Total War: Shogun 2

Total War: Shogun 2 is the latest installment of the long-running Total War series of turn based strategy games, and alongside Civilization V is notable for just how many units it can put on a screen at once. As it also turns out, it’s the single most punishing game in our benchmark suite (on higher end hardware at least).

Unfortunately for NVIDIA they’re in a bit of a bind with Shogun 2. The March 22nd patch effectively broke Kepler performance under certain situations. GTX 680 performance has been nearly halved due to that patch; what was 33fps at 2560 is now 18fps. As near as we can tell this is a problem with the game – Shogun 2 wouldn’t know what the GTX 680 is and suddenly doesn’t know what to do with it – but the end result is that GTX 680/690 users are in trouble here.

As it stands 2560 is utterly broken – perhaps due to MSAA or shadowing – but our results at 5760 and 1920, which use the Very High profile, have not dropped due to the patch and as aresult we have at least some confidence in them. To that end while NVIDIA’s multi-GPU scaling is quite good at 5760 at 95%, not only does AMD have a lead over the GTX 680 with a single 7970, but Crossfire scaling is nearly perfect. Furthermore the GTX 690 once more has trouble boosting here, leading to a 7% deficit compared to the GTX 680 SLI. As a result the GTX 690 only reaches 85% of the performance of the 7970CF here. Things look better at 1920, but besides being a rather low resolution for the GTX 690 we’re also CPU limited by that point.

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  • CeriseCogburn - Thursday, May 3, 2012 - link

    Keep laughing, this card cannot solid v-sync 60 at that "tiny panel" with only 4xaa in the amd fans revived favorite game crysis.
    Can't do it at 1920X guy.
    I guess you guys all like turning down your tiny cheap cards settings all the time, even with your cheapo panels?
    I mean this one can't even keep up at 1920X, gotta turn down the in game settings, keep the CP tweaked and eased off, etc.
    What's wrong with you guys ?
    What don't you get ?
  • nathanddrews - Thursday, May 3, 2012 - link

    Currently the only native 120Hz displays (true 120Hz input, not 60Hz frame doubling) are 1920x1080. If you want VSYNC @ 120Hz, then you need to be able to hit at least 120fps @ 1080p. Even the GTX690 fails to do that at maximum quality settings on some games...
  • CeriseCogburn - Thursday, May 3, 2012 - link

    It can't do 60 v-sync at 1920 in crysis, and that's only on 4xaa.
    These people don't own a single high end card, that's for sure, or something is wrong with their brains.
  • nathanddrews - Thursday, May 3, 2012 - link

    You must be talking about minimum fps, because on Page 5 the GTX690 is clearly averaging 85fps @1080p.

    Tom's Hardware (love 'em or hate 'em) has benchmarks with AA enabled and disabled. Maximum quality with AA disabled seems to be the best way to get 120fps in nearly every game @ 1080p with this card.
  • CeriseCogburn - Friday, May 4, 2012 - link

    You must be ignoring v-sync and stutter with frames that drop below 60, and forget 120 frames a sec.
    Just turn down the eye candy... on the 3 year old console ports, that are "holding us back"... at 1920X resolutions.
    Those are the facts, combined with the moaning about ported console games.
    Ignore those facts and you can rant and wide eye spew like others - now not only is there enough money for $500 card(s)/$1000dual, there's extra money for high end monitors when the current 1920X pukes out even the 690 and CF 7970 - on the old console port games.
    Whatever, everyone can continue to bloviate that these cards destroy 1920X, until they look at the held back settings benches and actually engage their brains for once.
  • hechacker1 - Thursday, May 3, 2012 - link

    Well not if you want to do consistent 120FPS gaming. Then you need all the horsepower you can get.

    Hell my 6970 struggles to maintain 120FPS, and thus makes the game choppy, even though it's only dipping to 80fps or so.

    So now that I have a 120FPS monitor, it's incredibly easy to see stutters in game performance.

    Time for an upgrade (1080p btw).
  • Sabresiberian - Thursday, May 3, 2012 - link

    Actually, they use the 5760x1200 because most of us Anandtech readers prefer the 1920x1200 monitors, not because they are trying to play favorites.
  • CeriseCogburn - Thursday, May 3, 2012 - link

    Those monitors are very rare. Of course none of you have even one.
  • Traciatim - Thursday, May 3, 2012 - link

    My monitor runs 1920x1200, and I specifically went out of my way to get 16:10 instead of 16:9. You fail.
  • CeriseCogburn - Friday, May 4, 2012 - link

    Yes you went out of your way, why did you have to they are so common, I'm sure you did.
    In any case, since they are so rare the bias is still present here as shown.

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