The Race is Over: 8-channel LPCM, TrueHD & DTS-HD MA Bitstreaming

It's now been over a year since I first explained the horrible state of Blu-ray audio on the PC. I'm not talking about music discs, but rather the audio component of any Blu-ray movie. It boils down to this: without an expensive sound card it's impossible to send compressed Dolby TrueHD or DTS-HD Master Audio streams from your HTPC to an AV receiver or pre-processor. Thankfully AMD, Intel and later NVIDIA gave us a stopgap solution that allowed HTPCs, when equipped with the right IGP/GPU, to decode those high-definition audio streams and send them uncompressed over HDMI. The feature is commonly known as 8-channel LPCM support and without it all high end HTPC users would be forced into spending another $150 - $250 on a sound card like the Auzentech HomeTheater HD I just recently reviewed.

For a while I'd heard that ATI was dropping 8-channel LPCM support from RV870 because of cost issues. Thankfully, those rumors turned out to be completely untrue. Not only does the Radeon HD 5870 support 8-channel LPCM output over HDMI like its predecessor, but it can now also bitstream Dolby TrueHD and DTS-HD MA. It is the first and only video card to be able to do this, but I expect others to follow over the next year.

The Radeon HD 5870 is first and foremost a card for gamers, so unless you're building a dual-purpose HTPC, this isn't the one you're going to want to use. If you can wait, the smaller derivatives of the RV870 core will also have bitstreaming support for TrueHD/DTS-HD MA. If you can't and have a deep enough HTPC case, the 5870 will work.

In addition to full bitstreaming support, the 5870 also features ATI's UVD2 (Universal Video Decoder). The engine allows for complete hardware offload of all H.264, MPEG-2 and VC1 decoding. There haven't been many changes to the UVD2 engine; you can still run all of the color adjusting post-processing effects and accelerate a maximum of two 1080p streams at the same time.

ATI claims that the GPU now supports Blu-ray playback/acceleration in Aero mode, but I found that in my testing the UI still defaulted to basic mode.

To take advantage of the 5870's bitstreaming support I had to use a pre-release version of Cyberlink's PowerDVD 9. The public version of the software should be out in another week or so. To enable TrueHD/DTS-HD MA bitstreaming you have to select the "Non-decoded high-definition audio to external device" option in the audio settings panel:

With that selected the player won't attempt to decode any audio but rather pass the encoded stream over HDMI to your receiver. In this case I had an Integra DTC-9.8 on the other end of the cable and my first test was Bolt, a DTS-HD MA title. Much to my amazement, it worked on the first try:

No HDPC errors, no strange player issues, nothing - it just worked.

Next up was Dolby TrueHD. I tried American History X first but the best I could get out of it was Dolby Digital. I swapped in Transformers and found the same. This ended up being an issue with the early PowerDVD 9 build, similar to issues with the version of the player needed for the Auzentech HomeTheater HD. Switching audio output modes a couple of times seemed to fix the problem, I now had both DTS-HD MA and Dolby TrueHD bitstreaming from the Radeon HD 5870 to my receiver.

One strange artifact during my testing was the 5870 apparently delivered 1080i output to my JVC RS2 projector. I'm not exactly sure what went wrong here as 1080p wasn't an issue on any other display I used. I ran out of time before I could figure out the cause of the problem but I expect it's an early compatibility issue.

I can't begin to express how relieving it is to finally have GPUs that implement a protected audio path capable of handling these overly encrypted audio streams. Within a year everything from high end GPUs to chipsets with integrated graphics will have this functionality.

Eyefinity Lower Idle Power & Better Overcurrent Protection
Comments Locked

327 Comments

View All Comments

  • BoFox - Friday, November 6, 2009 - link

    Yep, that's turning up LOD to -1 or -2 depending on which game. It was done in Crysis, and with LOD at -2, it looked sharp with SSAA.
  • The Wasrad - Wednesday, September 23, 2009 - link

    Why are you using 4 gigs of ram with a 920?

    Do you understand how DDR3 memory works?
  • Ryan Smith - Wednesday, September 23, 2009 - link

    Error when writing the chart. It has been corrected.
  • Sc4freak - Wednesday, September 23, 2009 - link

    Do you? The fact that the i7 920 works best in a triple-channel configuration has nothing to do with the fact that it uses DDR3.
  • chizow - Wednesday, September 23, 2009 - link

    Agreed and to add to that, the fact the third channel means very little when it comes to actual gaming performance makes it even less signficant. As compared to Lynnfield clock for clock, which is only dual channel:

    http://www.anandtech.com/cpuchipsets/showdoc.aspx?...">http://www.anandtech.com/cpuchipsets/showdoc.aspx?...
  • Von Matrices - Wednesday, September 23, 2009 - link

    Could someone enlighten me as to why the 4870 X2 could be faster than the 5870 in some situations? It was noted it the article but never really explained. They have the same number of SP's, and one would expect crossfire scaling to be detrimental to the 4870 X2"s performance. Would this be indicative of the 5870 being starved for memory bandwidth in these situations or something else?
  • Dobs - Wednesday, September 23, 2009 - link

    4870x2 has 2Gb of DDR5
    5870 only has 1 until the 2Gb edition comes out :)
  • nafhan - Wednesday, September 23, 2009 - link

    Doesn't using dual GPU's effectively halve the onboard memory, as significant portions of the textures, etc. need to be duplicated? So, the 4870x2 has a memory disadvantage by requiring 2x memory to accomplish the same thing.
  • chizow - Wednesday, September 23, 2009 - link

    Right, with an X2 each GPU has a copy of the same frame buffer, so the total memory onboard is effectively halved. A 2GB frame buffer with 2 GPU is two of the same 1GB frame buffer mirrored on each.

    With the 5870 essentially being 2xRV790 on one chip, in order to accomplish the same frame rates on the same sized 1GB frame buffer, you would expect to need additional bandwidth to facilitate the transfers to and from the frame buffer and GPU.
  • chizow - Wednesday, September 23, 2009 - link

    Ya he mentions bandwidth being a potential issue preventing the 5870 from mirroring the 4870X2's results.

    It could also be that the 5870's scheduler/dispatch processor aren't as efficient at extracting performance as driver forced AFR. Seems pretty incredible, seeing as physically doubling GPU transistors on a single die has always been traditionally better than multi-GPU scaling.

    Similarly, it could be a CPU limitation where CF/SLI benefit more from multi-threaded driver performance, whereas a single GPU would be limited to a single fast thread or core's performance. We saw this a bit as well last year with the GT200s compared to G92s in SLI.

Log in

Don't have an account? Sign up now