Final Words

The numbers really do speak for themselves: the X1900XTX is an incredible part. In the end, the difference in performance between the X1900XT and XTX versions was so small that it's hard for us to see how anyone could justify spending another hundred dollars to have someone at a factory eke out that extra little bit of performance. ATI's justification for the X1900 XTX is that it is a pre-overclocked X1900 XT with a $100 manufacturers stamp of approval.

ATI stand behind their position that the X1900XTX isn't going to be another X800 XTPE, but will be a full production part with plenty of availability through its lifetime. Our first reaction is, with the voice of Chris Rock echoing in our ears: "what do you want, a cookie?" But then reality sets in and we are happy to take what we can get... as long as ATI actually delivers on their promises.

But what an excellent position from which to start following through on everything: the R580 launch is a resounding success in our eyes. Availability at launch, 4 new parts based on a huge and powerful chip, a triumphant return to the top with the new fastest graphics card available, and enough power to make the high quality features of the architecture more than useable. ATI couldn't have asked for anything better, and they certainly would not have been in a good position if they had come up with anything less.

There was some question over whether the X1900 CrossFire would be a let down with it's XT clock speeds, but the difference between reality and the theoretical performance of 2 X1900 XTX parts in CrossFire is even smaller than the difference between the performance of an X1900 XTX and an X1900 XT. If there's anything worth seriously questioning it is why anyone thinks that 4% core overclock combined with a 7% memory overclock is worth $100 to anyone.

One of the interesting non-performance related aspects of this launch is that ATI is phasing out the X1800 series. Their future roadmaps seem to leave a gap in the price range from $200 to $500, so it will be quite interesting to watch what ATI tries to fill the hole with this time around. Maybe we'll see some X1600 GTO parts with unlockable R520/R580 cores. Or maybe we'll see another product launch. Only time will tell.

Image Quality, Feature Tests, and Power
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  • photoguy99 - Tuesday, January 24, 2006 - link

    Why do the editors keep implying the power of cards is "getting ahead" of games when it's actually not even close?

    - 1600x1200 monitors are pretty affordable
    - 8xAA does look better than 4xAA
    - It's nice play games with a minimum frame rate of 50-60

    Yes these are high end desires, but the X1900XT can't even meet these needs despite it's great power.

    Let's face it - the power of cards could double tomorrow and still be put to good use.
  • mi1stormilst - Tuesday, January 24, 2006 - link

    Well said well said my friend...

    We need to stop being so impressed by so very little. When games look like REAL LIFE does with lots of colors, shading, no jagged edges (unless its from the knife I just plunged into your eye) lol you get the picture.
  • poohbear - Tuesday, January 24, 2006 - link

    technology moves forward at a slower pace then that mates. U expect every vid card to be a 9700pro?! right. there has to be a pace the developers can follow.
  • photoguy99 - Wednesday, January 25, 2006 - link

    I think we are agreeing with you -

    The article authors keep implying they have to struggle to push these cards to their limit because they are getting so powerful so fast.

    To your point, I do agree it's moving forward slow - relative to what people can make use of.

    For example 90% of Office users can not make use of a faster CPU.

    However 90% of gamers could make use of a faster GPU.

    So even though GPU performance is doubling faster than CPU performance they should keep it up because we can and will use every ounce of it.
  • Powermoloch - Tuesday, January 24, 2006 - link

    It is great to see that ATi is doing their part right ;)
  • photoguy99 - Tuesday, January 24, 2006 - link

    When DX10 is released with vist it seems like this card would be like having SM2.0 - you're behind the curve again.

    Yea, I know there is always something better around the corner - and I don't recommend waiting if you want a great card now.

    But I'm sure some people would like to know.
  • Spoelie - Thursday, January 26, 2006 - link

    Not at all, I do not see DX10 arriving before vista near the end of this year. If it does earlier it will not make any splash whatsoever on game development before that. Even so, you cannot be 'behind' if you're only competitor is still at SM3.0 as well. As far as I can tell, there will be no HARD architectural changes in G71/7900 - they might improve tidbits here and there, like support for AA while doing HDR rendering, but that will be about the full extent of changes.
  • DigitalFreak - Tuesday, January 24, 2006 - link

    True, but I'm betting it will be quite a while before we see any DX10 games. I would suspect that the R620/G80 will be DX10 parts.
  • timmiser - Tuesday, January 24, 2006 - link

    I expect that Microsoft's Flight Simulator X will be the first DX10 game.
  • hwhacker - Tuesday, January 24, 2006 - link

    Question to Derek (or whomever):

    Perhaps I interpreted something wrong, but is it correct that you're saying X1900 is more of a 12x4 technology (because of fetch4) than the 16x3 we always thought? If so, that would make it A LOT more like Xenos, and perhaps R600, which makes sense, if I recall their ALU setup correctly (Xenos is 16x4, one for stall, so effective 16x3). R520 was 16x1, so...I gotta ask...Does this mean a 16x4 is imminent, or am I just reading the information incorrectly?

    If that's true, ATi really did mess with the definition of a pipeline.

    I can hear the rumours now...R590 with 16 QUADS, 16 ROPs, 16 TMUs, and 64 pixel processors...Oh yeah, and GDDR4 (on a 80nm process.) You heard it here first. ;)

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