AnandTech Bench
Bench Results
AMD A10-5800K - 3.8GHz - 4MB L2
Intel Core i3 3220 - 3.3GHz - 512KB L2 - 3MB L3
Intel Core i3 3220 - 3.3GHz - 512KB L2 - 3MB L3
Product Ratings & Comparisons
SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
129
145
SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
128
144
SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
127
150
SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
92
136
SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
156
168
SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
138
131
SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
142
142
Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
18.5
17.1
DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
41.4
42
x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
72.7
67.7
x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
21.2
17.5
Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
28
28
3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
11.5
11.6
3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
16.581
14.418
3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
11.84
9.749
3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
5.356
5.82
3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
21.916
25.603
3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
27.111
27.728
3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
28.948
28.942
3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
27.976
27.407
Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
4083
5814
Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
13119
12548
POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
2534
2426
Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
27.5
30.6
Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
58.3
52
Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
27.1
23.9
Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
147
143.3
WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
103.7
91.1
Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.08
1.37
Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
3.31
3.29
x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
71.8
69.6
x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
21.1
18.5
7-zip Benchmark
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
11254
9694
Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
69.7
77.6
Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
48
49.3
DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
97.9
100.7
DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
96.6
102.3
Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
81.3
99
Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
77.3
93
Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
77.3
93
AES-128 Performance - TrueCrypt 7.1 Benchmark
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
1.8
0.326






