AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU14 Benchmarks

View Benchmark Results

GPU14 Product Benchmarks

Bench Results

  AMD Radeon R9 270X

  NVIDIA GeForce GTX 760

Product Ratings & Comparisons

Metro: Last Light - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
41.6
45.3
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better
50.4
54.6
Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
37.5
31.7
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
60.2
45.9
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
25.2
20.3
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
42.8
32.1
Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF
Frames per Second - Higher is Better
55.1
71.2
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
75
87.2
Battlefield 4 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
43.1
47.1
Battlefield 4 - 1920x1080 - High Quality
Frames per Second - Higher is Better
68.8
70.2
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
46.5
59.5
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better
73.3
85.9
Crysis: Warhead - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
48.4
50.3
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
81
85
Crysis: Warhead - Min. Frame Rate - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
35.6
37.2
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
57.7
54.1
Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
41.9
40.6
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better
74.2
69.9
Thief - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
41.4
41.8
Thief - 1920x1080 - High Quality
Frames per Second - Higher is Better
50.5
50
Thief - Min. Frame Rate - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
24.4
26.9
Thief - Min. Frame Rate - 1920x1080 - High Quality
Frames per Second - Higher is Better
31.4
33
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
71.5
70.5
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
155.6
161
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
322.8
330.3
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
863
517
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
26
52
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
16163
6859
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
8221
4056
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
28.9
12.4
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
105.3
115.1
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
3.4
3.3
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
163163
115226
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
769
1144
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
75.7
83.2
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
9
12.2
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
78
78
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
267
293
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
242
261
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
30
31
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
77
81
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
84
82
Idle Noise Levels
Noise In dB(A) (Lower is Better)
40
40.4
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
51.6
49.1
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
55.8
49.1
Company of Heroes 2 - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
0.87
1.01
Bioshock Infinite - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
2
2.95
Crysis 3 - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
1.71
2.17
Total War: Rome 2 - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
0.8
0.95
GRID 2 - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
2.58
2.17
Battlefield 3 - 1920x1080 - Ultra Quality + 4x MSAA
Frames per Second - Higher is Better
55
70.3
Battlefield 3 - 1920x1080 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
84.3
103.1
Battlefield 3 - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
7.33
11.32
Hitman: Absolution - 1920x1080 - Ultra
Frames per Second - Higher is Better
63
61.2
Hitman: Absolution - 1920x1080 - Medium + Tess + 16xAF
Frames per Second - Higher is Better
89
91.9
Hitman: Absolution - Min. Frame Rate - 1920x1080 - Ultra
Frames per Second - Higher is Better
52
50
Hitman: Absolution - Min. Frame Rate - 1920x1080 - Medium + Tess + 16xAF
Frames per Second - Higher is Better
72
80
Hitman: Absolution - Delta Percentages
Frame Time Delta In Percentage (Lower Is Better)
0.97
1.49

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