It is no question that the true speed of DDR based GeForce cards shines through in Quake III Arena. At the lower resolution of 640x480x16, the difference between SDR and DDR cards is nonexistent. This is due to the fact that the Quake III Arena is going as fast as it can regardless of how much more the video card can do. Compounding this situation is the fact that the memory of the card is not being taxed to any great extent because of the low colors and resolution. When 32 bit colors are enabled, the game speed beings to increase dramatically with the DDR based cards. The Outrageous 3D Graphics GeForce performs about 10% faster at 640x480x32, placing it in pace with the other DDR cards benchmarked. At 800x600x32, the speed difference between SDR cards and the Outrageous 3D Graphics GeForce DDR begins to show, as the speed increase is a noticeable 31% faster. The speed difference is most noticeable in 1024x768x32, as the Outrageous 3D Graphics GeForce DDR card performs 50% faster than its SDR counterpart. At higher resolutions, the 16 bit color speeds also increase due to the fact that the RAM is getting pushed by the high resolutions.

When overclocked, the Outrageous 3D Graphics GeForce performs a maximum of 10% faster than the stock card at 1024x768x16. This increase is most definitely due to the faster core speed, as it is at these lower resolutions, where the memory clock is not as crucial, that the extra core clock cycles really pay off.

The Test Unreal Tournament Performance
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