Ashes of the Singularity Escalation

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of DirectX12s features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.

Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.

For our benchmark, we run a fixed v2.11 version of the game due to some peculiarities of the splash screen added after the merger with the standalone Escalation expansion, and have an automated tool to call the benchmark on the command line. (Prior to v2.11, the benchmark also supported 8K/16K testing, however v2.11 has odd behavior which nukes this.)

At both 1920x1080 and 4K resolutions, we run the same settings. Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at Extreme settings, and take the frame-time output for our average, percentile, and time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

4K

CPU Gaming Performance: Civilization 6 (1080p, 4K, 8K, 16K) CPU Gaming Performance: Shadow of Mordor (1080p, 4K)
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  • WoWFishmonger - Thursday, August 17, 2017 - link

    I thought it was "The proof is in the PUDDING"
    All this time I've been eating pudding, looking for proof..... explains why I haven't found any yet. :|

    Nice write up, its good to see that even if people won't use this new mode, they do have the choice to enable it.

    Nothing wrong with choice IMO.
  • Ian Cutress - Thursday, August 17, 2017 - link

    Heh, wow. That's a bad typo. Fixed, thanks :)
  • edzieba - Thursday, August 17, 2017 - link

    "I thought it was "The proof is in the PUDDING""

    The phrase is: "the proof of the pudding is in the eating".
  • boozed - Thursday, August 17, 2017 - link

    This
  • Alexvrb - Saturday, August 19, 2017 - link

    I've always heard "the proof is in the pudding". The shorter version's meaning is still pretty apparent. Plus it rolls off the tongue better, so to speak. Mmmm..... pudding.
  • sprockincat - Thursday, August 17, 2017 - link

    While we're on the topic, I think it's "Game Mode as originally envisioned by AMD."
  • NikosD - Thursday, August 17, 2017 - link

    So, you read my comment regarding your mistake at the first TR review of assuming a 16C/16T CPU after enabling Game Mode instead of a 8C/16T and you corrected that in your new review.

    Now, you only have to repeat your tests with DDR4-3200 and select a different, more "workstation" kind of benchmarks in order to test monsters of 32 threads and not PDF opening of course !

    Mercy !
  • Aisalem - Thursday, August 17, 2017 - link

    For the average person reading most of tech sites the more workstation benchmarks doesn't really makes sense.

    What I would like to see if you can enable game mode and disable SMT. That will leave 1950X with 8 cores available to the system which still should be enough for gaming but might present even better results.
  • Zstream - Thursday, August 17, 2017 - link

    For the love of all things... no one buys TR to just play games, or open .PDF's.
  • Gothmoth - Thursday, August 17, 2017 - link

    well noobs do.

    but i think websites like anandtech should know better.. but well anand is gone and.
    the new generation is obviously no adequat replacement.

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