Benchmarks

Back in 2015 as the development of the first generation of modern VR headsets was coming to a close, benchmark developer Basemark announced that they would be applying their talents to the field of VR. The benchmark, now named VRScore, was to be developed in conjunction with Crytek and would serve as a multi-faceted VR test suite for VR headsets and computers, covering everything from rendering performance to display latency. At the time Basemark was expecting to launch the benchmark in mid-to-late 2016, and while development has taken a bit longer than expected, they are finally releasing version 1.0 of the benchmark this morning. The final product – or rather the first iteration thereof – is designed to be a high-end AAA-quality benchmark, an unsurprising...

Evaluating Futuremark's Servermark VDI on the Supermicro SYS-5028D-TN4T

Standardized benchmarks with industry-wide acceptance are a must for evaluating computing systems. These benchmarks may evaluate the system as a whole, or target specific aspects. Vendors such as Futuremark...

17 by Ganesh T S on 9/1/2016

Futuremark Releases 3DMark Time Spy DirectX 12 Benchmark

Today Futuremark is pulling the covers off of their new Time Spy benchmark, which is being released today for all Windows editions of 3DMark. A showcase of sorts of...

75 by Daniel Williams on 7/14/2016

3DMark Adds VRMark Preview and an Updated UI

We now have the release of the high end consumer VR headsets behind us. That sets the stage for a (hopefully) steady flow of software to use with the...

4 by Daniel Williams on 4/7/2016

VRScore: Crytek and Basemark Announce New Benchmark Release

Virtual Reality has definitely been playing the slow and steady race for a while now. Thankfully, with the approach of consumer VR headsets going on sale, more of us...

5 by Daniel Williams on 3/15/2016

Behind The Scenes: Evaluating NAS Units with Solution-Based Benchmarks

Recently, I had the opportunity to visit a leading NAS vendor and provide some insights on how we evaluate NAS units. In particular, the talk dealt with the importance...

17 by Ganesh T S on 10/29/2015

Basemark & Crytek To Develop New VR Benchmark

After a very public development process over the last couple of years, this year we have seen the consumer release of virtual reality headsets become a matter of when...

8 by Ryan Smith on 8/6/2015

UL Acquires Futuremark, Expanding into Benchmarking Services

Earlier this week, in something of an unexpected move, UL (Underwriters Laboratories) and Futuremark announced that UL had acquired the benchmarking company, signaling their expansion into the software development...

14 by Jarred Walton on 11/7/2014

Benchmarked - Metro: Last Light Redux

Last month 4A Games released updated versions of the two earlier games in the Metro series, Metro 2033 Redux and Metro: Last Light Redux. The games have both been...

29 by Jarred Walton on 10/2/2014

3DMark Update Brings DX11 Sky Diver Benchmark

This afternoon Futuremark released an updated version of their 3DMark benchmark for PCs. The new release brings 3DMark to version 1.3.708 and includes a new benchmark for DX11 systems...

10 by Jarred Walton on 6/11/2014

PCMark 8 Basic and Advanced Editions Available

We’ve had a “preview” release of PCMark 8 for a few months now, but Futuremark was still working on a few minor issues it seems – plus the pending...

3 by Jarred Walton on 10/21/2013

Futuremark Updates PCMark 8 with Windows 8.1 Support

We’ve begun using PCMark 8 for some of our laptop reviews over the past few months, but this is honestly the rockiest launch we’ve ever seen from Futuremark. There...

2 by Jarred Walton on 10/10/2013

Update on GPU Optimizations in Galaxy S 4

Yesterday we posted our analysis of the Exynos 5 Octa's behavior in international versions of the Galaxy S 4 in certain benchmarks first discovered by Beyond3D user @Andreif7. Samsung...

38 by Anand Lal Shimpi & Brian Klug on 7/31/2013

Looking at CPU/GPU Benchmark Optimizations in Galaxy S 4

Somehow both Anand and I ended up with international versions of Samsung’s Galaxy S 4, equipped with the first generation Exynos 5 Octa (5410) SoC. Anand bought an international...

109 by Brian Klug & Anand Lal Shimpi on 7/30/2013

Epic Games Releases Epic Citadel for Android Devices - We test it out

Epic Games granted us a huge wish and released Epic Citadel for Android devices publicly this week, and included a benchmark inside. Getting Epic Citadel for Android and thus...

52 by Brian Klug on 1/30/2013

Updating AnandTech’s 2013 Mobile Benchmark Suite (RFC)

If it seems like just last year that we updated our mobile benchmark suite, that’s because it was. We’re going to be keeping some elements of the testing, but...

47 by Jarred Walton on 1/29/2013

Introducing the 2012 Mobile Benchmark Matrix

Testing computer hardware can be a difficult process. On the one hand there’s a desire for more information and benchmarks, and on the other hand there’s a desire for...

48 by Jarred Walton on 1/6/2012

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