Legacy CPU Benchmarks

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Legacy CPU Product Benchmarks

Bench Results

  notes Intel (Sandy Bridge-E) Core i7 3960X (130W) - 6C/12T, 3.3 GHz, 1.5MB L2, 15MB L3

  Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3

Product Ratings & Comparisons

Power: Total Package (Idle)
Watts (Lower is Better)
21.46
6.95
Power: Total Package (1T)
Watts (Lower is Better)
58.87
32.14
Power: Total Package (Full Load)
Watts (Lower is Better)
143.08
70.37
Power: Cores Only (1T Load)
Watts (Lower is Better)
41.24
27.35
Power: Cores Only (Full Load)
Watts (Lower is Better)
116.46
63.77
Web: SunSpider on Chrome 56
Time in Milliseconds (ms)
188
189
Web: Mozilla Kraken 1.1 on Chrome 56
Time in Milliseconds (ms)
956
9781
Web: Google Octane 2.0 on Chrome 56
Points
30835
30290
Web: WebXPRT 15 on Chrome 56
Points
423
409
System: PDF Opening with Adobe Reader DC
Time in Milliseconds (ms)
3072
3561
System: FCAT Processing ROTR 1440p GTX980Ti Data
Time in Seconds
61.16
61.89
System: 3D Particle Movement v2.1
Million Ops per Second
1394
908
System: Dolphin 5.0 Render Test
Time in Seconds
511
522
System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)
Fraction of Realtime Simulation Possible
0.86
0.52
System: Agisoft Photoscan 1.0 (Short) Stage 1
Time in Seconds
264.85
418.13
System: Agisoft Photoscan 1.0 (Short) Stage 2
Time in Seconds
384.55
672.65
System: Agisoft Photoscan 1.0 (Short) Stage 3
Time in Seconds
176.39
212.56
System: Agisoft Photoscan 1.0 (Short) Stage 4
Time in Seconds
81.79
91.82
System: Agisoft Photoscan 1.0 (Short) Total Time
Time in Seconds
907.57
1395.16
Rendering: Corona Photorealism
Rays per Second
2360133
1552635
Rendering: Blender 2.78
Time in Seconds
528
805
Rendering: LuxMark CPU C++
Points
2773
1799
Rendering: LuxMark CPU OpenCL
Points
2861
1561
Rendering: POV-Ray 3.7
Points Per Second
1689
1116
Rendering: CineBench 15 SingleThreaded
Points
135
133
Rendering: CineBench 15 MultiThreaded
Points
934
617
Encoding: 7-Zip Combined Score
Million Instructions Per Second
30226
19488
Encoding: WinRAR 5.40
Time in Seconds
42.43
64.85
Encoding: AES
Gigabytes Per Second
5.3
3.4
Encoding: Handbrake H264 (LQ)
Frames Per Second
1064
824
Encoding: Handbrake H264 (HQ)
Frames Per Second
29
17.9
Encoding: Handbrake HEVC (4K)
Frames Per Second
17.3
11.4
Office: PCMark8 Creative (non-OpenCL)
Points
4296
3928
Office: PCMark8 Home (non-OpenCL)
Points
4102
3853
Office: PCMark8 Work (non-OpenCL)
Points
3477
3387
Office: Chromium Compile (v56) Time
Time in Seconds (Lower is Better)
5251
7533
Office: Chromium Compile (v56)
Compiles Per Day (Higher is Better)
16.45
11.47
Legacy: 3DPM v1 Single Threaded
Million Ops per Second
125.57
120.62
Legacy: 3DPM v1 MultiThreaded
Million Ops per Second
929.14
621.09
Legacy: x264 3.0 Pass 1
FPS
107.57
93.55
Legacy: x264 3.0 Pass 2
Frames Per Second
52.63
35.21
Legacy: CineBench 11.5 Single Threaded
Points
1.56
1.53
Legacy: CineBench 11.5 MultiThreaded
Points
10.51
6.87
Legacy: CineBench 10 Single Threaded
Points
6399
6251
Legacy: CineBench 10 MultiThreaded
Points
32695
23537
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
483.8
423.68
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
28.51
15.5
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
4.14
6.51
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
6.22
12
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
2.73
3.48
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
1.33
1.45
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
14.43
23.44
z(Win 7) Dolphin Emulation Benchmark
Time in Minutes (Lower is Better)
11.43
11.57
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
42.85
63.66
z(Win 7) Hybrid x265, 4K Video
Frames Per Second
1.93
1.29
z(Win 7) Cinebench R15 - Single Threaded
Score in CBMarks - Higher is Better
135
135
z(Win7) Cinebench R15 - Multi-Threaded
Score in CBMarks - Higher is Better
1008
672
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
123.38
120.39
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
986.19
653.1
z(Win 7) Sunspider 1.0.2
Time in Milliseconds (Lower is Better)
143
164
z(Win 7) Kraken 1.1
Time in Milliseconds (Lower is Better)
1262
1071
z(Win 7) WebXPRT
Score (Higher is Better)
2436
2420
z(Win 7) Google Octane v2
Score (Higher is Better)
29764
31147
z(Retired) SYSmark 2014 - Office Productivity
Score in SYSmarks (Higher is Better)
1439
1339
z(Retired) SYSmark 2014 - Media Creation
Score in SYSmarks (Higher is Better)
2047
1666
z(Retired) SYSmark 2014 - Data and Financial Analysis
Score in SYSmarks (Higher is Better)
2515
2213
z(Retired) SYSmark 2014 - Overall
Score in SYSmarks (Higher is Better)
1949
1703
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
6449
6397
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
35066
24933
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.58
1.56
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
11.37
7.48
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
113.23
97.1
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
57.61
38.8
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
33512
21715
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
5.7
3.7
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
2007
1323
Linux-Bench c-ray 1.1 (Hard)
Time in Seconds (Lower is Better)
89
139
Linux-Bench 7-Zip Compression
MIPS (Higher is Better)
29236
19692
Linux-Bench 7-Zip Decompression
MIPS (Higher is Better)
32890
21354
Linux-Bench NAMD Molecular Dynamics
Steps Per Unit Time (Higher is Better)
8.23
5.34
Linux-Bench NPB Fluid Dynamics
Million OPS per second per thread (Higher is Better)
2081
1665
Linux-Bench OpenSSL Sign
Signing Per Second (Higher is Better)
730
539
Linux-Bench OpenSSL Verification
Verifications Per Second (Higher is Better)
45455
33936
Linux-Bench Redis Memory-Key Store, 1x
Score (Higher is Better)
27855
30488
Linux-Bench Redis Memory-Key Store, 10x
Score (Higher is Better)
96154
104167
Linux-Bench Redis Memory-Key Store, 100x
Score (Higher is Better)
94340
102041
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
223
100
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
43
46
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
241
212
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
183
176
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
212
197
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
268
221
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
317
268
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
309
234
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
190
187
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
288
274
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
254
283
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
308
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
272
255
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
325
318
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
11
11.3
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
22.5
29.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
108.5
106.4
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
54
36.3
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
23
20
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
7297
4875
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
21.6
20.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
7.369
8.405
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
6.047
6.24
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
3.195
3.41
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
12.289
13.098
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
14.068
14.452
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
16.192
18.215
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
14.941
16.118
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
12.3
17.3
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
37.7
40.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
7.3
11.1
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
58.4
72.7
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
55.3
59.6
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
15
18.6
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
93.1
85.2
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
135.2
118.5
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
68.7
62.6
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.13
0.18
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
95
96.5
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
51.5
53.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
177.8
173.3
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
104
102.6
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
121.4
119
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
162.8
128.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
162.8
128.1

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