Network Improvements

The iPhone continues to be an AT&T exclusive in the US. With the iOS 4 upgrades the iPhone 4 supports tethering over Bluetooth or USB. The feature is an extra $20 per month on top of your existing iPhone data plan and it also deducts bandwidth from the 2GB you get with the data plan. It's not a coincidence that AT&T timed the release of its iPhone tethering option with the move away from unlimited data plans. You don't have to give up your existing unlimited data plan if you don't want to, however if you want to enable tethering you have to sign up for the new $25/2GB plan.

I'm not a huge fan of iPhone tethering right now because despite paying for the service and having full signal strength on AT&T, I'm getting horrible transfer rates while trying to upload this article. I had to sign up for airport WiFi to get it live, thanks AT&T. When it does work however, it works well. As you'll see later you can easily get multiple Mbps out of AT&T's network in areas with good coverage. That easily equals the lower end of what you'd see from WiMAX today. As I've mentioned before however, it's really hit or miss with AT&T. The network is either great or totally unusable, while its competitors are generally more consistent but never quite as fast. I'd say that there's a good chance Apple will bring the iPhone to Verizon, it's just a matter of when.

Cost of Ownership Comparison
  AT&T iPhone 4 Sprint EVO 4G Verizon HTC Droid Incredible
Cost of Device $199 w/ 2 year contract $199 w/ 2 year contract after $100 MIR $199 w/ 2 year contract
Plan with 900 Minutes, Unlimited SMS/Data $104.99/mo, unlimited SMS, 2GB data $99.99/mo, unlimited SMS, unlimited data, 4G $109.98/mo, unlimited SMS, unlimited data
Tethering + $20/mo + $29.99/mo + $25/mo*
Total Monthly + Tethering $124.99/mo $129.98/mo $134.98/mo
Total Cost of Ownership over 2 Years $2718.76 $2598.76 after $100 MIR $2838.52
Total Cost of Ownership over 2 Years w/ Tethering $3198.76 $3318.52 after $100 MIR $3438.52

AT&T's plans are actually reasonably priced if you don't go over the data limits. A $15/mo data plan will get you 200MB of transfers per month and $25 will give you 2GB. For users like my parents the 200MB option is great. Even for me personally, 2GB is fine. I tend to peak at 700MB per month, but that's because at the office I'm almost always on my desktop or connected via WiFi. It's unclear how tethering is going to change this for me. Our own Brian Klug on the other hand easily pushes more than 2GB of transfers per month. So AT&T's rate switch is either going to save you a few bucks per month or make you really unhappy.

The iPhone 4 brings HSUPA class 6 for upload speeds of up to 5.76 megabits/s to the platform. This is a 15 fold improvement over the 384 kilobits/s maximum of the iPhone 3G and 3GS, which I routinely see. Not all AT&T markets are updated to HSUPA, and in practice I saw uploads of around 1.5 megabits/s, in line with class 2 or class 3 HSUPA.

Downstream HSDPA speeds remain unchanged from the 3GS, supporting up to 7.2 megabit/s HSDPA. I'm lucky since my market is HSDPA 7.2, as I routinely see speedtests of 5 megabits/s or above very late at night when there isn't very much plant load. I haven't seen any measurable increase in speeds over the 3GS, except in locations with very low signal as noted before.


My fastest iPhone 4 speedtest so far

Even Anand in one of the slowest 3G cities in the US saw significant improvements with the iPhone 4. AT&T's network in general seems to be improving. While the best he'd been able to achieve was around 1Mbps a year ago, these days he can break 2.5Mbps down during the evenings.


iPhone 4 speedtest in Raleigh, NC

WiFi speeds have also improved, as Apple has added 802.11n in the 2.4 GHz band. 5 GHz support remains absent, something which would have likely complicated antenna design even further. Interestingly enough, the BCM4329 WiFi and Bluetooth SoC does contain 802.11a 5 GHz support, the reason it's disabled is again likely due to antenna design constraints. The Broadcom SoC also includes an FM tuner and transmitter, though support for either remains and sadly (given Apple's historical lack of FM radio support) will remain such. Bluetooth 2.1 EDR is there as well.

The iPhone 4 seems to connect at 802.11n rates of 72 megabits/s in best case, far from the maximum without channel bonding of 150 megabits/s. This is still a welcome improvement from the 802.11b/g in the iPhone 3GS, which seemed to never connect above b rates in practice. As an aside, mobile devices using 802.11b rates (modulated using DSSS) are a huge contributing factor to WiFi congestion at conferences - I've even seen DSSS modulated rates (and thus 802.11b devices) explicitly disallowed from connecting to APs at conferences. It's a welcome improvement to see iPhone bringing N support.


A typical WiFi test result

However, even on my 25/4 DOCSIS 3 cable connection, I could only squeeze out a maximum of 8.5 megabits/s down and 8.0 megabits/s up while connected at 72 megabits/s best case. This was using the speedtest.net app to a local test location. I tried with an Airport Extreme (new generation), a WRT600N running DD-WRT, and a WRT54GL-TM running Tomato. All three showed similar results capping out around 8 megabits/s down when I could run tests in excess of 30 megabits down on my desktop. This is probably more of a CPU bottleneck appearing than anything else.

Update:

I thought there was something wrong with my WiFi performance, turns out the iPhone 4 is indeed faster than a palty 8 megabits/s. ;)

There were a number of comments by folks who were able to run speedtest.net and get throughput above 10 or 11 megabits/s. Testing earlier today on a much faster connection, I managed to get something in line with their numbers:

Early today, the folks at DigitalSociety also managed to get much faster WiFi speeds in the neighborhood of 20 megabits/s, way higher than my meager 8 megabits/s. To do so, they loaded an MP3 in safari stored on a local webserver and watched network utilization. I wish I had thought of this, because it's perfect. In the past, the speedtest.net app always used to saturate my connection over WiFi. My only explanation is that the application performs slower over WiFi in iOS 4 than it did in iOS 3, something Anand noted as well. Thanks for all the heads up messages, everyone!

I set up a similar test to DigitalSociety's. I opened an 85 MB PDF stored on my local web server in the browser of each device and watched network utilization using bwm-ng. I tested with an Airport Extreme connected over gigabit to my webserver with no other network utilization. I took the average of 5 runs on the iPad, iPhone 4, iPhone 3GS, and my AT&T Nexus One running Froyo 2.2 (which is 802.11n). The results are much, much more in line with earlier expectations.

The iPhone 4 comes close to but can't quite best the iPad, though the difference is minimal. I did notice that the iPad associates at the same 72 megabits/s connection speed as the iPhone 4. Thankfully, the iPhone 4 easily bests the iPhone 3GS. Finally, although the AT&T Nexus One associates at an 802.11n rate of 65 megabits/s, it's slower than the iPhone 3GS. I have a feeling the device is writing the PDF into flash, whereas the iOS devices are loading it into memory.

The Real Story on iPhone 4's Antenna Screen - Retina Display
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  • Brian Klug - Wednesday, June 30, 2010 - link

    You know, I realized that seconds after writing it and decided that it'd just be too much to go into a detailed explanation. I corrected it to something much simpler ;)

    -Brian
  • zerosomething - Wednesday, June 30, 2010 - link

    Fantastic article thanks for the in-depth review.

    From the article on page 5. "...iPhone capacity markings have disappeared from the back of the phone - no doubt this was done so Apple could make one part and one part only for each color."

    There is actually a Model number on the back of mine. So there will need to be 4 different backs. However they can make one part for each color for the fronts. In reality they will have to make 2 fronts and 4 backs to cover all capacities and colors which is one more than they had to make for the 3G/GS phones.

    Wow I'm picking such tiny nits in a fantastic article. Guess everything else was so through this one stood out.
  • Shadowmaster625 - Wednesday, June 30, 2010 - link

    If you already own an iPhone, how is it worth it to upgrade? You said so yourself... tiny text is still tiny. So what are you getting for hundreds of dollars that the 3GS doesnt give?
  • Guspaz - Wednesday, June 30, 2010 - link

    I'm a 3GS owner in Canada (Fido is my provider), so we've had tethering ever since iOS 3.0 launched roughly a year ago. I noticed two small errors in the discussion on tethering, and felt one thing was possibly mischaracterized.

    First, I'd like to give a brief mention of how tethering works with Fido (and other Canadian providers). We've always had data caps on our iPhone data plans. Typically, you get something vaguely like 1GB for $30, but both the 3G and 3GS launches featured limited-time 6GB for $30 offers that are permanently grandfathered.

    Fido/Rogers policy is that all users with a 1GB dataplan or higher get free tethering (this appears to be a permanent position), which uses the same data cap. So, in effect, the vast majority of Canadian iPhone owners have tethering.

    The first error is "With the iOS 4 upgrades the iPhone 4 supports tethering over Bluetooth or USB." Tethering is not new in iOS 4; it's been supported since iOS 3, and tethering support is identical in iOS 4.

    The second error is "You also need to either have Bluetooth enabled or be connected via USB to the computer you wish to tether." Firstly, Bluetooth doesn't need to be enabled before enabling tethering. If you enable tethering while bluetooth is disabled, a prompt appears asking you if you want to enable bluetooth, or just tether over USB. Secondly, not really an error but an important clarification: on Windows, you can only tether via USB with a computer that has the iPhone tethering drivers installed.

    These tethering drivers are bundled with iTunes, and cannot normally be installed separately, but iTunes and the drivers have separate uninstallers in Add/Remove Programs. This means that you can set up, say, a friend's laptop to tether via USB by installing iTunes and then uninstalling iTunes, leaving the drivers behind. Annoying, but workable if bluetooth is unavailable.

    In terms of the mischaracterization, the performance of tethering is called into question. This may be an AT&T networking issue, as I've not experienced the performance issues. Generally, whatever the networking performance my phone is achieving, a tethered computer will also achieve. There is no difference between the two, so any connectivity issues are strictly network-related rather than tethering-related. Performance is generally good; latency is usually 130-150 to a close remote host, and downstream bandwidth is 1-5 Mbps depending on congestion/location. Upstream, since the iPhone 3GS lacks HSUPA, is limited (335Kbps in practical tests), but tends not to vary quite as much as downstream based on signal quality.

    Upstream performance isn't stellar, but it is relatively reliable, if a tad slow. Packetloss is rare if the phone has a good signal. I regularly use tethering to get laptops connected on the road, and remote desktop over a tethered connection is very snappy, and is amazingly faster than on-device RDP.
  • Mike1111 - Wednesday, June 30, 2010 - link

    @Anand:
    "Even if you just cover the camera it’s actually better to make calls over FaceTime than 3G based on the sound quality alone."

    Cover the camera? Why? Just press Home and you have a traditional voice-only VoIP call with reduced bandwidth.

    Also I would like to see some comparison to the competition. Video calling on phones exists for quite some time. How about a comparison of video and voice quality?

    And in regard to the bandwidth requirements, would it have been realistic to allow FaceTime over 3G?

    You also mention that the compression is too high for text, is that because of a bad compression algorithm or codec, too low resolution or bandwidth? Is that something that realistically could have been done better?
  • strikeback03 - Thursday, July 1, 2010 - link

    Does returning to the home screen actually kill the camera? That would be annoying if you only wanted to look at your calendar or something else on the phone while in a video call.
  • Mike1111 - Thursday, July 1, 2010 - link

    As with a normal (cellular) call you can always resume the video by tapping on the green status bar (call active...).
  • Oyeve - Wednesday, June 30, 2010 - link

    How is the sound quality? Is there an EQ (missing from all things "i")
  • bkman - Wednesday, June 30, 2010 - link

    An interesting review but flawed by bad metrics. The authors confuse absolute power measurement, dBm, with relative power measurement, dB. For example, a signal strength drop from -51dBm to -83dBm is not a drop of 24dBm, it is a drop of 24dB.
  • hgoor - Wednesday, June 30, 2010 - link

    Hi, I loved the review: really (and mean really) thorough! Thanks for that.

    However: unless I blacked out while reading and missed it: what about the noise canceling microphone? How does that work? I guess it's not that noticeable as you only mention it one time?

    I'm very curious to find out if it's a feature that helps? Also: I wonder if it can be used for listening to music? I have an expensive pair of headphones from Sennheiser, but I wonder if it can be used (in the future?) to help listen to music (and on/or on the phone) when you have a lot of ambient noise?

    Would be nice if you could clear that up. Also: I wonder how the iPhone 4 holds up against the new Samsung 1ghz powerhouse?

    Keep up the good work!

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