AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse CPU Benchmarks

View Benchmark Results

CPU Product Benchmarks

Bench Results

  Intel Pentium G620T - 2.2GHz - 256KB L2 - 3MB L3

  notes AMD Athlon II X2 255 - 3.1GHz - 2MB L2

Product Ratings & Comparisons

Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
3647
3522
Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
7080
6689
x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
40
43.3
x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
9.4
10.4
7-zip Benchmark
32MB Dictionary - Total MIPS - Higher is Better
4712
5938
SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
162
140
SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
161
129
SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
156
125
SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
176
163
SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
158
147
Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
29.6
33.6
DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
70.6
67.6
x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
37.1
39.8
x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
9
9.2
Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
52
51
POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
1113
1246
3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
6.6
6.5
3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
26.597
26.506
3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
16.217
17.487
3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
9.997
9.635
3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
44.785
42.695
3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
51.502
57.996
3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
50.108
45.896
3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
46.764
54.221
Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
56.6
63.6
Blender 2.48a Character Render
Time in Seconds - Lower is Better
95.4
104.1
Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
51.667
59.7
Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
259
248.7
WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
173
140.8
Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
77.3
60.7
Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
49.6
49.5
World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
69.7
64.5
Idle Power Consumption (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
52.8
76.3
Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
72
129.8
Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
68.8
67.3
Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
41.4
45.8
Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
99.9
98.5
Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
74.9
80.2

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