Civilization V

Our final game, Civilization 5, gives us an interesting look at things that other RTSes cannot match, with a much weaker focus on shading in the game world, and a much greater focus on creating the geometry needed to bring such a world to life. In doing so it uses a slew of DirectX 11 technologies, including tessellation for said geometry, driver command lists for reducing CPU overhead, and compute shaders for on-the-fly texture decompression.

Civilization V - 2560x1600 - Maximum Quality + 4xMSAA

Civilization V - 1920x1200 - Maximum Quality + 4xMSAA

Civilization V - 1680x1050 - Maximum Quality + 4xMSAA

Remember when NVIDIA used to sweep AMD in Civ V? Times have certainly changed in the last year, that’s for sure. It only seems appropriate that we’re ending on what’s largely a tie. At 2560 the GTX 680 does have a 4% lead over the 7970, however the 7970 reclaims it’s lead at the last possible moment at 1920. At this point we’ve seen the full spectrum of results, from the GTX 680 losing badly to winning handily, and everything in between.

On a final note, it’s interesting to see that the GTX 680 really only manages to improve on the GTX 580’s performance at 2560. At 1920 the lead is only 8%, and at 1680 we’re just CPU limited. Haswell can’t get here soon enough.

The Elder Scrolls V: Skyrim Compute: What You Leave Behind?
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  • SlyNine - Friday, March 23, 2012 - link

    lol, you're way of the mark.

    My point wasn't that the 680GTX isn't faster, it's however that it does stand up well against the 680GTX in performance.

    As far as compute goes, I'm not sure I understand your premise. Frankly I think it's an invalid inference. I said kills it. If that somehow implies it means it losses in the other compute tests, I'm not sure how you got there. Again invalid inference of the data.
    Reply
  • Galidou - Friday, March 23, 2012 - link

    You didn't get the point of what he meant. Yes AMD is loosing but mostly in games that already run 60+fps. The games AMD wins is where it's still not maxed out yet(below 60 fps).

    Which maybe means if some big demanding games come out, the winning/loosing shceme might go back and forth. But right now, not much games out there will push those gpus unless you got very high resolutions and right now, I think 90% of gamers have 1080p and lower which still runs super smooth with 95% of graphical options enables on a 150$ GPU...

    Still gotta say that this GTX 680 is really good for a flagship and the first one that's not uber huge and noisy and hot...
    Reply
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    Shogun 2 TOTAL WAR, in this bench set is THE HARDEST GAME, not metro2033 and not crysis warhead.
    Sorry feller but ignoring that gets you guys the big fib you want.
    Sorry.
    Reply
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    SHOGUN 2 680 wins in top rez.
    from article " Total War: Shogun 2 is the latest installment of the long-running Total War series of turn based strategy games, and alongside Civilization V is notable for just how many units it can put on a screen at once. As it also turns out, it’s the single most punishing game in our benchmark suite"

    OH WELL guess it's the metro2033 and crysis game engines cause the hardest game Nvidia 680 wins.
    Reply
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    No you're WRONG. 1. 608 wins 1 bench in Merto2033, and ties within bench error on the other two resolutions.
    The hardest game as stated by the reviewer (since you never read) is Shogun2 total war, and Nvidia makes a clean sweep at all resolutions there.
    In fact the Nvidia card wins everything but Crysis here, ties on Metro, and smokes everything else.
    If Metro isn't a tie, take a look at the tie Ryan has for Civ5 and get back to me... !
    (hint: Nvidia wins by far more in Civ5)
    So--- let's see, one game with wierd benching old benching and AMD favored benchmark (dumping the waterfall bench that Nvidia won on all the time) >(Crysis)
    One "tie" metro2033, then Nvidsia sweeps the rest of them. many by gigantic frame rate victories.
    Other places show Nvidia winning metro2003 by a lot. (pureoverclock for one)
    ....
    No I'm not the one fudging, spinning and worse. You guys are. You lost, lost bad, man up.
    Reply
  • b3nzint - Monday, March 26, 2012 - link

    gt680 got more clocks, way higher memory bandwidth than 7970 thats why it got lower power load and price. but i think we can only compare 2 things if they have the "same" engine like drag race cars. both of them made a big leap from previous tech. and thats a win for us.
    btw, who comes out first ..amd. i say amd win period. so next time maybe they must release next gen gpu on the same time.
    Reply
  • b3nzint - Monday, March 26, 2012 - link

    sorry what i meant was gtx 680 has lower memory, so it gain lower power. Reply
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    Or so a memory overclock unleashes it and it screams even further away at the tops of the charts... Reply
  • dlitem - Thursday, March 22, 2012 - link

    Actual street prices can be different:

    At least here on the eastern shores of Atlantic ocean German retailers are selling 7970's starting 460-470 eur including taxes with cards on stock and GTX680's are starting 499eur with taxes...
    Reply
  • TheRealArdrid - Thursday, March 22, 2012 - link

    Sigh, are people really relying on that weak argument again? It's the same thing people said when Intel starting trouncing AMD: it's not fair because Intel has Turbo Boost. Reply

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