Power, Performance, and Pre-Fetch: AMD SenseMI

Part of the demos leading up to the launch involved a Handbrake video transcode: a multithreaded test, showing a near-identical completion time between a high-frequency Ryzen without turbo compared to an i7-6900K at similar frequencies. Similarly we saw a Blender test we saw back in August achieving the same feat. AMD at the time also fired up some power meters, showing that Ryzen power consumption in that test was a few watts lower than the Intel part, implying that AMD is meeting its targets for power, performance and as a result, efficiency. The 52% improvement in IPC/efficiency is a result AMD seems confident that this target has been surpassed.

Leading up to the launch, AMD explained during our briefings that during the Zen design stages, up to 300 engineers were working on the core engine with an aggressive mantra of higher IPC for no power gain. This has apparently lead to over two million work hours of time dedicated to Zen. This is not an uncommon strategy for core designs. Part of this time will be spent devoping new power modes, and part of Zen is is that optimization and extension of the power/frequency curve: a key point in AMD’s new 5-stage ‘SenseMI’ technology.

SenseMI Stage 1: Pure Power

A number of recent microprocessor launches have revolved around silicon-optimized power profiles. We are now removed from the ‘one DVFS curve fits all’ application for high-end silicon, and AMD’s solution in Ryzen will be called Pure Power. The short explanation is that using distributed embedded sensors in the design (first introduced in bulk with Carrizo) that monitor temperature, speed and voltage, and the control center can manage the power consumption in real time. The glue behind this technology comes in form of AMD’s new ‘Infinity Fabric’.

The fact that it’s described as a fabric means that it goes through the entire processor, connecting various parts together as part of that control. This is something wildly different to what we saw in Carrizo, aside from being the next-gen power adjustment and under a new name, and will permiate through Zen, Vega, and future AMD products.

The upshot of Pure Power is that the DVFS curve is lower and more optimized for a given piece of silicon than a generic DVFS curve, which results in giving lower power at various/all levels of performance. This in turn benefits the next part of SenseMI, Precision Boost.

SenseMi Stage 2: Precision Boost

For almost a decade now, most commercial PC processors have invoked some form of boost technology to enable processors to use less power when idle and fully take advantage of the power budget when only a few elements of the core design is needed. We see processors that sit at 2.2 GHz that boost to 2.7 GHz when only one thread is needed, for example, because the whole chip still remains under the power limit. AMD is implementing Precision Boost for Ryzen, increasing the DVFS curve to better performance due to Pure Power, but also offering frequency jumps in 25 MHz steps which is new.

Precision Boost relies on the same Infinity Control Fabric that Pure Power does, but allows for adjustments of core frequency based on performance requirements and suitability/power given the rest of the core. The fact that it offers 25 MHz steps is surprising, however.

Current turbo control systems, on both AMD and Intel, are invoked by adjusting the CPU frequency multiplier. With the 100 MHz base clock on all modern CPUs, one step in frequency multiplier gives 100 MHz jump for the turbo modes, and any multiple of the multiplier can be used on the basis of whole numbers only.

With AMD moving to 25 MHz jumps in their turbo, this means either AMD can implement 0.25x fractional multipliers, similar to how processors in the early 2000s were able to negotiate 0.5x multiplier jumps. What this means in reality is that the processor has over 100 different frequencies it can potentially operate at, although control of the fractional multipliers below P0 is left to XFR (below).

Part of this comes down to the extensive sensor technology, originally debuted for AMD in Carrizo at scale, but now offering almost 1000 sensors per chip to analyze at what frequency the core can run at. AMD controls all frequency of each core independently, which suggests that users might be able to find the highest performing core and lock important software on it.

If we consider that Zen’s original chief designer was Jim Keller (and his team), known for a number of older generation of AMD processors, a similar fractional multiplier technology might be in play here. If/when we get more information on it, we will let you know.

SenseMi Stage 3: Extended Frequency Range (XFR)

The main marketing points of on-the-fly frequency adjustment are typically down to low idle power and higher performance when needed. The current processors on the market have rated speeds on the box which are fixed frequency settings that can be chosen by the processor/OS depending on what level of performance is possible/required. AMD’s new XFR mode seems to do away with this, offering what sounds like an unlimited bound on performance.

The concept here is that, beyond the rated turbo mode, if there is sufficient cooling then the CPU will continue to increase the clock speed and voltage until a cooling limit is reached. This is somewhat murky territory, though AMD claims that a multitude of different environments can be catered for the feature. AMD was not clear if this limit is determined by power consumption, temperature, or if they can protect from issues such as a bad frequency/voltage setting.

This is a dynamic adjustment rather than just another embedded look-up table such as P-states. AMD states that XFR is a fully automated system with no user intervention, although I suspect in time we might see an on/off switch in the BIOS. It also somewhat negates overclocking if your cooling can support it, which then brings up the issue for overclocking in general: casual users may not ever need to step into the overclocking world if the CPU does it all automatically.

I imagine that a manual overclock will still be king, especially for extreme overclockers competing with liquid nitrogen, as being able to personally fine tune a system might be better than letting the system do it itself. It can especially be true in those circumstances, as sensors on hardware can fail, report the wrong temperature, or may only be calibrated within a certain range.

XFR will be on every consumer CPU (as the Zen microarchitecture is destined for server and mobile as well, XFR might have different connotations for both of those markets), and typically will allow for +100 MHz. CPUs that have the extra 'X' should allow for up to +200 MHz through XFR. This level of XFR is not set in stone, and may change in future CPUs.

SenseMi Stage 4+5: Neural Net Prediction and Smart Prefetch

Every generation of CPUs from the big companies come with promises of better prediction and better pre-fetch models. These are both important to hide latency within a core which might be created by instruction decode, queuing, or more usually, moving data between caches and main memory to be ready for the instructions. With Ryzen, AMD is introducing its new Neural Net Prediction hardware model along with Smart Pre-Fetch.

AMD is announcing this as a ‘true artificial network inside every Zen processor that builds a model of decisions based on software execution’. This can mean one of several things, ranging from actual physical modelling of instruction workflow to identify critical paths to be accelerated (unlikely) or statistical analysis of what is coming through the engine and attempting to work during downtime that might accelerate future instructions (such as inserting an instruction to decode into an idle decoder in preparation for when it actually comes through, therefore ends up using the micro-op cache and making it quicker).

For Zen this means two branches can be predicted per cycle (so, one per thread per cycle), and a multi-level TLB to assist recently required instructions again. With these caches and buffers, typically doubling in size gets a hit rate of sqrt(2), or +41%, for double the die area, and it becomes a balance of how good you want it to be compared with how much floor plan area can be dedicated to it.

Modern processors already do decent jobs when repetitive work is being used, such as identifying when every 4th element in a memory array is being accessed, and can pull that data in earlier to be ready in case it is used. The danger of smart predictors however is being overly aggressive – pulling in too much data that old data might be ditched because it’s never used (over prediction), pulling in too much data such that it’s already evicted by the time the data is needed (aggressive prediction), or simply wasting excess power with bad predictions (stupid prediction…).

AMD is stating that Zen implements algorithm learning models for both instruction prediction and prefetch, which will no doubt be interesting to see if they have found the right balance of prefetch aggression and extra work in prediction.

It is worth noting here that AMD will likely draw upon the increased L3 bandwidth in the new core as a key element to assisting the prefetch, especially as the shared L3 cache is an exclusive victim cache and designed to contain data already used/evicted to be used again at a later date.

Simultaneous MultiThreading (SMT) and New Instructions Microarchitecture Thoughts and Comparisons
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  • deltaFx2 - Wednesday, March 8, 2017 - link

    @Meteor2: No. Consumer GPUs have poor throughput for Double precision FP. So you can't push those to the GPU (unless you own those super-expensive Nvidia compute cards). Apparently, many rendering/video editing programs use GPUs for preview but do the final rendering on CPU. Quality, apparently, and might be related to DP FP. I'm not the expert, so if you know otherwise, I'd be happy to be corrected and educated. Also, you could make the same argument about AVX-256.

    The quoted paragraph is probably the only balanced statement in that entire review. Compare the tone of that review with AT review above.

    On an unrelated note, there's the larger question of running games at low res on top-end gpus and comparing frame-rates that far exceed human perception. I know, they have to do something, so why not just do this. The rationale is: " In future a faster GPU in future will create a bottleneck ". If this is true, it should be easy to demonstrate, right? Just dig through a history of Intel desktop CPUs paired with increasingly powerful GPUs and see how it trends. There's not one reviewer that has proven that this is true. It's being taken as gospel. OTOH, plenty of folks seem happy with their Sandy Bridge + Nvidia 1080, so clearly the bottleneck isn't here 5 years after SB. Maybe, just maybe, it's because the differences are imperceptible?

    Ryzen clearly has some bottlenecks but the whole gaming thing is a tempest in a tea-cup.
  • theuglyman0war - Thursday, March 9, 2017 - link

    ZBRUSH

    probably 90% of all 3d assets that are created from concept ( NOT SCANNED )
    Went through Zbrush at some point.

    Which means no GPU acceleration at all.
    Renderman
    Maxwell
    Vray
    Arnold
    still all use CPU rendering As do a mountain of other renderers.
    Arnold will be getting an option
    But the two popular GPU renderers are Otoy Octane and Redshift...
    The have their excellent expensive place. But the majority of rendering out there is still suffered through software rendering. And will always be a valid concern as long as they come FREE built into major DCC applications.
  • theuglyman0war - Thursday, March 9, 2017 - link

    Saw that same GPU trumps CPU render validity concerns...
    Comment and had a good laugh.
    I'll remember to spread that around every time I see Renderman Vray Arnold Maxwell sans GPU rendering going on.
    Or the next time a Mercury engine update negates all non Quadro GPU acceleration.

    To be fair a lot of creative pros and tech artists seem to disagree with me but...
    The only time between pulling vrts in Maya and brushing a surface in Zbrush that I really feel that I am suffering buckets of tears and desire a new CPU ( still on i7-980x ) is when I am cussing out a progress bar that is teasing me with it's slow progress. And that means CORES! encoding... un compressing... Rendering! Otherwise I could probably not notice day to day on a ten year old CPU. ( excluding CPU bound gaming of course... talking bout day to day vrt pulling )
    I was just as productive in 2007 as I am today.
  • MaidoMaido - Saturday, March 4, 2017 - link

    Been trying to find a review including practical benchmarks for common video editing / motion graphics applications like After Effects, Resolve, Fusion, Premiere, Element 3D.

    In a lot of these tasks, the multithreading is not always the best, as a result quad core 6700K often outperforms the more expensive Xeon and 5960X etc
  • deltaFx2 - Saturday, March 4, 2017 - link

    I would recommend this response to the GamersNexus hit piece: https://www.reddit.com/r/Amd/comments/5xgonu/analy...

    The i5 level performance is a lie.
  • Notmyusualid - Saturday, March 4, 2017 - link

    @ deltaFx2

    Sorry, not reading a 4k worded response. I'll wait for Anand to finish its Ryzen reviews before I draw any final conclusions.
  • Meteor2 - Tuesday, March 7, 2017 - link

    @deltaFX2 RE: in the 4k word Reddit 'rebuttal', what that person seems to be saying, is that once you've converted your $500 Ryzen 1800X into a 8C/8T chip, _then_ it beats a $240 i5, while still falling short of the $330 i7. Out-of-the-box, it has worse gaming performance than either Intel chip.

    That's not exactly a ringing endorsement.

    The analysis in the Anandtech forums, which concludes that in a certain narrow and low power band a heavily down-clocked 1800X happens to get excellent performance/W, isn't exactly thrilling either.
  • deltaFx2 - Wednesday, March 8, 2017 - link

    @ Meteor2: The anandtech forum thing: Perf/watt matters for servers and laptop. Take a look at the IPC numbers too. His average is that Zen == Broadwell IPC, and ~10% behind Sky/Kaby lake (except for AVX256 workloads). That's not too shabby at all for a $300 part.

    You completely missed the point of the reddit rebuttal. The GN reviewer drops i5s from plenty of tests citing "methodological reasons", but then says R7==i5 in gaming. The argument is that plenty of games use >4 threads and that puts i5 at a disadvantage.
  • tankNZ - Sunday, March 5, 2017 - link

    yes I agree, it's even better than okay for gaming[img]http://smsh.me/li3a.png[/img]
  • deltaFx2 - Monday, March 6, 2017 - link

    You may wish to see this though: https://forums.anandtech.com/threads/ryzen-strictl... Way, way, more detailed than any tech media review site can hope to get. No, it's got nothing to do with gaming. Gaming isn't the story here. AMD's current situation in x86 market share had little to do with gaming efficiency, but perf/watt.

    I'll quote the author: "850 points in Cinebench 15 at 30W is quite telling. Or not telling, but absolutely massive. Zeppelin can reach absolutely monstrous and unseen levels of efficiency, as long as it operates within its ideal frequency range."

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