GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

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GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 590 - 2x607MHz/2x1214MHz/3.414GHz 2x1.5GB GDDR5

  NVIDIA GeForce GTX 690 - 2x915MHz/6.006GHz 2GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 5760x1200 - Frost Bench - E Shaders/G Quality
Frames per Second - Higher is Better
44
64.6
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
41.2
55.7
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
64
85.5
Crysis: Warhead - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
36.1
53
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
32
42
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
50.9
54.8
Metro: 2033 - 5760x1200 - DX11 High Quality + 16xAF
Frames per Second - Higher is Better
41
59.5
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
40
61
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
63.5
98.5
DiRT 3 - 5760x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
65.5
106.2
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
101.5
161.6
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
147
202.8
DiRT 3 - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
57
89.2
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
87.4
131.9
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
124.3
163.4
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
35
37.1
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
127.4
169.9
Batman: Arkham City - 5760x1200 - Extreme Quality
Frames per Second - Higher is Better
52
85
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
71
106
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
108
154
Portal 2 - 5760x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
122.3
195
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
171.8
265.8
Portal 2 - 5760x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
46
84.6
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
64.4
119.8
Battlefield 3 - 5760x1200 - High Quality + FXAA-High
Frames per Second - Higher is Better
42
73.6
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
66
113.5
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
69.3
117.8
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
94.8
160.8
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
86.2
148.5
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
127.1
200.3
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
93.9
95.5
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
95.9
96.3
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
76.6
94.7
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
100.6
95.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
205.3
180.2
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
18700
15200
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
75
140.1
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
358
317
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
16.55
25.6
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
74.04
181.9
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
1445
2252
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1266
2111
Unigine Heaven
Frames per Second - Higher is Better
80.8
136.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
155
130
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
146
125
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
572
473
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
546
429
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
46
39
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
87
81
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
90
82
Idle Noise Levels
Noise In dB(A) (Lower is Better)
47.1
40.9
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
55.7
55.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
60.8
55.8

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