GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 460 1GB - 675MHz/1350MHz/3.6GHz 1GB GDDR5

  NVIDIA GeForce GTS 450 - 783MHz/1566MHz/3.6GHz 1GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
41.8
26.5
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
29
16.8
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
48.5
31.5
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
64.5
42.7
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
54.9
35.9
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
74.2
48.7
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
69
41
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
99.7
64.3
Portal 2 - 1680x1050 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
121.7
79.1
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
51.2
36.3
Battlefield 3 - 1680x1050 - Medium Quality + FXAA-High
Frames per Second - Higher is Better
60.7
42.9
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
101.1
63.4
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
84.9
52.1
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
50.1
34.4
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
139.7
96.4
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
5000
3100
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
38.9
27.3
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
584
1333
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
4.39
2.91
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
33.05
21.9
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
1309
791
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
884
572
Unigine Heaven
Frames per Second - Higher is Better
28.6
18.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
116
111
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
116
110
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
290
261
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
270
230
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
34
30
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
62
62
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
68
72
Idle Noise Levels
Noise In dB(A) (Lower is Better)
40.6
39.9
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
41.5
39.9
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
44
40.3

Log in

Don't have an account? Sign up now