Back at CES in January, Dell announced the next step in personal screen resolution advancements. The recent rise of ‘4K’ (or more accurately, Ultra-HD at 3840x2160) monitors has shown that there is a demand for high resolution interfaces beyond a smartphone. Back when UHD monitors in a 16:9 format launched en masse, prices were high ($3500-5000+) and stocks were limited – I remember back in 2013 testing the Sharp 32-inch 4K display at a vendor in Taiwan several years ago in one of the first pieces to test 4K/UHD gaming. The fact that this was the only UHD monitor that GIGABYTE had in their HQ was a testament to how new the technology was. Now, 24-inch UHD displays can be had for as little as $350. We may see history repeat itself with 8K monitors from today.

As always, the first Dell monitors off the production line are designed to be high-end professional monitors. The UP3218K goes in at higher than average specifications, such as 1300:1 contrast ratio, 400 nits brightness, but also offers 100% AdobeRGB, 100% RGB and 98% DCI-P3. The UP3218K is part of Dell’s UltraSharp range, which means we should expect the monitor to be color calibrated out of the box to within a given dE value, typically dE < 3.

Specifications
Dell UltraSharp UP3218K
Panel 31.5" IPS
Resolution 7680 × 4320
Brightness 400 cd/m²
Contrast Ratio 1300:1
Refresh Rate 60 Hz
Viewing Angles 178°/178° horizontal/vertical
Color Saturation 100% Adobe RGB
100% sRGB
98% DCI-P3
100% Rec 709
Display Colors 1.07 billion
Inputs 2 × DisplayPort 1.4
Connectivity USB 3.0 Hub:
3x USB 3.0-A Downstream
1x USB 3.0-A Downstream (power)
USB 3.0-B Upstream
Audio Line-Out
Rated Power Consumption 87 W

Naturally a question pops up as to how to hook an 8K display up, especially will all the bells and whistles. The display uses two DP1.4 inputs to provide enough bandwidth, which means that we’re typically dealing with the internal controller stitching together two 3840x4320 displays, similar to how the early 4K monitors did (but with a few more years experience on how to do it). It is possible that Dell supports a single DP1.4 cable, which would most likely use Display Stream Compression 1.2 to offer a visually lossless image as a single panel, however one may suspect that given the target market for this panel, a truly lossless image is probably preferred, even when dealing with two input streams.

Overall an 8K monitor offers 33.2 megapixels of coverage, which in a 32-inch (31.5-inch) form factor gives 280 pixels per inch. 33.2 megapixels is four times that of UHD, which is 8.3 megapixels. Users wanting to play some AAA titles at 8K on this beast are going to run into walls with memory bandwidth very quickly, however eSports titles should run OK. Using some undocumented tricks, a pair of tests in our new set of gaming benchmarks for CPU reviews can render at 8K or even 16K without needing a monitor, so you might see some numbers in due course showing where we stand with GPU power on this technology. It’s worth noting that Raja Koduri, SVP of AMD’s Radeon Technology Group, has stated that VR needs 16K per-eye at 144 Hz to emulate the human experience, so we're still a way off in the display technology reaching consumer price points at least.

From 2013 to 2016, the prices of UHD monitors fell from $3500-$5000 to $350-$500. Extrapolating this, users wanting an 8K panel on their desk in a more comfortable price bracket might have to wait until 2020 or so to get one. By then, 16K might exist, back at the $5000 price point. Maybe.

Dell’s UP3218K is now available to purchase on Dell’s website for $4999. Currently taking pre-orders, the estimated shipping date is set as April 17th for US50. Linus from LinusTechTips should be happy, as they just invested in a pair of 8K video cameras. Time to submit my own acquisition request…


Image from Wikipedia

Source: Dell

POST A COMMENT

94 Comments

View All Comments

  • jabber - Friday, March 24, 2017 - link

    Cue muppets moaning ..."Meh...only 60Hz!" Reply
  • nathanddrews - Friday, March 24, 2017 - link

    The refresh rate isn't what's bothersome, it's the lack of HDR support. Gotta start somewhere though. Reply
  • schizoide - Friday, March 24, 2017 - link

    Would like to see adaptive sync too. Reply
  • dstarr3 - Friday, March 24, 2017 - link

    What for? Nobody who's buying this will be concerned at all about refresh rate. Reply
  • QinX - Friday, March 24, 2017 - link

    Adaptive Sync would be a very good thing for this type of monitor.
    Not for gaming, but for keep refreshes smooth. Even driving a desktop at 60Hz with this resolution can be hard on GPUs. So having the refresh rate be variable is great USP.
    Reply
  • SodaAnt - Friday, March 24, 2017 - link

    Can adaptive sync work with the two input streams? Having the two streams adaptive sync at different times would be a huge issue. Reply
  • lmcd - Friday, March 24, 2017 - link

    I didn't think about this until your comment SodaAnt. Gotta bring back ROFL for this one. Reply
  • Ej24 - Sunday, March 26, 2017 - link

    Whaat? Just driving the desktop requires zero gpu power. My old gt730 will run a 4k monitor without raising the clock above idle. Reply
  • drajitshnew - Monday, March 27, 2017 - link

    Agreed Reply
  • xchaotic - Friday, March 24, 2017 - link

    I'll take the bait. Not only that, but it's a bit small for 8k. I think 40 -43" is the sweet spot for 4k, so 8k would need to be even larger than that. Why pay for resolution that you can't see?
    Finally a nice little g-sync module wouldn't make a huge difference in the BOM and it's especially useful here as you can't hope for a stable 60FPS in any game...
    Reply

Log in

Don't have an account? Sign up now