GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

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GPU12 Product Benchmarks

Bench Results

  AMD Radeon HD 5750 - 700MHz/4.6GHz 1GB GDDR5

  AMD Radeon HD 7750 - 800MHz/4.5GHz 1GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
16.2
17.7
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
28.1
31.8
Crysis: Warhead - 1680x1050 - Frost Bench - Mainstream Quality
Frames per Second - Higher is Better
57.5
67.9
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
11.5
12.5
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
17.7
21
Crysis: Warhead - Minimum Frame Rate - 1680x1050 - M. Qual
Frames per Second - Higher is Better
17.7
46.9
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
17
19
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
32.5
36.5
Metro: 2033 - 1680x1050 - DX10 Medium Quality + 16xAF
Frames per Second - Higher is Better
46.5
44.5
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
34.8
42.8
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
40.7
49.8
DiRT 3 - 1680x1050 - DX11 Ultra Quality
Frames per Second - Higher is Better
41.2
54.7
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
28.8
36.7
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
32.8
43.4
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual
Frames per Second - Higher is Better
34.3
46.8
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
30.3
33.3
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
47.5
52.7
Total War: Shogun 2 - 1680x1050 - Medium Quality + 16xAF
Frames per Second - Higher is Better
78.4
84.1
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
24
29
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
36
46
Batman: Arkham City - 1680x1050 - High Quality + FXAA-Low
Frames per Second - Higher is Better
78
87
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
57.8
60.8
Portal 2 - 1680x1050 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
67.3
74.5
Portal 2 - 1680x1050 - Very High Quality + 4xAF
Frames per Second - Higher is Better
77.9
86.6
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
24.1
26.9
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
31.9
34.3
Battlefield 3 - 1680x1050 - Medium Quality + FXAA-High
Frames per Second - Higher is Better
37.8
41.5
Battlefield 3 - 1680x1050 - Low Quality + FXAA-Low
Frames per Second - Higher is Better
43
47.5
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
32.1
36.1
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
55.1
61.7
Starcraft II - 1680x1050 - Medium Quality
Frames per Second - Higher is Better
140.9
164.1
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
18
31.6
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
46
58.8
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality
Frames per Second - Higher is Better
58.5
73.8
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
28.4
41.7
Civilization V - 1680x1050 - Low Quality
Frames per Second - Higher is Better
70.3
95.7
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
75.7
104.3
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
5500
7300
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
19.9
54.9
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
858
594
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
3.68
3.73
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
23.46
22.35
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
1023
1237
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
647
974
Unigine Heaven
Frames per Second - Higher is Better
16.1
22.8
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
112
104
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
111
97
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
236
216
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
182
160
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
36
33
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
65
68
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
72
68
Idle Noise Levels
Noise In dB(A) (Lower is Better)
43.9
44.8
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
44.6
47.4
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
45.4
48.3

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