thursday, February 21, 2013 - link

    Well its exactly as you said Ryan. Its overpriced and badly positioned in the market (except you used much kinder words - presumably to keep your paycheck)

    Its a nice, pointless consumer (that's a key word right here) gpu which brings benefits (what are those benefits exactly?) of overpriced compute performance to people who don't need compute performance.

    Beautiful move Nvidia.
  • processinfo - Thursday, February 21, 2013 - link

    It is not about recommendation. I prefer single GPU and no SLI configs myself.
    It is about a fact that it is just slower than anything with similar price tag.
    This is card only for people who need both: fast gaming card and computing card in one (or for those who don't care about a price).
  • Hrel - Thursday, February 21, 2013 - link

    I think it's about time you re-asses that stance. SLI/CF has come a long way in the past few years.

    Also, 1000 dollars for one card puts it so far out of consideration it doesn't even count as an option for single GPU use. Which was why he said "For $500-600 it would be a different story". For gaming this card is useless. For Compute it seems 7970GHE would be a better option too. Again, based solely on price. Performance is close enough it makes WAY more sense to just buy 2 of those for 860 bucks if you really need to do some serious GPU compute.
  • Ryan Smith - Thursday, February 21, 2013 - link

    Actually we did re-assess our stance ahead of this article.

    Far Cry 3 came out and SLI didn't work correctly; it took a few NVIDIA releases to get it up to where it is today. That's exactly the kind of scenario that drives our existing stance.
  • CeriseCogburn - Thursday, February 21, 2013 - link

    Yes, of course, forget mentioning the half decade of AMD epic failure in CF...

    It's just amazing what I read here. The bias is so glaring a monkey couldn't miss it.

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