After a very public development process over the last couple of years, this year we have seen the consumer release of virtual reality headsets become a matter of when, not if. The launch of the first generation of consumer VR headsets is now just a quarter away, and as software and hardware developers move out of the experimentation phase and into the production phase, we are seeing the complete VR ecosystem take shape. The hardware is coming along, the games are in development, and now the first benchmarks are being announced. This morning benchmark developer Basemark and game engine developer Crytek are announcing that the two of them are partnering together to develop a new dedicated VR benchmark. In a presentation aptly named “Can it...
Earlier this week, in something of an unexpected move, UL (Underwriters Laboratories) and Futuremark announced that UL had acquired the benchmarking company, signaling their expansion into the software development...14 by Jarred Walton on 11/7/2014
We’ve begun using PCMark 8 for some of our laptop reviews over the past few months, but this is honestly the rockiest launch we’ve ever seen from Futuremark. There...2 by Jarred Walton on 10/10/2013
Somehow both Anand and I ended up with international versions of Samsung’s Galaxy S 4, equipped with the first generation Exynos 5 Octa (5410) SoC. Anand bought an international...109 by Brian Klug & Anand Lal Shimpi on 7/30/2013
Epic Games granted us a huge wish and released Epic Citadel for Android devices publicly this week, and included a benchmark inside. Getting Epic Citadel for Android and thus...52 by Brian Klug on 1/30/2013
If it seems like just last year that we updated our mobile benchmark suite, that’s because it was. We’re going to be keeping some elements of the testing, but...47 by Jarred Walton on 1/29/2013