AMD's Radeon HD 6970 & Radeon HD 6950: Paving The Future For AMDby Ryan Smith on December 15, 2010 12:01 AM EST
The other new game in our benchmark suite is Civilization 5, the latest incarnation in Firaxis Games’ series of turn-based strategy games. Civ 5 gives us an interesting look at things that not even RTSes can match, with a much weaker focus on shading in the game world, and a much greater focus on creating the geometry needed to bring such a world to life. In doing so it uses a slew of DirectX 11 technologies, including tessellation for said geometry and compute shaders for on-the-fly texture decompression.
Once more Civilization V throws us a curveball, with some interesting results. At 2560 we’re GPU limited to the point where the 6900 series pulls ahead of the 5870, while at 1920 there’s something going on that doesn’t sit well with Civ V, leading to sub-5870 performance. In any case this is another game where NVIDIA traditionally does well, leading to even the fast 6900 series coming in well below the GTX 570 and even the GTX 470. AMD’s CrossFire scaling reigns supreme however, giving all the CF configurations an edge over their NVIDIA counterparts.